I've read a few novels adapted from or based on video games over the years:
1). The Descent novels - a trilogy based on the Descent series, took a lot of liberties with the source material in ways that sometimes improved it but often just felt weird, and I'm not really sure how the presentation of one of the "mysteries" (the source of the virus that started the outbreaks in the PTMC mines) really jived with that of the designers. Since the Descent series is functionally dead, I guess we'll never know whether the novels' explanation at all jives with that of the game designers.
Overall they were a decent enough read, nothing spectacular.
2). The various Dawn of War novels - there have so far been 4 Dawn of War novels, a trilogy based on the first game (though only the first novel directly followed the plot of the video game, the 2nd and 3rd were original and only loosely tied into events of the first expansion), and one based on the second. The 2 that adapted the plots of the games are definitely the weakest, but they weren't really bad. The other two are rather good, though 40K purists have issues with the liberties the author took regarding the source material.
3). Fire Warrior - another Warhammer 40,000 novel, based off the corresponding and not very good video game. That should have been a red flag, but the author (Simon Spurrier) had penned Lord of the Night, one of the best 40K novels ever, so I was cautiously optimistic.
That was a big mistake. Fire Warrior was one of the single most painful experiences I've ever had - I was
constantly enraged throughout the entire book, for reasons I shall now rant about. Imagine you're playing a first person shooter - maybe the story isn't the greatest, but you're still having fun, and you don't really notice the contrived ways the game makes you 'alone' - when you see through the eyes of your character, having scripted events play out on the other side of impenetrable glass, or support characters communicating with you via radio, etc, all those things make a certain kind of sense.
Now imagine you have a friend watching you play this FPS. After you finish, your friend sits down and writes an
extremely faithful novel based on the experience of watching somebody play an FPS - and when I say extremely faithful, I mean collecting 3-part keys, weapon swapping, multi-stage boss fights with "shoot the shrine he's drawing power from!" mechanics, scripted cutscenes on the other side of glass dividers, contrived circumstances constantly placing the protagonist by himself with only the voices of superiors (mostly) to give him orders... and how could I forget
a body count so ridiculously high you will be calling bullshit on it before the first few chapters and it ONLY GETS WORSE.
This is what Fire Warrior is - the single most faithful adaptation of a video game I have ever witnessed, and that's
not a compliment. The main character murders his way through things that should have left him as a gory cyan
smear before the first chapter was even finished
and it only gets more ridiculous(!), and engages in and witnesses all the stupid things we do/see in an FPS that
only make sense because we're playing that FPS, which would sound
completely retarded if you transplant them into a story directly.
I have no idea how a capable writer like Spurrier could have produced such a horrible abomination, and the worst part is the elements that
weren't involving Mr.
Player1 were good! But then the protagonist and his unstoppable bullshit armor of plot would blunder back in and everything would go right back to shitty.
There's a reason an author will alter things when adapting a story to a different medium than the original form, and Fire Warrior is the object lesson demonstrating
why you absolutely have to do that. Never ever read it, your brain will thank you.
Dyp100 said:
Also, IDK if this counts by 40k books are the best everrrr.
That they are - I feel I should really point out that my elaborate complaining about and/or not particularly effusive praise for the various 40K novels I describe earlier in my post are in regards to novels that are objectively among the worst that the Black Library has ever produced. Most 40K novels range somewhere in the spectrum from
rather enjoyable to
absolutely bloody brilliant.
And I should know, as I've read (and own) practically every 40K novel that exists, minus six older novels and a handful of new releases (that are sitting on my shelf now in my "to be read" pile), a feat I accomplished in a year and a half (this
past year and a half, so there is no nostalgia for my dimly remembered childhood at play here).