No, no I don't think "Space Marine" is a compelling character at all. I do think DOOM was an incredibly well paced game filled to the brim with intense action though. I never cared about "Space Marine" because I was too busy enjoying myself. Half Life has the same character development as DOOM but is a plodding march of boredom with terrible driving.bobhome2 said:Treeinthewoods: To each his/her own. I'm curious, though. Do you like the character from the original Doom? He has about the same amount of growth as a character. It's a common FPS issue, that's only really started to improve. It's also a problem with 90% of all RPGs, with their silent protagonists and all.
Anyway. Only one I really, truly hate. One that make me cringe whenever I see or hear them. Tidus. I mean, really? He acts like he's 4 years old, is completely stuck up, and dresses (as all Squenix games) like a girl. Sure, he gets less stuck up as the game goes on, but included in the bundle are a pile of OTHER characters that suck. So why even play that far?
And in RPG's the character can be silent because I made them. In Dragon Age I create a character using the spec/style I want and it effects how I play the game. I can even choose how my silent character interacts with NPC's. In Half Life I never have any say in what kind of avatar I control and the game doesn't change based on whether I use a down syndrome voice or an evil Voldemort hiss to fill in my own dialogue. You are Gordon Freeman, you just don't know who Gordon Freeman is.
And you know what? Even if we disagree about Half Life we both know Tidus is a giant tool. Have a cookie.