Note: Apologies for the spelling errors, I was in a rush.
Recently a friend and I where having a chat about games. We discussed a lot about what game we liked and what game we didn't like and what games we have recently played. We eventually came to a topic we discussed before about games being art. We both agreed that games could not be art because art isn't something you interact with. Now at this specific conversation we decided to change that theory. We agreed that games could be come art if there is an equal amount of interactivity in player and game. What that means is for a game to become art the game must play with you as much as you play with it.
Games I consider Art and a brief explanation of why.
Fallout
For any one who have played fallout (the first one) you must see why. This was a game well ahead of it's time, never did it hold your hand or or give you a straight path to go along. It gave you a mission and a world and told you to do it and I found myself scared of figuring things out for myself that I spent the longest time just doing caravan missions. But once I grew a pair and went out of the safe and familiar and was greeted with a strangely beautiful world and an ending that nearly made me cry.
Silent Hill 2
Any one who have seen the zero punctuation review of this game will see similar things said. This game really bring out the feeling of being alone because, you are alone. Everything about this game is beautiful, the whole time I was playing it I was shitting bullets with my fear but the odd part was nothing really happened. No pop outs no ungodly creatures from hell and no clowns just me and my own mind creating the suspense. The fact that a game can make me afraid of nothing it an amazing feat.
Halo
Ok first off I want to establish that this is halo 1, not any of it's wannabe children. Halo 1 I believe is the only one of the whole series that can stand on it's own two feet and call it self a game. Any one who had played this game can agree with me that the game presented itself well. You find yourself on this unknown ring that an alien race praises for an unknown reason and you don't know what the aliens want but all you do know is that you don't want them to have it. And it is only when you find out the purpose of it that you agree with the story that you must destroy it and on that last level was I the only one shouting EPIC!!!! Hopefully not. It was the unknown that made this game seem heroic and amazing, the fact that it was a process of discovery that made this game amazing, it is also the reason why the next ones weren't amazing, because we know what is going on (sorta).
Any who I don't want to bore you with my opinion so onto the purpose of this thread. I want to ask you if you believe games could become art, what games do you believe is art (art is obviously a personal thing and therefor is different to everyone so explain why) do you agree with my theory of video games and art and if you do not what is your theory?
Recently a friend and I where having a chat about games. We discussed a lot about what game we liked and what game we didn't like and what games we have recently played. We eventually came to a topic we discussed before about games being art. We both agreed that games could not be art because art isn't something you interact with. Now at this specific conversation we decided to change that theory. We agreed that games could be come art if there is an equal amount of interactivity in player and game. What that means is for a game to become art the game must play with you as much as you play with it.
Games I consider Art and a brief explanation of why.
Fallout
For any one who have played fallout (the first one) you must see why. This was a game well ahead of it's time, never did it hold your hand or or give you a straight path to go along. It gave you a mission and a world and told you to do it and I found myself scared of figuring things out for myself that I spent the longest time just doing caravan missions. But once I grew a pair and went out of the safe and familiar and was greeted with a strangely beautiful world and an ending that nearly made me cry.
Silent Hill 2
Any one who have seen the zero punctuation review of this game will see similar things said. This game really bring out the feeling of being alone because, you are alone. Everything about this game is beautiful, the whole time I was playing it I was shitting bullets with my fear but the odd part was nothing really happened. No pop outs no ungodly creatures from hell and no clowns just me and my own mind creating the suspense. The fact that a game can make me afraid of nothing it an amazing feat.
Halo
Ok first off I want to establish that this is halo 1, not any of it's wannabe children. Halo 1 I believe is the only one of the whole series that can stand on it's own two feet and call it self a game. Any one who had played this game can agree with me that the game presented itself well. You find yourself on this unknown ring that an alien race praises for an unknown reason and you don't know what the aliens want but all you do know is that you don't want them to have it. And it is only when you find out the purpose of it that you agree with the story that you must destroy it and on that last level was I the only one shouting EPIC!!!! Hopefully not. It was the unknown that made this game seem heroic and amazing, the fact that it was a process of discovery that made this game amazing, it is also the reason why the next ones weren't amazing, because we know what is going on (sorta).
Any who I don't want to bore you with my opinion so onto the purpose of this thread. I want to ask you if you believe games could become art, what games do you believe is art (art is obviously a personal thing and therefor is different to everyone so explain why) do you agree with my theory of video games and art and if you do not what is your theory?