WAAAAGH! - Warhammer Online: Age of Reckoning (Pre)view

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cleverlymadeup

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Mar 7, 2008
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the fields of battle will flow with the blood of my enemies in a sacrifice for my one true god Khorne

i've been waiting for this game for a long time, can't wait to see the bloodthirster up close and personal

i'd be down with an escapist guild or something
 

Unsung

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Aug 29, 2008
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If WoW wasn't so imbalanced and if most of their class designers didn't have brains akin to mush then I might have more faith in Blizzard, but I'm not so sure anymore.

I'll wait to see how Wrath of the Lich King looks. Good review.
 

Piemaster

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Apr 22, 2008
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I don't play MMORPG' s very much, but this looks pretty good. The ability to dye armor is a pretty cool feature.
 

KenzS

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Jun 2, 2008
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MMORPG addiction is a disease like alcoholism... and can only be cured by giving yourself up to a higher power.

PFFFFHAHAHAHAHAHAHAHAHAHAHAHA! man can you imagine?
 

Dommyboy

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Jul 20, 2008
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You just convinced me to buy Warhammer Online. One question though, did you enjoy the Beta, fun-wise?
 

Dommyboy

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Jul 20, 2008
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HSIAMetalKing post=326.69532.665085 said:
I hope to see some of you in-game once it goes live. Who knows-- we could even form an Escapist guild!
If anyone actually wants to form a guild, I'm eagerly up for it. :D

I have yet to pre-order this though :( Would I still be able to pre-order it and get in the open Beta?

(ps. Sorry for double post, quote didn't work in edit.)
 

PhoenixFlame

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Dec 6, 2007
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I have close ties with the development of WAR. I do moderation for one of the largest WAR fansites and I've been in beta since the middle of last year. I'll try to add some more historical info to the OP's post.

I have played lots of MMOs, and what really has blown me away is not the gameplay, or the graphics, or the things mentioned in the review. Rather, it's the facetime with the developers and their reaching out to us as players. The beta process has been the best I've been a part of, with constant polls, patches, and solicitations for our feedback. The developers are all very visible in the community and have done a lot of work to mingle with players and get their thoughts on the game. Looking up Paul Barnett, Josh Drescher, and Jeff Hickman on youtube will get you a ton of results for these hard-working people that are passionate about their product.

That, more than anything convinced me to pre-order, test, and of course, play the game.

This review is great, and it really shows how far the game has come. That isn't to say there aren't problems. There are issues with the combat speed right now, server stability, and there are cut classes and content. The crafting is a bit subpar and doesn't work quite as intended.

The RvR campaign is fun to play but we will need to see how far it goes, long term.
Speaking of the campaign, the review doesn't mention that there is an RvR (realm vs. realm) campaign fought across all levels, that you can start contributing to your side's victory from level 1. You can siege and claim keeps which give benefits to your side, using both offensive and defensive siege weaponry to turn the tide. The culmination of a successful campaign against your opposition is the sieging of your enemies' capital city, defeating those defending it, and gaining access to all of its benefits, including killing the city's ruler for some of the best stuff in the game, and of course, bragging rights. I've had the pleasure of testing this stuff and trust me, if it works, it will be a lot of fun, mostly because WAR's version of PvP is team-based, group-based, and requires guilds to work together towards a common goal, a far cry from the individualistic PvP systems of the past.

This also isn't a WoW killer by any means, nor is it meant to be. It plays suspiciously similar enough to WoW to ease those folks in but has mechanics, like the public quest system and quick-play scenarios, that will entice people. As Creative Director Paul Barnett says, "We're not trying to be the Beatles, or beat the Beatles. That would be crazy. We're like Led Zeppelin - fewer members, good quality." A good analogy for those needing a dose of reality about this being the "WoW-killer" or "WoW clone".

I have my criticisms about the game and its development, but overall, it's looking to be a solid product, and it has my cash for the forseeable future.

If you guys are interested in some more of the innovations the game does, check out these podcasts on these mechanics:
Capital Cities [http://mythicmktg.fileburst.com/war/us/home/flash/2008-03_pp_JeffonCities.html] - cities which "level up" as you contribute to the campaign, opening up new quests, benefits, and vendors - things which you lose, if your opponent sacks your city and claims it.
"Living" Guilds [http://mythicmktg.fileburst.com/war/us/home/flash/pp_2008-04_guilds.html] - A levelling system for Guilds, including complete guild management tools like calendaring, scheduling, voting, keep claiming, and more, with features unlocked as the guild "levels" up through everyone's collective contributions.
Battle Standards [http://mythicmktg.fileburst.com/war/us/home/flash/2008-06_standards.html] - ability for a guild to designate someone carrying a customizable battle standard into fights, which contains the guild's logo, can have a loadout of buffs and benefits based on area of effect, and can be taken by the enemy.
Capital City siege [http://mythicmktg.fileburst.com/war/us/home/flash/2008-07_podcast.html] - The campaign stuff I mentioned above.
 

vamp rocks

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Aug 27, 2008
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i for one, here it comes, didnt like WOW i found it very boring and monotonous. i think it would be fun to see an MMO on the warhammer 40,000. i liked the futuristic aspect althought i dont think guns would work on a MMORPG
 

Random Argument Man

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May 21, 2008
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vamp rocks post=326.69532.685316 said:
i for one, here it comes, didnt like WOW i found it very boring and monotonous. i think it would be fun to see an MMO on the warhammer 40,000. i liked the futuristic aspect althought i dont think guns would work on a MMORPG
No disrespect, but did you forget Tabula Rasa? Even in WoW, they have guns.

Good review, but I still won't buy it. I have a bad habit of getting addicted easily.
 

Sethran

Jedi
Jun 15, 2008
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To be honest, Warhammer has been the only MMORPG I've ever looked forward to playing.

Ok, I take that back, it's been the only MMORPG that I've ever seriously considered paying to play because of how much I've looked forward to it.

The aspect of war in it's truest sense has always drawn me to Warhammer -- You don't go out with a handful of units and expect to destroy the enemy base, you don't launch a tactical nuclear strike and then swarm with tanks... You have an army of infantry spaced with support and cavalry slamming against another army of infantry spaced with support and cavalry and the ones with the most bodies to spare wins.

And seeing what I've seen of the Realm vs. Realm combat, even if it is single-click combat [Which I wish MMOs would stop using. Third person Action MMOs are what I like] if it's half as violent as I've seen in previews, I'm going to love me some Open Beta this weekend.
 

HSIAMetalKing

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Jan 2, 2008
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The Open Beta has increased by excitement for this game 10-fold. My only concern with the game now is the apparent imbalance between classes and armies-- Destruction outnumbers Order on nearly every server.

If I recall correctly, however, it was the same during the WoW beta, with Horde outnumbering Alliance. Luckily, Mythic seems to have taken notice of the imbalance and is resolving it by "recruiting" for the armies on servers that are severely underpopulated.
 

Ultrajoe

Omnichairman
Apr 24, 2008
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Oh, i am so a chosen.

I know everyone is one, but thats for a reason.

Have you seen those bitches? epic win.
 

MisterDevil

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Sep 6, 2008
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too bad they managed to screw things up in europe, got my preorder recently and the user+serial part failed.
 

Bakery

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Jul 15, 2008
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Fire Daemon post=326.69532.662997 said:
When there are playable Skaven in WAR I will but it.

Good review/preview.
When there are playable Lizardmen in WAR I will buy it.

Or maybe before =P

Nice review but I want to hear more about the public-quests. All you really said was that they're fun and involve teamwork but what exactly do they involve?
 

Ixal

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Mar 19, 2008
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You might want to look at my Warhammer Beta Review. There I explain Public Quests in detail.
http://www.escapistmagazine.com/forums/read/326.71191
 

Dommyboy

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Jul 20, 2008
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Ixal post=326.69532.718000 said:
You might want to look at my Warhammer Beta Review. There I explain Public Quests in detail.
http://www.escapistmagazine.com/forums/read/326.71191
Yeah but you don't got no pretty pictures.