Ah yes, I believe you need the "pick up heavier objects" augment though. However, I think I saw in a trailer that you can hack the turrets and turn them to your side, then just pick them up and point them at people to let them do the killing. I've yet to do this myself, but it sounds totally badass.Treeinthewoods said:I've been playing through Deus Ex: Human Revolution and am just past the part with the downed helicopter. I didn't realize I can pick up turrets and move them around. Now instead of painstakingly sneaking around or hunting for security terminals I just pick them up and stick them in a corner.
Better yet, hack them to attack enemies and carry them through the level. (After your pacifist run, of course.)Treeinthewoods said:I've been playing through Deus Ex: Human Revolution and am just past the part with the downed helicopter. I didn't realize I can pick up turrets and move them around. Now instead of painstakingly sneaking around or hunting for security terminals I just pick them up and stick them in a corner.
I played through the developer's commentary of Portal 2, and I remember in one level they said once they introduced so many new mechanics (cubes, discouragement beams, funnels, faith plates, etc) playtesters would get to the simpler puzzles, get distracted by the mechanic-based parts of the puzzle, and often forget they had a portal gun. So they tried to break up the mechanics sections with portal sections, or better integrate them so the player wouldn't have as much of a chance to forget they have a gun that shoots portals :3 So worry not, you aren't alone in that one, lol.Dunn159 said:I had a really 'derp' moment in portal 2 when I was walking around carrying a cube trying to reach a ledge. It never occurred to me that I had a portal gun and I felt like an idiot when I realized