Any number of them, if we are going by the visuals, those are hardly unique. However, the feel of them, that doesn't come across, and is much more important. It's not just the concepts (though some start off more interesting than others), it's what's done with them.Samtemdo8 said:What kind of fantasy world have places like this:
In no way does that makes Warcraft unique, and it's especially bad when trying to prove it's different from Warhammer.Samtemdo8 said:And another thing that makes Warcraft unique is the fact that Outer Space exists. Dreanais and Orcs came from completely different planets. The Demons of the Burning Legion were born from a portion of the Great Dark Beyond called the Twisting Nether.
Now, again, what's done with that idea, how it's used and developed, that can make something innovative, but the basic concept is hardly new.
Ouch...said they should have kept the orcs green.wizzy555 said:The Guardian is Guardianing:
Without a connection to the proletariat there is no true emotion!That?s part of the problem with Warcraft: there?s a lot going on and yet we?re never quite engaged with it. In The Lord of the Rings, we had the Shire, the Hobbits? idyllic pastoral realm, as an image of what everyone was fighting for ? one that 20th-century Europeans could easily relate to. Here, we barely see Azeroth outside the royal castles and wizards? towers and epic battlegrounds. The heavy use of CGI, and its occasionally awkward interactions with the live-action elements, only serves to distance us even more.
Well if Azeroth had a post-colonial benefits system we wouldn't need to craft war.The prospect of a predominantly white, European realm being invaded by foreign, primitive, darker skinned hordes (they are actually called the Horde) might set alarm bells ringing in our current climate of immigration anxiety. Is this a veiled Ukip broadcast? Or a pro-Trump one?