Warhammer 40k: Eternal Crusade - New Information

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Vedrenne

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Evening chaps, just took a quick look at the website (http://www.eternalcrusade.com/#) and saw that the hype machine has moved to phase 2, meaning that the developers have let loose that there will be 4 playable races at start (being Space Marines, Chaos Marines, Eldar, Orks).

However, having read certain recent interviews (http://www.dualshockers.com/2013/06/14/interview-warhammer-40000-eternal-crusades-miguel-caron-shares-his-vision-for-a-next-gen-mmorpg/) and (http://www.pcgamesn.com/warhammer-40000-eternal-crusade-preview-war-and-promises/page/0/1)) it also transpires that the game is 90-95% PvP, Orks will be the only FtP faction (and even then, only Boyz will be free, Nobz will have to be bought), Tyranids will be played by the devs to help out the lesser played factions (for lack of better terminology), diplomacy will be encouraged between the races (as far as is suitable for 40k) and there will be military campaigns lasting between 2 weeks and 3 months.

So, with this in mind, am I the only one incredibly pumped for this?

OT: Captcha "hear hear", nice to see i'm not the only one.
 

Jandau

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Dec 19, 2008
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As a fan of Warhammer 40k, I can honestly say I don't see anything even remotely compelling about this game. I'm sorry, I just don't. I don't want a WH40k MMO, I want a proper 40k game (or games), not another Warhammer: Age of Reckoning. That game blew. And I don't have anything remotely approaching high hopes that this might be anything else than an unmitigated disaster.

First of all, we have a dubious developer. Sure, Behaviour has a long line of titles under their belt... 90% of which are shitty movie/cartoon tie-ins. Yeah, that inspires confidence. Best I can say about them is that they did WET, which was mediocre at best, mostly saved by its fairly original grindhouse theme.

Next, the game was tossed around in development hell for quite a while, lost its original devs, at one time it was being retooled as a single-player game... Let's be honest, stories like this tend to turn out badly. VERY badly.

Thirdly, I don't feel that 40k is a good setting for an MMO. The activities that you end up doing in an MMO just don't fit in the setting. Please, don't point out a line in the interview to "prove me wrong" by quoting what the dev said. I don't care. I've heard devs (MMO devs in particular) promise the heavens and usually deliver a shabby WoW clone.

Fourth, I'm just tired of seeing promising games going to shit because "hurr durr! let's make in an MUMMORPUGER!". Secret World, The Old Republic, Age of Reckoning... the list goes on and on. All games that would have been vastly better as normal games instead of MMOs. All that I've seen about this game leads me to believe that at best it's in this category.

All in all, I'm just not seeing anything promising and will assume this will be a gross misuse of a franchise I love. Not because I'm cynical or anything like that, but simply because that is the vastly more likely outcome. Until I see something concrete, I'm calling it - this will suck massive donkey balls.
 

Vedrenne

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Jandau said:
As a fan of Warhammer 40k, I can honestly say I don't see anything even remotely compelling about this game. I'm sorry, I just don't. I don't want a WH40k MMO, I want a proper 40k game (or games), not another Warhammer: Age of Reckoning. That game blew. And I don't have anything remotely approaching high hopes that this might be anything else than an unmitigated disaster.

First of all, we have a dubious developer. Sure, Behaviour has a long line of titles under their belt... 90% of which are shitty movie/cartoon tie-ins. Yeah, that inspires confidence. Best I can say about them is that they did WET, which was mediocre at best, mostly saved by its fairly original grindhouse theme.

Next, the game was tossed around in development hell for quite a while, lost its original devs, at one time it was being retooled as a single-player game... Let's be honest, stories like this tend to turn out badly. VERY badly.

Thirdly, I don't feel that 40k is a good setting for an MMO. The activities that you end up doing in an MMO just don't fit in the setting. Please, don't point out a line in the interview to "prove me wrong" by quoting what the dev said. I don't care. I've heard devs (MMO devs in particular) promise the heavens and usually deliver a shabby WoW clone.

Fourth, I'm just tired of seeing promising games going to shit because "hurr durr! let's make in an MUMMORPUGER!". Secret World, The Old Republic, Age of Reckoning... the list goes on and on. All games that would have been vastly better as normal games instead of MMOs. All that I've seen about this game leads me to believe that at best it's in this category.

All in all, I'm just not seeing anything promising and will assume this will be a gross misuse of a franchise I love. Not because I'm cynical or anything like that, but simply because that is the vastly more likely outcome. Until I see something concrete, I'm calling it - this will suck massive donkey balls.
While you are entitled to your opinion, I do think you are missing out on some of the facts relating to this game, mainly:

1) The game is more in line with Planetside, being all PvP and based around dakka'ing and smashing other players up, rather than going into a forest to collect Dark Elf Npc's hairbands.

2) This game is completely unrelated to the previous MMO, Dark Millenium Online, with Eternal Crusade being worked on from the ground up.

3) While Behaviour are the named developer, the team working on this game is actually made up of former workers from Funcom, including their former CEO (who worked on Age of Conan and The Secret World.)

4) While I agree, to an extent (especially with Old Republic and Age of Reckoning, not so much Secret World), Eternal Crusade can't be compared with these three games because they target completely seperate areas of the market, EC targeting the PvP crowd + die-hard 40k fans, Old Republic targeting Star Wars fans and people tired of playing WoW and Age of Reckoning was just a bug-ridden, soiled matress of a game which EA and Bioware Mythic deserve to rot in the 8th circle of Hell for.

I'm not wishing to instigate a fight over this, but it just appeared that you were immediately dismissing this game without looking beyond the front cover.
 

Sangnz

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Oct 7, 2009
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It will be a shambles, Orks the onlt FtP faction gimme a fucking break no where near enough people are going to pay to unlock a particular faction 80% of the games population will be Orks end of story.

Total disaster right out of the gate.
 

Mourning_Star

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Sep 4, 2011
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My excitement for this can be summed up with one word that I feel does not get presented well enough in the W40K media:

Orks .

I love me some Orks. But outside of Dawn of War, they're consistently relegated to the villain role, which makes no sense in the 40K universe since literally every faction is batshit evil when looked through different lenses. And if there's not a chance in hell of there ever being a single player game where you play an Ork kicking the piss out of da humiez, I'll at least settle for a game where I can play as one online and get my kicks on that.

Still, I'm a tad nervous for this game, but only time will tell.

Also, WAAAAAAAAAAAAAAAAAAGGHHHHHHHHHHHHHHHH
 

Vedrenne

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Sangnz said:
It will be a shambles, Orks the onlt FtP faction gimme a fucking break no where near enough people are going to pay to unlock a particular faction 80% of the games population will be Orks end of story.

Total disaster right out of the gate.
Except that is actually the developers intent, if you will allow me to quote him directly;

" So to take the Orks as an example, we have two strengths of Ork: Ork Boyz and then the Nobs and Bosses. Now, I think balance is a false goal: war is not balanced. Yes, we are going to make sure everyone has fun, and in terms of making each character equal against another character, we will try and do that, but an Ork Boy against a Space Marine? Well you?d need two or three to have a chance...So certain races will be premium, and we?ll talk about this more, but right now I can guarantee the Ork Boyz will be free, because I want them to represent what they do in the IP...Look at it this way, what?s the difference between how free players and paying players view each other? Paid players think of the free players as rude, uneducated about the game; noise on the line. That?s Ork boyz! So when an Ork Nob player gives an objective to his Boyz, ?go attack the Space Marines here!? well out of 100 Orks thirty are going to say ?yes boss!? and the other seventy will do whatever they like. That?s Orks!?

So already it looks like this guy is already more clued up on the actual fluff of the game than Matt Ward and whomever was behind DoW II.
 

Gizmo1990

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Oct 19, 2010
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Most of that sound very unappealing but I am not much of an MMO fan. The only one Ihave ever enjoyed is The Old Republic.

That being said you let me play as a Eldar Farseer blasting everything in sight or a Tau anything (I would guess the best way to do Tau would be stelth/long range) then I might just give it a look.
 

Darks63

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I'm excited for this game and hearing it pvp focused is good news to me. I just hope that Chaos has more than just one legion and one god that you can dedicate to. Same for the Marines i hope this isn't Blood ravens or Ultras only.



Jandau said:
Thirdly, I don't feel that 40k is a good setting for an MMO. The activities that you end up doing in an MMO just don't fit in the setting. Please, don't point out a line in the interview to "prove me wrong" by quoting what the dev said. I don't care. I've heard devs (MMO devs in particular) promise the heavens and usually deliver a shabby WoW clone.
You know what could work as a MMO? Necromunda. It has a great setting and has much better setup for diplomacy than a general 40k game.
 

Hawk of Battle

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Feb 28, 2009
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Huh, how have I never even heard of this until now? That in itself is probably a bad sign.

I was pretty hyped for Dark Millenium back when that was a thing that was happening, but this doesn't sound as good, and a cursory google search is not really revealing much info anyway.
 

Versuvius

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MrPeanut said:
So...Necrons?

No?

Screw this game
The fact i personally won't be able to stomp around in a Carnifex tearing down buildings and walls makes me quite sad. Though i'll probably throw money at this anyway
 

Vedrenne

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Hawk of Battle said:
Huh, how have I never even heard of this until now? That in itself is probably a bad sign.

I was pretty hyped for Dark Millenium back when that was a thing that was happening, but this doesn't sound as good, and a cursory google search is not really revealing much info anyway.
Eternal Crusade was announced at E3 and will be released by Q4 2015, so when taken together it may explain why most of the big review sites didnt bother to post it up.
 

BanicRhys

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That's what I should have posted in that thread about fan bases that have been left out to dry. Non Eldar (like anyone would choose to be an Eldar) Xenos players!

MrPeanut said:
So...Necrons?

No?

Screw this game
Someone wake me when I can play as a Deathmark or Lychguard.
 

Jandau

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Dec 19, 2008
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Vedrenne said:
I'm not wishing to instigate a fight over this, but it just appeared that you were immediately dismissing this game without looking beyond the front cover.
The thing is, there is nothing beyond the front cover. Heck, there isn't even a front cover at this point. All we have are a few pieces of concept art and some enthusiastic interviews with noting behind them. I'd love to judge the game on its own merits, but there are no merits to judge it by at this point. So I go on what I know so far...

Firstly, who's making it - a dev house with a long tradition of making crap. You mention that they're bringing in people from Funcom. You do understand that that's hardly a shining recommendation, right? Funcom has a long history of delivering unfinished products and underperforming games. So on that front, I am skeptical at best and outright dismissive at worst.

Secondly, it's an MMO. Again, MMOs tend to be bloated, disappointing and waste promising premises. Sure, there are some genuinely good games, but for the most part, they tend to be bad games that people endure from the whole "MM" part. Do we really need this?

And so on and so forth. There is nothing that would tell me "Look, this might be good!" and quite a bit that points to it turning out bad. I0m not trying to pick a fight either, I just haven't seen anything that would make me excited about this game...
 

VeneratedWulfen93

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I am excited for this game. I wouldn't mind paying some money to play as an Exarch or something and have an Ork character on the side for doing crazy stuff.

Im glad that they recognise that some IPs don't allow for complete balance. An Ork can rarely match a Space Marine. ENough numbers of Ork will do the job though.
 

INF1NIT3 D00M

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Jandau said:
Vedrenne said:
I'm not wishing to instigate a fight over this, but it just appeared that you were immediately dismissing this game without looking beyond the front cover.
The thing is, there is nothing beyond the front cover. Heck, there isn't even a front cover at this point. All we have are a few pieces of concept art and some enthusiastic interviews with noting behind them. I'd love to judge the game on its own merits, but there are no merits to judge it by at this point. So I go on what I know so far...

Firstly, who's making it - a dev house with a long tradition of making crap. You mention that they're bringing in people from Funcom. You do understand that that's hardly a shining recommendation, right? Funcom has a long history of delivering unfinished products and underperforming games. So on that front, I am skeptical at best and outright dismissive at worst.

Secondly, it's an MMO. Again, MMOs tend to be bloated, disappointing and waste promising premises. Sure, there are some genuinely good games, but for the most part, they tend to be bad games that people endure from the whole "MM" part. Do we really need this?

And so on and so forth. There is nothing that would tell me "Look, this might be good!" and quite a bit that points to it turning out bad. I0m not trying to pick a fight either, I just haven't seen anything that would make me excited about this game...
I'm with Jandau on this one. There's not much of anything to go on. I haven't heard of it, that's always fishy to me. I'm pretty well tuned in to the games, series, genres and platforms that I like, from AAA to indie titles. Nowhere have I heard anything but rumors about a Warhammer 40K MMO. When I first heard those rumors, it was way back, around the time Warhammer Online: Age of Reckoning was being hyped. I'd hazard a guess that those might have been the original devs trying to scrounge up some buzz for a planned game. Never heard anything else, and I guess this is why. Now the license has made it's way into the hands of the guys who brought you WET and the PSP version of Dante's Inferno. Most of their stable of games is made up of social games, including one title I thought was shareware. Do you guys remember Lord of the Rings Conquest? No? What about on the DS? Well don't worry, because the guys that Funcom didn't want are here to help!

The only redeeming thing I've heard is that Games Workshop's involved to some extent. That's not even close to a seal of quality, but if this thing's got a snowball's chance in hell of being good, having Games Workshop signing off is a start. Behavior Interactive have no pedigree, no prior successes that lead me to believe they have any idea how to create, launch, market or support an MMO. Not only that, but there's not even any idea of how they're handling gameplay.

An MMO as most developers do it is just not well-suited to the Warhammer 40K universe. It's not exactly engaging to right-click an enemy and wait as your Ork Boy smacks the dude up for you. There's just not the same feel when your space marine stands in place firing a steady stream of 10s and 14s at one approaching ork at a time. But maybe they're not doing that. Maybe you actually aim and shoot and slash, something like Space Marine meets Warframe. That sounds great, but these guys are going to pull it off? I'm skeptical at best. I'd be hard-pressed to believe that a big-name studio could pull it off with the best talent in the industry, let alone these guys. And then there's the gimmicks. Everyone plays Ork Boy unless they buy a different race? Well, guess it's free to play with microtransactions, so get ready for that whole load of potential problems. Again, a good studio has trouble setting up a cash shop, let alone these guys who have not only never done this before, but have produced mainstream genres with little success. How does playing an Ork Boy really work, anyway? Why would I ever want to play as one lone ork? There will either be too many or too few Orks. They seem to be under the impression that there will be millions of players, and that a ton of them will be fine with being cannon fodder. This game's not even on the radar, and likely won't be until nearer to beta or launch. There's no established playerbase, even among Warhammer 40K fans. Even then, there's just no MMO anywhere that's going to command the same number of players as WoW, SWTOR, Guild Wars 2, or even Age of Conan without a massive amount of resources. Resources this developer likely does not have. This idea could still be workable, if we could play as Nobs and summon groups of Ork Boys, or play as a small hive-mind controlling a group of Ork Boys, but as I've heard it this is a really flawed concept. You're either going to screw up the lore by making Ork Boys too resilient and competent, or you could go the other way and screw up the balance by keeping them as cannon fodder, making Ork Boys a terrible choice of race/class; both of which carry the problem that we're assuming that a lore-friendly number of people are going to want to play as one Ork Boy in a sea of other Ork Boys. On top of that, is the Ork Boy experience REALLY the way you want to introduce newcomers and F2P players to your game? I can tell you right now, any game that introduces me to it by making me cannon fodder until I pay out is already getting some points knocked off. Additional points are knocked off for making me play as my least favorite faction, but that's a personal thing. Speaking of factions, one of them is locked off. I can't play Tyranids, because that whole faction is cordoned off to be the dev's personal plaything. I don't mind Bungie getting their blue flames, or the customary fancy namecard for development teams, but claiming an entire playable faction seems a bit far. First off, I want to play as the Tyranids. Secondly, when am I even going to see the Tyranids now? How many devs are going to be playing? Most devs I know have trouble keeping up with regular updates to the game, and many times preoccupy themselves with other games and other forms of media when they're not working. Are you going to tell me that this small-time developer is not only going to build, launch and support a Warhammer 40K MMO, but also play an entire faction? This isn't something like the Eldar, where in-lore they're few in number. These are the Tyranids, they're supposed to come in swarms and consume entire worlds. Are you telling me the devs are going to have enough guys for that? Again, this could be addressed by controlling large numbers of units remotely, but even then I'd expect the number of devs playing at any given time to be unsatisfactory.

So that's that. A comprehensive and exhaustive explanation for why I'm not losing my mind, shouting "Shut up and take my money!".

But hey, let's end this on a somewhat positive note: I leave my opinion open to revision. It could be amazing, and I might have to eat these words. I have no problem with that. If anything, I hope for it. I'd love to see a good Warhammer 40K MMO. What I'm saying right here and now is that I don't foresee this being the game that causes people to doubt my clairvoyance. I'm not hyped, and I don't see myself getting hyped.
 

IBlackKiteI

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There's not a lot we know about it, yet personally I reckon everything that we do know is effectively a kick in the nuts. Hopefully there's some really cool stuff planned that we haven't heard about yet, or the whole 'Pay to not be cannon fodder' thing (the FUCK dev?) and some of the other stuff (locking an entire faction, a swarm army no less, to the devs) were just thrown out during brainstorming or something and aren't set in stone, but...

INF1NIT3 D00M said:
Jesus, at first glance I thought it must have been a big rant on a crappy thing or two, instead it's a reasonable assessment of a bunch of crappy things that'll likely sink this thing into the ground before it's even released.

If you'll excuse me I'll be crying in the corner.
 

Vedrenne

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Feb 8, 2010
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As an amendment, just found the Q&A stream the dev team did last week, plus the text version for those wanting to flick through:

Stream - http://www.twitch.tv/40kcrusade/b/426139667

Text - http://www.scribd.com/doc/152029900/Eternal-Crusade-AMA
 

___________________

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May 20, 2009
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Oh, it's just another MMO for fat kids with stubby fingers. Oh well, I hope they make it as nice as one of those things can be at least...