Therumancer said:
The problem with Warhammer 40k is that it's been retconned a bunch of times, like the guy who suggested that I go read what's on the wiki. Whether this is currently the way things are or not, I'm pretty sure it was how things were initially defined, and of course when definitions have been changed or elaborated on it does lead to questions about existing conventions or reality things have been based off of.
There is alot of retconning, yes, and it causes all sorts of problems. However, I first started taking an interest in 40k in the mid 90s, and I can tell you that alot of things have stayed the same.
Therumancer said:
I think things like the so called "White Scars" chapter exist as an aberration from someone who figured "why not" when they saw there was nothing within the canon of the time prohiniting it, yet ultimatly if they ever decide to start a "back to the basics" movement again in 40k, that is quite probably one of the things that I'd imagine is going to wind up on a cutting room floor when it's found not to fit.
The White Scars chapter/legion has existed since more or less the very beginning of 40k, it's one of the things that hasn't changed significantly over the years. You see them way, way back in 2nd edition stuff (possibly earlier, but that's the earliest stuff I happen to have).
Therumancer said:
To put things into a slightly less emotional context, look at things like Abhumans in Warhammer 40k. Squats (space dwarves) who are a form of mutant humans are one of the concepts that seems to waver on being in and out, they have been there since the days of "Space Marine" yet the current interpetation within the concepts of the game would have them hunted down and exterminated by the Imperium simply for being mutants. Yet at the same time we see this, we have things like the "Inquisiition War" series that involves a Squat character as a second class citizen (but able to travel freely and heavily armed, and work on technology without any of the religious crap of the Adeptus Mechanus). The same series also involves some pretty direct statements about the Eldar being the ones responsible for unleashing Chaos into the universe (not creating it, as someone else suggested I said) and their plans for dealing with the problem.
Yes, we can sit here and argue back and forth about canon, but in the end it comes down to a preponderance of evidence. Speaking of "Inqusition War" just because he tossed out a Squat character does not mean I'm going to make many arguements about how being a mutant is supposed to be okay/tolerated within The Imperium despite all of the "destroy the mutants!" stuff that dominates 99% of the work... and includes those warped by radioactive sludge and the like as well as Chaos mutations, nobody realy bothers to make much of a distinction as even trying to do so could be viewed as heresy.
Yes, the
Inquisition War inludes lots of old things that've been retconned, including squats, but squats weren't dropped because they were abhumans, they dropped because they couldn't be developed by GW in an interesting way.
Abhumans aren't mutants. Abhumans are stable straings of humanity...generally looked down upon, but tolerated in many places. 15-20 years ago, you had abhumans like Ogryns and Ratlings (Ogres and hobbits, basically) serving in the Imperial Guard. That has never been changed...if they've upgraded the models for them, it's only been fairly recently as well. the same abhuman Ogryn or ratling models you bought in the mid 90s for your IG army you can still use today, they've not changed in any noticeable way.
Therumancer said:
Sure, there might be a Mongolian chapter of space marines someone kicked out there, and people argueing in the new Backstory that The Emperor is wandering around nowadays like a pre-horseclans Milo Morai, but I very much doubt that this was always the intent.
It was. Way back from the earliest fluff, that was the way it was. Originally the Emperor was created by prehistoric shamans who committed mass suicide and reincarnated as Him or something...dunno if that is still canon, or if it's talked about, but Him pre-dating most of civilisation has always been canon.
Therumancer said:
Likewise, I will also point out that 40k deals with an empire, as in ONE overreaching culture that crushes all others with zero tolerance. Most of the colonies that have developed very differant cultures did so as a result of the "long night" and are generally brought to heel, if they can't be assimilated into the imperial way of thinking then they get wiped out as heretics. Don't want to give up your traditional spirituality or re-define it into a guise of The Emperor? Bring out the flame throwers.... Even if one argues for more ethnic divergience, cultural divergence to the extent we're talking really wouldn't work. Especially seeing as any arguements being made about ties to old earth that might defend something would kind of ruin the whole "we lost all this knowlege" aspect of things. Again, you say "Bushido" or something like that, it doesn't matter if you follow Chaos or not, that's a philsophy that does not match the Imperial engagement doctrine as laid down by the emperor and his saints... time to bust out the agonizers and start making examples.
Again, that's not true. It has been explicitly stated over and over in the fluff from as far back as I can tell (2nd ed, mid 90s) that every world is radically different in terms of culture. Yes, the worship of the Emperor is tacked on on top of that, but in all sorts of different forms, the Ecclesiarchy does not have one approved method of worship that everyone follows, they fight amongst themselves all the time about it. The third ed rulebook has a short bit about dealing with people from different cultures and languages you encounter on the Emperor's service (speak loudly and clearly). When missionaries find a new world, they don't have to plant their religion on top of the locals, they can twist the local belief system so that they worship the Emperor in some mmaner or other. All-father, Chooser of Warriors, Emperor, doesn't matter what you call Him, or how you worship Him, as long as you do.
Attilan Rough Riders, Tallarn Desert warriors were introduced into the fluff around 2nd ed or before. Necromunda (also originating about the same time) features 6 different houses, which are essentially different nations populated by different ethnic groups, within the confines of one hive city. Delaque are all bald and pale skinned, for example. These things all continue to exist more or less completely unchanged to this day.