Warhammer 40K Spacehulk: Deathwing FPS Revealed

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LetalisK

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Zykon TheLich said:
LetalisK said:
Omg. Tau has always been my favorite race, but I never played Fire Warrior because it was panned so heavily. I just went up to youtube and looked at some videos of it and I think people are being too nice by calling it "godawful". I've seen mods from 6+ years ago leagues better than that. Wow.
Considering Fire Warrior is 10 years old and mods usually start with a good game as a base it's not that surprising, but yes, it wasn't good, at all.
*facepalm* For some reason I thought it was released fairly recently.
 

daveman247

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Laggyteabag said:
In all fairness if they're trying to capture a more isolated horror vibe it'll be quite hard to make the game feel that way, especially when your character is clad in massive power armour with the ability to use psychic powers whilst wielding a weapon that fires explosive shells at a tremendous rate of fire, but I don't know, that's just me.
Maybe not an "isolated horror" but space hulk on the ps1 got the feeling of being overrun down pretty well as well as some tactics.

Also Tyranids can open up armour really easily, if they can get that close so there is potential for some horror :)


OT: EYE was a flawed gem for me. So I'm interested to see if this is true and what they can come up with.
 

daveman247

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LetalisK said:
Considering Fire Warrior is 10 years old and mods usually start with a good game as a base it's not that surprising, but yes, it wasn't good, at all.
*facepalm* For some reason I thought it was released fairly recently.[/quote]

Nope it was released when the PS2 was still big :p

I remember it fairly fondly, was pretty decent. That said I don't think I had played many FPS's at that point so didn't have much to compare it with.
 

Clowndoe

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Sure, I'll play it if people say it works, but more importantly:

"are not cramped corridor shooters a thing of the 90's?"

Um... Doom. Heretic. Hexen, Blood. Duke Nukem 3D. Shadow Warrior... No?
 

Arcane Azmadi

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Trying to care... but failing.

It's not that I don't think the game might be good, the E.Y.E developers know their stuff at least, it's just that the game is having to compete with my unrestrained loathing for Games Workshop and all their soulless, greedy, patronising, sellout business. I simply don't want to give those hacks any more of my money. They had a good thing one, but it's been perverted into something twisted and evil by corporate greed (seriously, attempting to trademark the words "Space Marine" and shut down anyone else who wants to use them?!). Fuck 'em. I don't need them any more.
 

GloatingSwine

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chozo_hybrid said:
Yay... Another Space Marine game... How about some love for some of the other fans of 40k when it comes to a single focus game.

I'm a big Ork person, but I would take an Eldar based game, or any other races really. It'd be cool to see stuff from a different perspective. I know Fire Warrior was a Tau game and we have the Dawn of War ones that sort of do, but the Space Marines are always the center of every game.

It can't be because "People couldn't relate to a non-imperial character/s" could it? Because none of the humans in any of the games I have played were all that relatable. I liked them, but wouldn't say I saw myself in any of them.
Spess Mehreens are the poster child army.

Just be glad they're letting you play a chapter that's not Ultramarines.

siomasm said:
Playing as a SM librarian could end up with something similar to bioshock and plasmids I suppose.... perhaps even in the deeper (And never quite explored) sense of gaining more power at the expense of your (Super)humanity. Ultimately though while space hulks are almost always defined as narrow corridors, there is always SOME room for variation.
Hopefully so, given that Deathwing are Dark Angels, and the whole Dark Angels thing is that they have a deep dark secret that they'd rather not talk about.



They're all in the closet. No, really. Their primarch is named after Lionel Johnson, who wrote the poem "The Dark Angel", and whose life was largely coloured by his repressed homosexuality and not-so-repressed alcoholism

Well, maybe there was that thing where half the chapter fell to chaos during the Horus Heresy, and the rest know they'll be summarily killed if they even think about it too hard in the presence of the Inquisition.
 

chozo_hybrid

What is a man? A miserable little pile of secrets.
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GloatingSwine said:
chozo_hybrid said:
Yay... Another Space Marine game... How about some love for some of the other fans of 40k when it comes to a single focus game.

I'm a big Ork person, but I would take an Eldar based game, or any other races really. It'd be cool to see stuff from a different perspective. I know Fire Warrior was a Tau game and we have the Dawn of War ones that sort of do, but the Space Marines are always the center of every game.

It can't be because "People couldn't relate to a non-imperial character/s" could it? Because none of the humans in any of the games I have played were all that relatable. I liked them, but wouldn't say I saw myself in any of them.
Spess Mehreens are the poster child army.

Just be glad they're letting you play a chapter that's not Ultramarines.
That's pretty weak, as a non imperial player, all of them are the same to me more or less. It just seems like a tired notion to keep using them when they have access to such a rich universe full of so many interesting things aside from them.

SilkySkyKitten said:
Plus, seriously, the Warhammer 40K universe could use some variety in the kinds of games that are based on it. We don't need dozens of strategy games when the whole universe could be adapted into so many different kinds of genres.
That's exactly what I'm getting at. Instead, we get marine based game after marine based game when considering the ones with a sole focus, Fire Warrior aside.
 

GloatingSwine

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chozo_hybrid said:
That's pretty weak, as a non imperial player, all of them are the same to me more or less. It just seems like a tired notion to keep using them when they have access to such a rich universe full of so many interesting things aside from them.
Yeah, but most of those things are significantly harder to sell to someone who doesn't know anything about the property.

And remember that Games Workshop is, at the end of the day, in the business of selling plastic toy soldiers. And when someone starts playing Warhammer 40k they are almost certainly going to start with Space Marines, because they're

a: in the starter box.

b: comparitively easy to assemble and paint.

and

c: by far the most noob friendly army because they're not bad at anything.

So they sell the property based on Spess Mehreens.

I might like to see a spectacle fighter game where you start as a lowly ork boy and your character progression is based on you literally growing bigger as you kill more stuff (and your moves are restricted by 'ow big you is), but I know it's not going to happen.
 

chozo_hybrid

What is a man? A miserable little pile of secrets.
Jul 15, 2009
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GloatingSwine said:
chozo_hybrid said:
That's pretty weak, as a non imperial player, all of them are the same to me more or less. It just seems like a tired notion to keep using them when they have access to such a rich universe full of so many interesting things aside from them.
Yeah, but most of those things are significantly harder to sell to someone who doesn't know anything about the property.

And remember that Games Workshop is, at the end of the day, in the business of selling plastic toy soldiers. And when someone starts playing Warhammer 40k they are almost certainly going to start with Space Marines, because they're

a: in the starter box.

b: comparitively easy to assemble and paint.

and

c: by far the most noob friendly army because they're not bad at anything.

So they sell the property based on Spess Mehreens.

I might like to see a spectacle fighter game where you start as a lowly ork boy and your character progression is based on you literally growing bigger as you kill more stuff (and your moves are restricted by 'ow big you is), but I know it's not going to happen.
And that's exactly what's wrong with the industry, no risks. I'm pretty sure most people that play the video games probably play the table top and know what the other races are anyway. But come on, you can't really apply the same logic they use to sell the armies for the tabletop game that people will spend thousands on, with a couple of one off video games. Different kind of item you're selling, I do understand what you're saying but I don't believe it applies to this.
 
Aug 31, 2012
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chozo_hybrid said:
And that's exactly what's wrong with the industry, no risks. I'm pretty sure most people that play the video games probably play the table top and know what the other races are anyway. But come on, you can't really apply the same logic they use to sell the armies for the tabletop game that people will spend thousands on, with a couple of one off video games. Different kind of item you're selling, I do understand what you're saying but I don't believe it applies to this.
I'm guessing that gloating swine's point is that the idea of this is not necesarily to get current GW players to buy the game, they'll probably do that anyway and just complain that it's marines again. It's to get people who aren't into GW's stuff to start investing in the franchise, and to do that they think Space Marines are the best hook, or at least the hook with the widest appeal. "Waiting for the next Halo/Gears of War etc to came out? Here's another game with Space Marines in it. Oh, by the way, have you seen these awesome little figures we make of them..."
 

chozo_hybrid

What is a man? A miserable little pile of secrets.
Jul 15, 2009
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Zykon TheLich said:
chozo_hybrid said:
And that's exactly what's wrong with the industry, no risks. I'm pretty sure most people that play the video games probably play the table top and know what the other races are anyway. But come on, you can't really apply the same logic they use to sell the armies for the tabletop game that people will spend thousands on, with a couple of one off video games. Different kind of item you're selling, I do understand what you're saying but I don't believe it applies to this.
I'm guessing that gloating swine's point is that the idea of this is not necesarily to get current GW players to buy the game, they'll probably do that anyway and just complain that it's marines again. It's to get people who aren't into GW's stuff to start investing in the franchise, and to do that they think Space Marines are the best hook, or at least the hook with the widest appeal. "Waiting for the next Halo/Gears of War etc to came out? Here's another game with Space Marines in it. Oh, by the way, have you seen these awesome little figures we make of them..."
I had no problem understanding his point. It's just that, as you say, I'm a 40k fan that is sick of seeing all the Imperium stuff. I understand making a good chunk of the games Space Marine based, for new comers and Marine fans, but throw the other fans a bone once in a while eh? That's all me and a lot of others ask.
 

PBMcNair

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A space hulk wouldn't be my first choice for an FPS but it could be good. Have to keep an eye on it.
As to the larger "why no love for anyone other than Space Marines" question, I'd have to go with marketing. They probably think they need a human charecther to be relatable, and Space Marines are close enough for them. I've always wanted a good squad shooter centered around the Imperial Guard but I'm not expecting one any time soon. Mostly because Space Marines are more marketable. Also there's the fact that Guardsmen are dismembered by just about every main weapon in 40k, including their own.

I could also go for some Xeno games, but they have their own problems.

Tau: Fire Warrior. 'Nuff said.
Eldar: Usually the manipulators, difficult to translate to most games. Although it would be nice to be on the manipulating side, for once. Probably the Xeno race I most want to have their own game.
Dark Eldar: Great to have as villians, no way GW would risk a game playing as them.
Orks: Tons of potential, could go horribly wrong. Also, the accents would probably grate after a while.
Chaos: Similar to Dark Eldar, too useful as villians to be protaganists. Also, seeing as how Fox reacted to Mass Effect's sex content, I don't ever want them to find out about Slaanesh.
Necron: They recently got upgraded in personality beyond silent Terminators, but I don't know enough about their new fluff to comment on that. But onmicidal kill-bots would probably be a tough sell as protaganists.

Basicaly, I can see why they play it safe with Space Marines, I just really wish they wouldn't.
 

ron1n

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Said it before and I'll say it again.

GW needs to get in contact with Firaxis/2K and have them make a squad based 40k game. Could easily add multiple playable factions with new campaign DLC. Engine fits so well.

Failing that, a 3rd person Star Wars Battlefront style game with 3 playable factions facing off (like b4 with russia/china/US etc)

Could even make a great online CCG seeing as though they're all the rage of late.

So much potential in both the fantasy and 40k franchises that hasn't come close to being realised. GW need to get their shit together already.
 

TheBelgianGuy

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chozo_hybrid said:
Zykon TheLich said:
chozo_hybrid said:
And that's exactly what's wrong with the industry, no risks. I'm pretty sure most people that play the video games probably play the table top and know what the other races are anyway. But come on, you can't really apply the same logic they use to sell the armies for the tabletop game that people will spend thousands on, with a couple of one off video games. Different kind of item you're selling, I do understand what you're saying but I don't believe it applies to this.
I'm guessing that gloating swine's point is that the idea of this is not necesarily to get current GW players to buy the game, they'll probably do that anyway and just complain that it's marines again. It's to get people who aren't into GW's stuff to start investing in the franchise, and to do that they think Space Marines are the best hook, or at least the hook with the widest appeal. "Waiting for the next Halo/Gears of War etc to came out? Here's another game with Space Marines in it. Oh, by the way, have you seen these awesome little figures we make of them..."
I had no problem understanding his point. It's just that, as you say, I'm a 40k fan that is sick of seeing all the Imperium stuff. I understand making a good chunk of the games Space Marine based, for new comers and Marine fans, but throw the other fans a bone once in a while eh? That's all me and a lot of others ask.
Eh. Something ridiculous like 40% of GW's income comes from selling Space Marines. It's the one faction they pump all their advertising money in. New Dark Eldar models released? One week later their website has no mention of left it and is back trying to sell you more ultramarines.
 

gigastar

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Neverhoodian said:
Umm, why is the Terminator's paint job yellow? That's the color scheme for the Imperial Fists, not the Dark Angels.
Actualy if we are supposed to be playing as a Librarian, then the armor should be blue regardless of chapter.

PBMcNair said:
Chaos: Similar to Dark Eldar, too useful as villians to be protaganists. Also, seeing as how Fox reacted to Mass Effect's sex content, I don't ever want them to find out about Slaanesh.
There are actually a bunch of books floating around the place starring the Iron Warriors, Night Lords and the Word Bearers as protagonists. Theyre not terrible.
 

saintdane05

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SilkySkyKitten said:
Well, in the case of Fire Warrior, it didn't help that it was developed by Kuju Entertainment. A dev team responsible for Microsoft Train Simulator and Singstar and... well, nothing else before Fire Warrior. And even afterward, they haven't made much else worth noting. =P
Dude, Microsoft Train simulator is, like, the best game ever. Don't diss it, man.
 

Vedrenne

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Soviet Heavy said:
What do you guys think of this? The Space Hulk game out right now kinda sucks, even if it is a direct adaptation of the Sin of Damnation campaign. This is apparently going to be an all out FPS title. The last time Warhammer 40K tried this, we got the godawful Fire Warrior. But the developer behind it gives me hope that it will be pretty decent.

Now, if only Relic would announce Dawn of War 3 already...
Can someone explain why the recent Space Hulk game has been getting so much hate? I don't understand some of the arguments I think people are deploying in response to this.

Also, yes please to DoW III.
 

PBMcNair

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gigastar said:
PBMcNair said:
Chaos: Similar to Dark Eldar, too useful as villians to be protaganists. Also, seeing as how Fox reacted to Mass Effect's sex content, I don't ever want them to find out about Slaanesh.
There are actually a bunch of books floating around the place starring the Iron Warriors, Night Lords and the Word Bearers as protagonists. Theyre not terrible.
Oh yeah, had forgotten about those. Books are ok though, I just don't think they'd do to well with video game writing. Or the writing combined with some dodgy voice actor work. METAL BAWKSES was a thing after all. Thankfully we had SPESS MAHRENS and Steel Rehn to balance it out.
 

Llil

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Sounds interesting. I was really looking forward to the Space Hulk game that was just released, because Space Hulk is probably my favourite 2-player board game. Unfortunately they screwed it up pretty badly. It would be great to have someone else give it a try, even if they're changing it from a tactical skirmish game into an FPS. I liked E.Y.E a lot too, so this could be really good. A bit more polished than E.Y.E, hopefully.

Vedrenne said:
Can someone explain why the recent Space Hulk game has been getting so much hate? I don't understand some of the arguments I think people are deploying in response to this.
I think the main problem is that the game is just really slow. If the actual tabletop version plays significantly faster than the PC version, something has gone wrong. It's also more pricey than it should, concidering the amount of content the game has, and a bit buggy (at least until they patch it). I personally would have been fine with just a computer version of the board game, because I love Space Hulk, but the excruciatingly slow pace is a deal braker. They also left out some of the rules that make the game more interesting, and got a few minor rules wrong, but I suppose that doesn't matter so much if you haven't played the board game.
 

Draken Steel

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Pity the fire warrior game failed, the book is great. Its what started me on 40k period, weird now reading back thro it, and not knowing what a space marine was when the first one shows up.