Tabletop Game:
+ If good enough, have awesome collection of miniatures to show off
+ More customization of tactics and armies
+ New units and rules faster
- Obscenely expensive
- Extraordinarily time-consuming
- Matches difficult to find, take a long time
- Obscenely complicated rules
- Relies a lot on imagination
Video Game:
+ Relatively Inexpensive
+ Easy-to-understand rules applicable from most RTSs and FPSs/TPSs
+ About as time consuming as most other games
+ Relies less on imagination; don't have to imagine explosions, but actually get to SEE them and hear them
+ Easier to play with other people
- Requires a capable computer or game console
- Not portable
- No cool collection of miniatures
- Sacrifices variety for costs and balance
- Less personal Customization
+ If good enough, have awesome collection of miniatures to show off
+ More customization of tactics and armies
+ New units and rules faster
- Obscenely expensive
- Extraordinarily time-consuming
- Matches difficult to find, take a long time
- Obscenely complicated rules
- Relies a lot on imagination
Video Game:
+ Relatively Inexpensive
+ Easy-to-understand rules applicable from most RTSs and FPSs/TPSs
+ About as time consuming as most other games
+ Relies less on imagination; don't have to imagine explosions, but actually get to SEE them and hear them
+ Easier to play with other people
- Requires a capable computer or game console
- Not portable
- No cool collection of miniatures
- Sacrifices variety for costs and balance
- Less personal Customization