Paragon Fury said:
So I'm working through my backlog of old/missed games that I promised myself I would do before buying any new games (and there are plenty I want coming this Fall/Winter/Winter 2018). My next game was Andromeda and I gotta say...I'm not seeing why it was considered such an awful game.
It certainly doesn't live up to old Mass Effects, it has some animation issues and delivers a few clunkers in lines for sure. But the game still looks good, the gameplay is actually fairly enjoyable and a somewhat interesting take on the old ME class system and the story itself while generic still manages to be somewhat enjoyable and thus far has delivered a few good scenes that wouldn't have been out of place in the original trilogy.
It was as bad as they say. It isn't as bad now, but it's still not good. I played it at release, pre v1.05 so didn't have the facial animation changes or skip planetary transition cinematics. I did reinstall it recently and thought I'd give the last updated version a go, including with some mods.
I downloaded about 15ish mods on Nexus mods (no relation, boom tisch), including making SAM STFU (It's hot pathfinder, it's normal, it's hot, it's cold, it's normal, you're hot, I'm hot, it's normal, RAAARRRGH), a better looking Cora, some other fixes, power changes (make Nova a detonator, not a primer...whoeverTF made nova a primer was a prick and I hope they got fired). All that said...with the updated Andromeda at 1.10 and all these mods as well, at it's absolute best Andromeda is utterly mediocre.
In the playthru, I've had no bugs, no animation issues, no facial issues. All the annoying parts (planet transition scenes, SAM's incessant jibber jabber, long take off landing animations) are gone. And what's left is bad dialogue, horrible characters, wooden voice acting, a nonsenisical story full of plot holes which retroactively contradicts half of the rules and lore established by the first game/OT. Choices were scarce and had no effect, there was no real role playing (with even the primitive Paragade system gone), there was no replayability since all Ryders could learn every skill and change them on-the-fly. It was SJWd up the kazoo and the cover-based gunplay was simply fine. It was never particularly exciting since Ryder was so powerful.
The worlds were generally barren and involved driving across empty wastes for ages, completing some mind-numbing "content" (always three times) and getting "fuckabout points" (I believe that's how Yahtzee described the concept). Scan three doodads, collect three niknaks, go to three places and kill dudes, stay in one place and kill three waves of dudes, generic filler gameplay.
The only thing it had in common with Mass Effect was flavour. It kept the races and some of the old feuds between them, it made references to Spectres, N7s, STG and whatnot, but it meant nothing in the context of Andromeda. If you want to shoot generic alien dudes in a Mass Effect themed setting, Andromeda is fine. You can shoot them, pull them, push them, burn them, blow them up, freeze them and more. If you want a role-playing experience, to explore a deep, lore filled universe and immerse yourself in an interesting, alien galaxy, play thru a compelling story and interact with a great cast of characters, Andromeda will disappoint.