Zachary Amaranth said:
NuclearKangaroo said:
dont get me wrong, my problem is that they arent even trying, i dont think ive seen a very successful indie game that challenges the current portrayal of women in video games, except maybe transistor, and that one wasnt made by feminists
And exactly how much "research" have you done on this?
Also, I'm really curious about how one gets around the skill set issue.
ugh, freakin' learning how to make games?
you know im doing exactly that, ive already made some game prototypes in the past, and with tools like gamemaker and flash, and digital distribution platforms like steam and gog.com is relatively easy to make and distribute games nowadays, it just requires EFFORT
also im studing software engineering and there are roughtly an equal amount of men and women studying at my college, in short, lack of female professionals is not an excuse, lack of skill is not an excuse, just acquire the skill, study and do something productive instead of simply complaining
Zachary Amaranth said:
then you have the arguments of people like anita sarkeesian, high profile feminism and internet hate sponge, criticizing games like rogue legacy because they dare put a bow in female playable characters, completely ignoring the fact that game revels in its ridiculousness,
Well, it revels in ridiculousness? That changes everything! Clearly they don't know this, or they wouldn't be bothered.
Or maybe the level of ridiculousness won't change anything in their mind. The "of course it's sexist, it's supposed to be" doesn't work in any of its variants. More to the point, when your satire looks identical to everything else, it's hard to actually view it as satire.
But even more to the point, I didn't see Anita Sarkeesian criticise the game because of it. I saw her use the example as an indication of a larger trend. Like many complaints about She Who Must Not Be Named, it seems like when she didn't outright attack something, people decided to make her do it by adding things like a malicious game of telephone.
yes it changes everything, the game is literally worse if my female archmage isnt wearing a bow on her head while also having a huge bear on her face, is less funny. plus it makes it much harder to tell when a character is female, i literally hadnt noticed the breasts on the female armor until anita mentioned it
also, how is a freakin' bow sexist? is female clothing, is like saying skirts are sexist, fucking ridiculous
anita is a scam, she doesnt like video agmes, she doesnt play video games, and she barely understands the games she criticises, she only understands em enough to make some short sighted criticism, but not well enough to form a proper critique
she argues video games can reinforce negative stereotypes about women, the problem with this reasoning, is that she implies people cant tell the difference between a video game and real life, you know, the same argument people who argue games are the source of mass shooting use
finally some games are designed for men, and to accuse them of being sexist is like saying victoria's secret is sexist for not making men underwear
Zachary Amaranth said:
i mean its almost like anita saskatchewan doesnt even play video g-
https://www.youtube.com/watch?v=gcPIu3sDkEw
oh
Come now, we can rise above this intellectually dishonest tripe.
but its true, she said that, she has been caught lying over and over again and making inconsistent arguments
im all for better female characters in video games, simply because i want to see BETTER CHARACTERS, period. not because i believe games should have one of each character archetypes just to not offend anybody. i also think is extremely dishonest how when this discussion comes around people talk about scantily clothed, disproportionate female characters, but often dont talk about muscular giantic male characters
Zachary Amaranth said:
oh the whole dragon's crown debacle, with feminists eager to condemn the oversexualization of female characters in the game, while ignoring that many male charatcers in the game are like 90% pecs
Oh.
Well, I mean, they're totally the same thing. I mean, that's how women sexualise men. Except it tends not to be, so that looks less like a legit reason and more like false equivalence. "Men are sexualised, too" is a bottom-of-the-barrel excuse.
And, I mean, it's not like the response was overplayed or anything. Except it was. I mean, people made it out like the Polygon and Escapist reviews went on about it to no end, in an attempt to have some reason to whine about the big bad feminists. I mean, we have a fairly recent example of the same in the Mario Kart review. It started off with someone asking why there wasn't more diversity in Mario games, but once the Anti-SJW crowd got ahold of it it was some PC police dictator calling Nintendo racist and forcing Nintendo to change their ways.
It's almost the like the actual content of the issue, review or complaint is completely irrelevant.
thats like if i argued i wasnt sexually attracted to the witch in dragon's crown and therefore the game is not sexualized
some men dont like humongous, disproportionate tits
some women dont like muscular men
thats a moot point, dragon's crown art design focused on exaggerating the sexual attributes of some of the characters
Zachary Amaranth said:
many more things can be accomplished by actively trying to change things, than by merely complaining about the way things are
Complaining about things is a way of changing the way things are. So now that we've dealt with that false distinction, what's the real problem?
allow me to share my opinion here
complaining is a half-assed way of changing things if you have other alternatives
it takes less effort, is less inventive and you rely on the opposing party's weakness rather than on your own strength