As a whole it's pretty obvious that, as gamers, we know what we want in a game. So why do they never ask us? Maybe it's our turn to come up with some games. So, what do you think would be a good idea for a game?
My idea?
Criminals from all over the universe are captured, and put into battle with each-other, fighting for survival. Each criminal is given basic equipment, a knife, grenades, a pistol, a rifle, and a rocket launcher, and is set on their 1st fight against another rookie. The faster and gorier the win, the more credits they earn. Credits buy food, and upgrades for their weapons, maybe even changing the weapons completely, for example, your rifle can be upgraded to have a multi-shot function, to turn it into a shotgun, or, your pistol may now fire razor-discs, or plasma bolts. Everything would be customisable, but, for your rank, you would be allowed a price limit on your armor. Eventually, you win your "freedom", and you are then placed on a remote planet, only to find out: A) Everyone is a murdering psycho. B) There's no way out. C) There is a war raging. Worst of all, your character is surrounded by troops, and is about to be burned alive by a flamethrower, when suddenly, BAM! You get saved by a member of the opposite gender using some seriously tricked out gear, only to fall in love with him/her, then only to find out he/she is completely bat-shit insane, and that they have not picked a side in the war, making them everyone's target. They eventually take you to a secret base where a group of 8 individuals, including her, called the war-rebels, have stolen as much as they can from the other forces, giving you the means to upgrade your equipment. While a small force, they seem to be a force to be reckoned with. They nickname you "9", and you are sent on basic missions to infiltrate an enemy stronghold, which gets heated when all 3 forces of the war attack you, at this point you can choose to join one of the forces, or run for your life back to the small force of war-rebels, from this point, everything becomes oblivion sandbox-esque, and you are allowed to free-roam, doing quests whenever you please. You now earn credits by taking the tags from dead opponents, and selling them to your respected force.
I know it's complex, but the main purpose I was trying to get across would be, engaging story, customisable EVERYTHING, and fun, yet challenging, battle. However the above would be my dream game, and if anyone steals the idea, shame on them, but at-least I won't have to make it.
My idea?
Criminals from all over the universe are captured, and put into battle with each-other, fighting for survival. Each criminal is given basic equipment, a knife, grenades, a pistol, a rifle, and a rocket launcher, and is set on their 1st fight against another rookie. The faster and gorier the win, the more credits they earn. Credits buy food, and upgrades for their weapons, maybe even changing the weapons completely, for example, your rifle can be upgraded to have a multi-shot function, to turn it into a shotgun, or, your pistol may now fire razor-discs, or plasma bolts. Everything would be customisable, but, for your rank, you would be allowed a price limit on your armor. Eventually, you win your "freedom", and you are then placed on a remote planet, only to find out: A) Everyone is a murdering psycho. B) There's no way out. C) There is a war raging. Worst of all, your character is surrounded by troops, and is about to be burned alive by a flamethrower, when suddenly, BAM! You get saved by a member of the opposite gender using some seriously tricked out gear, only to fall in love with him/her, then only to find out he/she is completely bat-shit insane, and that they have not picked a side in the war, making them everyone's target. They eventually take you to a secret base where a group of 8 individuals, including her, called the war-rebels, have stolen as much as they can from the other forces, giving you the means to upgrade your equipment. While a small force, they seem to be a force to be reckoned with. They nickname you "9", and you are sent on basic missions to infiltrate an enemy stronghold, which gets heated when all 3 forces of the war attack you, at this point you can choose to join one of the forces, or run for your life back to the small force of war-rebels, from this point, everything becomes oblivion sandbox-esque, and you are allowed to free-roam, doing quests whenever you please. You now earn credits by taking the tags from dead opponents, and selling them to your respected force.
I know it's complex, but the main purpose I was trying to get across would be, engaging story, customisable EVERYTHING, and fun, yet challenging, battle. However the above would be my dream game, and if anyone steals the idea, shame on them, but at-least I won't have to make it.