We need another series like Tomb Raider

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Lucem712

*Chirp*
Jul 14, 2011
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PrinceOfShapeir said:
I thought Tomb Raider was about the tits, the gameplay was usually fairly lackluster.
If I was producing a Tomb Raider game, that'd be the tag line "Tomb Raider- It's all about the tits"

OT: Uh, the only game I can think of is Uncharted, but a quick googling brought this.

Adam's Venture
 

Jazoni89

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Dec 24, 2008
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DioWallachia said:
Jazoni89 said:
DioWallachia said:
Dear God not another bloody War Shooter type game. Isnt it enough that we the gamers have to endure something like the Call of Duty series to be in the game industry and that even sells well? That COD crap is something that exist since the 00's, why cant we just move on off that FPS crap? they cry for innovation yet they jump as soon one of these appears.
There you go, I fixed it for you, there were a few spelling errors.

You're welcome.

There isn't enough adventure games, and 90 per cent of gamers will agree to that.
Sooooo you think i prefer the shitfest that its the COD or MW series over Uncharted? it seems that i made clear that using the excuse for "homage" (sarcastic quotes) every time there is a suspiciously similar game/movie its just as bankrupt in originality as the militaristic porn shooter.

How long is it going to be? huh? first there was the 30's sci-fi, then came Star Wars "homage" and now we have Mass Effect "homage" to Star Trek AND Star Wars. COME UP WITH SOMETHING NEW!!!

Oh and by the way, if you want an adventure series then you need to look harder because they already exist if what you want is an experience around exploring ancient civilitations or worlds, like say...Legacy of Kain. Then again, you havent described exactly what do you define for "adventure games"
With regards to adventure games, I mean all kinds, not just the "Indiana Jones" style that you pointed out.

The Games industry has always been like that, tropes and styles evolve with the times. People enjoy the Indiana style, but they also like the oddball stuff like Legacy of Kain and Oddworld, apples and oranges really.

I think you are trying to be overly cynical with you're examples though. Nearly everything, and every gameplay style and setting, is derivative from something. Even the most original gaming titles borrow elements or have been inspired by other Media such as Movies, or hell even modern art, and expressionism, such as Shadow of the Colossus, and Journey.
 

F'Angus

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I would love an open Tomb Raider style game... Sort of the size of Skyrim, with there being more traps and more dungeons being harder and more complex.

I do also mean to get into Uncharted, just need to gather some money.
 

DioWallachia

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Sep 9, 2011
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Jazoni89 said:
DioWallachia said:
Jazoni89 said:
DioWallachia said:
Dear God not another bloody War Shooter type game. Isnt it enough that we the gamers have to endure something like the Call of Duty series to be in the game industry and that even sells well? That COD crap is something that exist since the 00's, why cant we just move on off that FPS crap? they cry for innovation yet they jump as soon one of these appears.
There you go, I fixed it for you, there were a few spelling errors.

You're welcome.

There isn't enough adventure games, and 90 per cent of gamers will agree to that.
Sooooo you think i prefer the shitfest that its the COD or MW series over Uncharted? it seems that i made clear that using the excuse for "homage" (sarcastic quotes) every time there is a suspiciously similar game/movie its just as bankrupt in originality as the militaristic porn shooter.

How long is it going to be? huh? first there was the 30's sci-fi, then came Star Wars "homage" and now we have Mass Effect "homage" to Star Trek AND Star Wars. COME UP WITH SOMETHING NEW!!!

Oh and by the way, if you want an adventure series then you need to look harder because they already exist if what you want is an experience around exploring ancient civilitations or worlds, like say...Legacy of Kain. Then again, you havent described exactly what do you define for "adventure games"
With regards to adventure games, I mean all kinds, not just the "Indiana Jones" style that you pointed out.

The Games industry has always been like that, tropes and styles evolve with the times. People enjoy the Indiana style, but they also like the oddball stuff like Legacy of Kain and Oddworld, apples and oranges really.

I think you are trying to be overly cynical with you're examples though, nearly everything, and every gameplay style is derivative from something, even the most original titles borrow elements or have been inspired by other Media such as Movies, or hell even modern art, and expressionism, such as Shadow of the Colossus, and Journey.
I know that the "Originality" subject is a matter of perception, but still, i find really hard to defend thing that have been already done in very VERY recent years, specially if it doesnt add a diferent flavor or meaning to the original. But i guess i am being SUPREMELY biased to the Uncharted series mainly because the writer Amy Henning was the writer of Legacy of Kain and now she just gave up something ambitious and went straight to an area that everyone visits like the Airport hooker. Then again, i guess that originality and ambition is just too expensive and having to appeal to the mass crow is what pays the bills. But at what cost?
 
Jun 11, 2008
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Forlong said:
Blood Brain Barrier said:
imahobbit4062 said:
Blood Brain Barrier said:
Meh, if it's not for PC it doesn't exist IMO.
Nice to see we're dealing with an intelligent person here.
It's not intelligent to refuse to purchase a piece of expensive corporate equipment as a prerequisite to playing a computer game?
Of course it isn't intelligent. Don't want to buy a PS3? Fine. Buy a PS2 and "Sands of Time". That should do it. Get over it. Every game I've played is better on game consoles than the PC. The controls are far more responsive and easier to grasp. I want to make my character jump without having to memorize a flow chart.
Or get a controller and I think you have other problems if you believe the average PC game needs a flow chart for controls. I am not saying I agree with his argument but yours is equally as flawed.

You could always try the PoP games and the Assassin Creed games if that is the ASSpect of the game you liked. Wierdo not paying attention to its true ASSets. Damn those ASSets of steel.
 

teh_Canape

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May 18, 2010
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F said:
I would love an open Tomb Raider style game... Sort of the size of Skyrim, with there being more traps and more dungeons being harder and more complex.

I do also mean to get into Uncharted, just need to gather some money.
well, if you're going Elder Scrolls, there's Redguard, but I dunno about the mapsize of it
 

DeadYorick

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Jan 13, 2011
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DioWallachia said:
How long is it going to be? huh? first there was the 30's sci-fi, then came Star Wars "homage" and now we have Mass Effect "homage" to Star Trek AND Star Wars. COME UP WITH SOMETHING NEW!!!

Oh and by the way, if you want an adventure series then you need to look harder because they already exist if what you want is an experience around exploring ancient civilitations or worlds, like say...Legacy of Kain. Then again, you havent described exactly what do you define for "adventure games"
New things don't sell well.

I think the fact the indie market is the one making all the innovation should prove that to you. It's because gamers dont want new things.

Legacy of Kain Blood Omen was originally marketed as "A Link to the Past, but darker and edgier" they used an existing game's model to sell it, because otherwise no one would have risked buying something different. Soul Reaver played similarly enough to Tomb Raider that they could market it alongside the highly anticipated Tomb Raider 3, so that it could sell better.

Gamers don't want new games, the industry is filled with "underrated gems" that no one bought because a sequel to a popular game came out at the same time, or a game with a very derivative premise. Why do you think Call of Duty Modern Warfare 3 sold so amazingly well?

The film industry learned this decades ago.

As to your statement that there are adventure games, just look harder. The last Legacy of Kain game was in 2003, that was 9 years ago. He wants a new franchise with an adventure game premise that's on the PC.

DioWallachia said:
I know that the "Originality" subject is a matter of perception, but still, i find really hard to defend thing that have been already done in very VERY recent years, specially if it doesnt add a diferent flavor or meaning to the original. But i guess i am being SUPREMELY biased to the Uncharted series mainly because the writer Amy Henning was the writer of Legacy of Kain and now she just gave up something ambitious and went straight to an area that everyone visits like the Airport hooker. Then again, i guess that originality and ambition is just too expensive and having to appeal to the mass crow is what pays the bills. But at what cost?
I think working on the same series for several years grows tiring on you, and wanting to do something new is a bit more exciting.

I mean I liked Defiance, and I think it provided a nice ending to the series that wasn't offensive or left things out of place. Plus the voice actors (Namely Simon Templeman, Tony Jay and Michael Bell) were tired of voicing the characters and wanted to continue their careers. Tony Jay of course is dead now and if the series was continued, it would not be the same without him.

I'm probably in the minority camp that wouldn't want a new Legacy of Kain game, especially in today's market. I thought the series is fine the way it is.

teh_Canape said:
F said:
I would love an open Tomb Raider style game... Sort of the size of Skyrim, with there being more traps and more dungeons being harder and more complex.

I do also mean to get into Uncharted, just need to gather some money.
well, if you're going Elder Scrolls, there's Redguard, but I dunno about the mapsize of it
Redguard is a semi-linear adventure game. It's not an open world title like the core game series was. Hence why it wasn't "The Elder Scrolls 3 Redguard"
 

Jazoni89

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Dec 24, 2008
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DioWallachia said:
Jazoni89 said:
DioWallachia said:
Jazoni89 said:
DioWallachia said:
Dear God not another bloody War Shooter type game. Isnt it enough that we the gamers have to endure something like the Call of Duty series to be in the game industry and that even sells well? That COD crap is something that exist since the 00's, why cant we just move on off that FPS crap? they cry for innovation yet they jump as soon one of these appears.
There you go, I fixed it for you, there were a few spelling errors.

You're welcome.

There isn't enough adventure games, and 90 per cent of gamers will agree to that.
Sooooo you think i prefer the shitfest that its the COD or MW series over Uncharted? it seems that i made clear that using the excuse for "homage" (sarcastic quotes) every time there is a suspiciously similar game/movie its just as bankrupt in originality as the militaristic porn shooter.

How long is it going to be? huh? first there was the 30's sci-fi, then came Star Wars "homage" and now we have Mass Effect "homage" to Star Trek AND Star Wars. COME UP WITH SOMETHING NEW!!!

Oh and by the way, if you want an adventure series then you need to look harder because they already exist if what you want is an experience around exploring ancient civilitations or worlds, like say...Legacy of Kain. Then again, you havent described exactly what do you define for "adventure games"
With regards to adventure games, I mean all kinds, not just the "Indiana Jones" style that you pointed out.

The Games industry has always been like that, tropes and styles evolve with the times. People enjoy the Indiana style, but they also like the oddball stuff like Legacy of Kain and Oddworld, apples and oranges really.

I think you are trying to be overly cynical with you're examples though, nearly everything, and every gameplay style is derivative from something, even the most original titles borrow elements or have been inspired by other Media such as Movies, or hell even modern art, and expressionism, such as Shadow of the Colossus, and Journey.
I know that the "Originality" subject is a matter of perception, but still, i find really hard to defend thing that have been already done in very VERY recent years, specially if it doesnt add a diferent flavor or meaning to the original. But i guess i am being SUPREMELY biased to the Uncharted series mainly because the writer Amy Henning was the writer of Legacy of Kain and now she just gave up something ambitious and went straight to an area that everyone visits like the Airport hooker. Then again, i guess that originality and ambition is just too expensive and having to appeal to the mass crow is what pays the bills. But at what cost?
Well, with the popularity of Kickstarter, and the low budget indie releases, we could well see a return to that gameplay style.

You're right though, "the play it safe" route is what's on the cards in mainstream gaming at the moment, because people don't want to be emotionally invested, or have something that would change their perception on anything, they just want to have a fun time. That's why movies such as the Hangover and the Fast and Furious are popular, because they require no thinking, so anyone can watch them.

It just leave us people who are invested in gaming to appreciate fine works such as the Legacy of Kain, but that doesn't mean I don't want to switch off sometimes to play something very derivative like Uncharted when the mood is right. I like the analogy, just because I eat in a fine restaurant, doesn't mean I don't want to eat at McDonalds from time to time.

Don't worry about being bias, I'm biased to Call of Duty, but then again I have a right to be because I've played most of them, and haven't instantly wrote them off as bad games. Hell, I do kinda like the forth one still.
 

DeadYorick

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Jan 13, 2011
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Jazoni89 said:
Well, with the popularity of Kickstarter, and the low budget indie releases, we could well see a return to that gameplay style.

You're right though, "the play it safe" route is what's on the cards in mainstream gaming at the moment, because people don't want to be emotionally invested, or have something that would change their perception on anything, they just want to have a fun time. That's why movies such as the Hangover and the Fast and Furious are popular, because they require no thinking, so anyone can watch them.

It just leave us people who are invested in gaming to appreciate fine works such as the legacy of Kain, but that doesn't mean I don't want to switch off sometimes to play something semi derivative like Uncharted when the mood is right. I like the analogy, just because I eat in a fine restaurant, doesn't mean I don't want to eat at McDonalds from time to time.
The industry has always been derivative, did you ever live in the 90's and see how many FPS games were exactly like Doom? Or live in the 80's and see how many games were platformers that played like Mario? Games that broke out of that fold like Marathon, Legacy of Kain, etc did so out of survival because everything was becoming simpler and more streamlined. Hence why Marathon played like Doom but had secondary fire, and a complex story. Or why Legacy of Kain played similarly to A Link to the Past but was more intellectual and darker.

Movies like the Fast and Furious are popular because they are escapist, people want to have fantasies like driving really expensive cars.
 

Jazoni89

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Dec 24, 2008
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DeadYorick said:
Jazoni89 said:
Well, with the popularity of Kickstarter, and the low budget indie releases, we could well see a return to that gameplay style.

You're right though, "the play it safe" route is what's on the cards in mainstream gaming at the moment, because people don't want to be emotionally invested, or have something that would change their perception on anything, they just want to have a fun time. That's why movies such as the Hangover and the Fast and Furious are popular, because they require no thinking, so anyone can watch them.

It just leave us people who are invested in gaming to appreciate fine works such as the legacy of Kain, but that doesn't mean I don't want to switch off sometimes to play something semi derivative like Uncharted when the mood is right. I like the analogy, just because I eat in a fine restaurant, doesn't mean I don't want to eat at McDonalds from time to time.
The industry has always been derivative, did you ever live in the 90's and see how many FPS games were exactly like Doom? Or live in the 80's and see how many games were platformers that played like Mario? Games that broke out of that fold like Marathon, Legacy of Kain, etc did so out of survival because everything was becoming simpler and more streamlined. Hence why Marathon played like Doom but had secondary fire, and a complex story. Or why Legacy of Kain played similarly to A Link to the Past but was more intellectual and darker.

Movies like the Fast and Furious are popular because they are escapist, people want to have fantasies like driving really expensive cars.
Oh god yes, I do acknowledge that the industry has always been derivative, especially with the platformers of the 80 and 90's, but I'm mostly comparing to what we have now in terms of mainstream appeal, and what makes the gaming public tick so to speak.

The Fast and Furious is indeed escapism, but it's also popcorn fodder as well.
 

DioWallachia

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DeadYorick said:
Gamers don't want new games, the industry is filled with "underrated gems" that no one bought because a sequel to a popular game came out at the same time, or a game with a very derivative premise. Why do you think Call of Duty Modern Warfare 3 sold so amazingly well?

The film industry learned this decades ago.

As to your statement that there are adventure games, just look harder. The last Legacy of Kain game was in 2003, that was 9 years ago. He wants a new franchise with an adventure game premise that's on the PC.
Well, that is why i said he must look harder, as you say it, there are lots of underrated gems along the history of gaming so as long he doesnt mind old graphics he could still enjoy them.

And about the game industry learning from the film industry i need the people here to think about it for a second........how did we let this happen? Did we really find innovation in having graphics so realistic that they HAD to appeal to a massive crow because the actual fanbase wasnt going to pay for the expenses? I mean, the industry had a new start after the crash in 1983 and gamers could have managed to stiff it into the right direction early on where the stupidity that overtook the film industry wont take over the game industry. But of course that wasnt going to happen because we wanted approbal for our hobby and wanted as many people as possible to experience this awesome thing called "interactive medium" Its a give or take situation
 

DeadYorick

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Jan 13, 2011
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DioWallachia said:
And about the game industry learning from the film industry i need the people here to think about it for a second........how did we let this happen? Did we really find innovation in having graphics so realistic that they HAD to appeal to a massive crow because the actual fanbase wasnt going to pay for the expenses? I mean, the industry had a new start after the crash in 1983 and gamers could have managed to stiff it into the right direction early on where the stupidity that overtook the film industry wont take over the game industry. But of course that wasnt going to happen because we wanted approbal for our hobby and wanted as many people as possible to experience this awesome thing called "interactive medium" Its a give or take situation
We didn't "let this happen" games have always been massively derivative, practically every NES game was a platformer that played like Mario did, practically every FPS in the 90's played identically to Doom. It's because gamers dont want new things because people naturally fear change. They fear different things because they are afraid to take the risk on something that looks different. Hence why Beyond Good and Evil didn't sell very well, or Psychonauts, or Grim Fandango. Wheras games that play similarly to something they liked in the past, or look very similar to something they like in the past produces less risk.

Hence why Action Movies feel similar to one another, or romantic comedies are churned out so often. Because they know the same people will watch another shlock flick after another.
 

ElPatron

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imahobbit4062 said:
It exists regardless if you have the console or not. I could not own a PS3 and still buy a copy of Uncharted, because it does exist.
I've never seen you in my life. If you had not posted that a while ago, you would not exist to me.
 

Tharwen

Ep. VI: Return of the turret
May 7, 2009
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Forlong said:
Blood Brain Barrier said:
imahobbit4062 said:
Blood Brain Barrier said:
Meh, if it's not for PC it doesn't exist IMO.
Nice to see we're dealing with an intelligent person here.
It's not intelligent to refuse to purchase a piece of expensive corporate equipment as a prerequisite to playing a computer game?
Of course it isn't intelligent. Don't want to buy a PS3? Fine. Buy a PS2 and "Sands of Time". That should do it. Get over it. Every game I've played is better on game consoles than the PC. The controls are far more responsive and easier to grasp. I want to make my character jump without having to memorize a flow chart.
Being easy to grasp doesn't make it better. Some games are better on consoles, some on PCs, and that's all there is to it.

Personally, I have no consoles because I've invested so much money into my PC and don't want to spend yet more on a less powerful system with lots of overlap in functionality.
 

DioWallachia

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Sep 9, 2011
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DeadYorick said:
DioWallachia said:
And about the game industry learning from the film industry i need the people here to think about it for a second........how did we let this happen? Did we really find innovation in having graphics so realistic that they HAD to appeal to a massive crow because the actual fanbase wasnt going to pay for the expenses? I mean, the industry had a new start after the crash in 1983 and gamers could have managed to stiff it into the right direction early on where the stupidity that overtook the film industry wont take over the game industry. But of course that wasnt going to happen because we wanted approbal for our hobby and wanted as many people as possible to experience this awesome thing called "interactive medium" Its a give or take situation
We didn't "let this happen" games have always been massively derivative, practically every NES game was a platformer that played like Mario did, practically every FPS in the 90's played identically to Doom. It's because gamers dont want new things because people naturally fear change. They fear different things because they are afraid to take the risk on something that looks different. Hence why Beyond Good and Evil didn't sell very well, or Psychonauts, or Grim Fandango. Wheras games that play similarly to something they liked in the past, or look very similar to something they like in the past produces less risk.

Hence why Action Movies feel similar to one another, or romantic comedies are churned out so often. Because they know the same people will watch another shlock flick after another.
Then how long is it going to take for people to growth a pair already?? How long do we have to lament that Citizen Kane didnt make money at the box office and admit much later it was indeed a good movie? How about John Carpenter's The Thing and Blade Runner that flopped because of bloody ET of all things and later we call them "the best horror movie and Sci Fi movie of all times"?? This is the Internet age at his peak and we STILL cant figure out a solution of this massive leap of logic that keep taking victims in form of artists?
 

synobal

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Jun 8, 2011
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Jazoni89 said:
PrinceOfShapeir said:
I thought Tomb Raider was about the tits, the gameplay was usually fairly lackluster.
Aside from the obvious "Tank Controls" and the hard ass difficulty of Tomb Raider 3, I still hold the Tomb Raider series in very high regard.

Tits? flapping to Madonna like polygons, no thanks tah. That's all I have to say about that.

Also, I'm frikken stoked for the new one.

I admit that looks pretty nice (for all they are rendering a small cave) but the gameplay honestly looks like a whole lot of quick time events. Also rebar through her kidney? (looks like) yikes. A bit early but I am skeptical some what. The real charm of tomb raider was the exploration and the treasure for me. Not survival horror.
 

Blood Brain Barrier

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imahobbit4062 said:
ElPatron said:
imahobbit4062 said:
It exists regardless if you have the console or not. I could not own a PS3 and still buy a copy of Uncharted, because it does exist.
I've never seen you in my life. If you had not posted that a while ago, you would not exist to me.
And yet I still exist. You can choose to believe I, or a game does not exist to you but you would still be wrong.
Existence is a concept dependent on knowledge of existence, so no, without knowing you exist, we can't say that you do exist.