Wealth, Adventure, and the Open Sea: A One Piece RP.(Arc 4: Porte Carlo.)

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PrinceOfShapeir

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Mar 27, 2011
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Hero or Villain: Villain

Name: Ezekiel Welles, numerous nicknames and aliases.

Gender: Male

Age: 25

Appearance: Ezekiel is a very handsome man - tall at 6'1, with black hair drawn back into a ponytail, pale blue eyes, and a soft smile that quickly shifts into a broad, toothy grin. He's wiry and has a lanky build, with long limbs and fingers. He dresses well, usually in a neatly tailored black suit with a dark blue overcoat. At either hip, he has finely made revolvers.

Background: You don't want to know. You really don't want to know. But you'll ask anyway.

There was no terrible trauma in Ezekiel's past. He was born in a normal family in a normal town to normal parents, and until he was about five years old, seemed quite normal. Then one day, out of the blue even to him, he had a thought while stroking his kitten - what would it look like inside out? Ezekiel took a knife and decided to find out. When the remains were found days later, it was assumed an animal had done it, and Ezekiel cried over the loss of his 'beloved pet'.

The boy found himself addicted to watching them suffer. As he grew older, he began taking small animals - squirrels and mice, usually - and slowly skinning them, watching their feeble struggles. His parents for years never realized their child's depravity. And so it went on for many years until soon after his sixteenth birthday, when Ezekiel ended up in bed with a girl. The experience didn't even slightly dull Ezekiel's bloodlust, and the girl was found sliced to ribbons when morning came. Ezekiel was nowhere to be found.

After his flight, he decided to put his natural talents to use as a killer for various criminals scattered around the region. If there was anything better than killing something, especially killing something pretty, it's killing something pretty and then getting paid for it. For nine years he's bounced around, leaving a trail of butchered corpses in his wake, and so far no one has come anywhere close to even identifying the killer, much less apprehending him.

Personality: Ezekiel is like a chameleon. He can seem to be a charming, consummate gentleman, a canny businessman, or a shy, gentle wallflower of a man. In truth, however, Ezekiel is a cold, amoral, remorseless man who has only one real joy in life - watching and preferably feeling people die. There are only two things that drive him - survival, and the promise of more killing to come. He craves it, he needs it like normal men need food.

Skills/Abilities: Ezekiel is extremely talented with small arms, knives, wire, and hand to hand combat. While he lacks any supernatural capabilities, he makes up for it with inventiveness and skill, as well as a keen analytical mind. He doesn't just love murder, he's good at it too.

Besides those abilities, Ezekiel is extremely persuasive. When he wants to, he can talk people into just about anything. Lock his eyes with theirs and talk in a slow, even tone. He seems to have an almost hypnotic effect on many people, and if they aren't watching themselves, he can get them to do exactly what he wants.

Bounty: Ezekiel is wanted by many, many islands, and all by different aliases. It's unlikely one would be able to collect the entire bounty, but the total comes up to 26,735,503 Beli.
 

Tim_Buoy

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Jul 7, 2010
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Xero Scythe said:
Mr. Omega said:
I might have to change my guy... we got 4 zoan users on the crew so far...

Yeah. For some reason I thought the most devil fruits would be Paramecia types. Is there something that I'm missing about being able to transform into an animal?
well for me it was the boost of strength. and ability to transform. but it wasn't my first choice. the other ones i could think of were already taken in the story
 

My name is Fiction

New member
Sep 27, 2010
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This is my charecter

Hero
Name: Sparkles The Drifter
Gender: Male
Age: 18
Appearance: Disheveled is the best word to describe him. His hair a long mess hold back by thread and sailor knots. Smooth, tanned skin hidden by stubbles. He wears a long trench coat with patched elbows with other modifications such as extended pockets and lose threads. Underneath is a worn vest with whitish shirt threadbare with use. draped on his legs are baggy jeans with the bottom cuffs cut intentionally. With the layers of clothing he looks like a large human wall but in fact is quite skinny at only 5'12 and walks bare foot.

Background: As I child he lived in a large house in the mountains over looking the harbor.
Against his family's protests he commonly mingled into the crowed of the harbor enjoying the blend of cultures.
He was fascinated by the martial arts from abroad but was unable to join the sessions so he observed as best he could and adapted his own moves and stances. One day when he came walked back home in torrential rain he found the freak storm had devoured everything he owned and loved in a massive landslide including harbor itself.
With nothing to hold on too he decided to reinvent himself and seek with a hunger to take back what he could never get back.
A few years ago he met a surviving master from his old town that was willing to teach him the technique of manipulating his own hair.

Personality: He is highly opinionated, he isn't the kind to argue but is willing to reinforce his identity. He thinks carefully and watched before he enters a confrontation. He comes off as an enigma to most which lends curiosity and trouble

Skills/Abilities: Under his coat is many secret compartments and other surprises, with his multitude of pockets he can keep a many weapons on hand but keeps a simple flintlock pistol and his Kursararigama.
But his most versatile abilities is the power to manipulate and harden his hair. With a pluck from his skin he can grow the length of the hairs into weapons of his own of make them as hard and as small as needles.
Role on the crew: Cook
 

Mr. Omega

ANTI-LIFE JUSTIFIES MY HATE!
Jul 1, 2010
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Ok, I've put up all the accepted applications (everyone.), and reworked my character! I'm still waiting on Neo, so while I do, let's get some things out of the way.

I need to come up with the first location. When I do, the heroes' first post should be of them arriving at the island (At this point, each member is separate, unless you want to arrive with another character.) Try not to have your guys actively chased by the Marines (at least not yet), that's why I prefered the lower bounties for the heroes.

Shapier, Frangrance, one of you guy are gonna be the first villain. Feel free to PM me or talk OOC here amongst the group. I'll be honest, the one who isn't the villain will either be on the sidelines or sit out the first arc completely, doing things to build them up as the big threat later. Come up with your MO, if you want minions feel free to ask everyone involved.

Once again, if you have any ideas, feel free to let everyone know! We're all building the story here!
 
Jun 13, 2010
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I'm pretty indifferent about who should be the first villain, so if Shapier wants to go first then that's fine with me and I can make the occasional building up my forces post, but if not then I'd be fine with going first too. Also, I was planning on Roger having a fairly large crew so if anyone wants to be a minion let me know and I imagine we could work it out.
 

NeoAC

Zombie Nation #LetsRise
Jun 9, 2008
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All right, I think I've got enough spare time now to contribute, so here's the application. It's a lengthy read, so...yeah, you've been warned.

Hero
Name: Sammi Makela
Gender: Female
Age: 22
Appearance: Sammi is a tall woman, standing 6'0", with long blond hair and light blue eyes showing her supposed heritage. She cuts an imposing figure, years on the sea have given her a very toned body. She likes to think she could be in the running for beauty of the sea, but other people would probably not put her up that far. She's usually wearing a red tank top, black pants, sandals and a sky blue headband.

Background: Sammi was born on the island of Lillestad. When she was growing up, she would wait at home for her father after he returned home from long days of fishing the sea. Once he was home, he would tell young Sammi stories of the sea, and of their ancestors who were supposedly great warriors long ago. As she grew up, she was more attached to the sea and determined to make her living off of it, but her father said no. No daughter of his would have to work for pay. This shocking commandment angered the young girl.

Sammi decided that her father couldn't tell her what to do and snuck away to the port on the other side of the island, looking to get on whatever ship she could. The only ship in port that day belonged to one Captain Hartley. He looked skeptical to take on the young girl but made a deal with her. He would allow her to sail with his crew, if she treated him to a proper meal beforehand. Sammi wasn't thrilled with the prospect of having to cook for a spot, especially if it meant she was pretty much auditioning for a chef's spot, but she was relieved when she realized that any cooked meal would do. The two went to a local tavern and the dinner was actually rather enjoyable, except for desert, that was strange tasting. The fruit on top of her parfait seemed a bit off. However, that was nothing compared to the conditions that Captain Hartley sprung on her.

He told Sammi that in order to be on his ship, every member had to be useful, and while she didn't appear to bring much to the table, he could fix that. The fruit that adorned her desert was the Nawa Nawa no Mi fruit, one that he couldn't trust to a member of his crew who might use it's powers for mutinous purposes. However, a doe-eyed young girl, still with the shred of innocence and wonder, and a drive for the open sea, she could use the power. And that's how Sammi was drafted into the pirate lifestyle.

Sammi became indispensable on board the Thrasher, her newly gained abilities making things easier, but she got a lot of guff from the crew members on board who were not pleased that she got the Devil Fruit that Hartley had been holding onto for so long. All the Captain told her to do was to stand her ground, and use her powers if she needed to, with his blessing. After a couple of upside down hangings from the rigging, the crew started to back off, but they weren't willing to help her at all during the raids the ship performed. There were a couple of close calls at first, Sammi had never fought in any kind of conflict in her life, and her powers were not always able to be used to their full potential, which depressed her. She confessed this to Hartley, who had been the one to come to her aid during those times she was almost captured and she told the Captain that maybe she should just be taken home. They got talking about her old life and when Hartley learned about the stories she was told as a child, he urged Sammi to embrace her heritage, to become the fierce warrior of her families past. With some training from the Captain, she got better at fighting, and after some time, she was one of the most feared members of Hartley's crew, her weapons, fighting style and heritage earning her the nickname of "The Viking."

One night, when the ship was docked in the port of Belhampton, Hartley and Sammi were on land looking for a place that would cater to their crew, but they need not have bothered. The Marines were ready to take care of that for them. They blitzed the ship and captured everyone before heading into the town for the main prizes; the captain and his devil fruit companion. It was a quick run through the town before the landing party caught up to the two. Hartley told Sammi to get away as far as she could while he held them off. Sammi was reluctant to abandon the Captain to this fate, but it was an order. He told her he would find her the next day, but as dawn broke on the woods North of the port, the captain and the Marines were nowhere to be found. Sammi was the last Thrasher crew member remaining, and the Marines would be sure to come back for her.

Faced with the task of finding another ship so she could get off the map until the heat died down, Sammi went looking for a crew that could use her talents, maintain the level of integrity that she had cultivated with Hartley, and most importantly, help eventually break the Captain out of the Marines compound. Captain Peter's ship was the first one she came across, so that is where she began plotting how to eventually break Hartley free.

Personality: Due to her time on the Thrasher, Sammi has grown to put up a very tough front, feeling it necessary to assert herself amongst the male-dominated profession she had become a part of. In battle she fights with the ferocity of the Vikings that Hartley told her of in the past. However, when by herself or with people she truly trusts (so far Hartley is the only one that has qualified), she exposes her true nature. She is much more open, quick to let the emotions come out, the anti-thesis of the image she projects on deck.

Skills/Abilities: In battle, Sammi's weapon of choice is a twin pair of hand axes, useful for boarding opposing ships, or taking a chunk out of someone's neck. They don't allow for a lot of range, and when thrown, they aren't very accurate, but in close, she is a force, and opponents usually are in close, whether they like it or not, thanks to her ability.

The night she ate the Nawa Nawa no Mi fruit, Sammi gained the ability to generate and manipulate various lengths of rope, that can be used to help patch the ship, fetch things, or tie her opponents up into neat little packages to be chopped. She's gotten much better with her talents with the years of practice, but she's still vulnerable since they are slow moving ropes if not given a little boost to start, and if she's not able to loop the target on the first try, they are able to go on the attack, but again, getting in close is a bad idea with her axes going.

Bounty: 35,000

Role on the crew: First Mate/Fighter
 
Jun 26, 2009
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Hero

Name: Smithy Jaques

Gender: Male

Age: 49

Appearance: Being extremely tall, having inhumanly huge muscles and big looming eyes makes Smithy one of the most intimidating person most will ever see. His hair is short and White, his eyes are coloured grey and he has several scars across his body. He usually wears a White T-shirt, which always looks ready to rip being two sizes too small, a pair of red trousers and black shoes.

Background: From the day he was born, Smithy was always massive. Upon birth, his mother died because of his insane size and his father instantly took a dislike to him because of it. Hephaestus spent most of his younger life getting into fights with others, some combatants even twice his age, until his father saw what his son was becoming and realized that it was not what his dearly departed lover would've wanted.

He decided to teach Smithy the art of the blacksmith, in an attempt to bond with and give him a hobby that wasn't fighting. He showed great potential in the art and by the age of 18 he had mastered it, being able to fix or create any weapon.

This skill became his living, making quality weapons for marines and pirates alike for good prices. But eventually he got bored. Very bored. He decided that he wanted action and adventure, to join a crew and travel the world.

He set out on a journey, bringing only his 'smithing tools with him, making a living as a traveling blacksmith hoping one day to join a crew.

Personality: People's general impression of him is that of a jolly old man, happy and almost impossible to anger. He enjoys a good drink, choosing it as one of his favorite pass times. One thing that does get him angry is when someone gets rid of his alcohol who isn't a friend, who he can generally restrain himself around.

Skills/Abilities: Smithy can create or repair nearly any type of weaponry, given enough materials and time. He's also quite proficient at using them also, even being able to wield multiple types of weapons at the same time.

Role on crew: Repairman
 

Mr. Omega

ANTI-LIFE JUSTIFIES MY HATE!
Jul 1, 2010
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[HEADING=2]Arc 1: Gathering on Jingo[/HEADING]​

Jingo is a small island in the middle of the West Blue. It's a common stop for sailors, pirates and Marines alike getting ready for a trip to the East Blue, on their way to the Grand Line. A large trade city takes up most of the island, covering the entirety of the coasts, with the center of the island being a large mountain range. Tunnels run through the mountains, but all but a few were abandoned. These hidden tunnels have become a favorite hiding spot for bandits, thieves and pirates hiding from the Marines. The entire island has spots for ships to dock. Often, the closer you get to the center of the island in the city, the shadier the businesses get, holding stolen or illegal goods.

After the death of Whitebeard, pirates have become the town's biggest source of income, with the outermost stands and shops resembling a pawn shop filled with loot and scrap. In order to keep up this new stream of revenue, the inhabitants are more... lenient with criminals than most places in the West Blue. This in turn has lead to an increase in bounty hunters trying to find criminals hiding there, often exploiting the more "moral" citizens. This has recently come to the attention of the Marines, who now have a small number of ships circling the island, almost as if waiting for an incident to be a good enough excuse to bring their brand of justice to the island...

Now remember, your first post should be of your character either first arriving to the island, or establishing that they've been there for a while. Don't go causing a major incident yet. Feel free to interact with each other in any way you feel like.

Regarding the villain, Shapeir, seeing how your guy doesn't seem the type to have a group of minions, save for some grunts he might hire on the spot, I think Ezekiel would be better suited for the first villain. That's just me speaking. Fragrance, Shapeir, if you guys want to discuss it with, just PM me or Skype me.
 
Jun 26, 2009
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Smithy sat in a pub, his feet on the table he was on with a drink in his hand. He stared deep into the wonderful drink of alcohol in his hands, a wide smile across his face. He began to swig it down, without a drop missing his mouth. When he finished, he slammed the glass down on the table. "Aha!" He shouted at the man in front of him, who was completely and utterly plastered and looking like he was about to puke. The drunk looked unbelievably at Smithy, trying to stand up.

"H-How can you drink that much and not be drunk at all?!" He shouted, as he fell onto his arse.

"I guess I can just hold my drink well! Now, I guess that means you're paying?" Smithy said, his smile growing wider as the man sobbed.

"My entire weeks wages... Gone!" The man said as he took money out of his various pockets to give to the barman, moving like he was on a ship in a terrible storm.

Smithy stood up and began to walk out, passing what looked like a bounty hunter. Their eyes met for a second as they passed, then the bounty hunter turned around. "Do I recognize you from somewhere?" He asked.

"Possibly... I am a traveling Blacksmith. Perhaps I repaired your equipment before?" Smithy replied, showing the man his 'smithing hammer.

"That must be it... Hey, while your here do you have time to repair my Axe?" The bounty hunter said, pulling out a large Axe with engravings on it.

"I dunno... I plan to be leaving soon, I've been here for quite a while you see. Sorry mate." Smithy patted the bounty hunter on the back playfully then walked out.
 

Scarim Coral

Jumped the ship
Legacy
Oct 29, 2010
18,157
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UK
Somewhere on the island there is an inn housing a masked man. It is broad daylight where everyone is out and about but yet this man is asleep. This man is Jayce De Hootingham or as the marine nicknames him "Night Owl".
He had flown to the island last night thanks to his devil fruit ability to transform into a large owl. As soon he had landed and reverts back to human form, he was extremely tried as he had head to the nearest inn. He quickly pays the inn keeper who was puzzled to have a guest arriving at the dead of night. As he enters his room he closed the window cover and swiftly took his domino mask and headwear. His sleepiness overwhelms him as drop face down onto the bed.
His room is still dark. If someone were to enter his room, there will not get to see his face properly which is good for him since no one should ever see his real face especially if that person is a marine. He continues to snooze away as a large bubble form onto his nose.
 

PrinceOfShapeir

New member
Mar 27, 2011
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Ezekiel loved a wedding. The air of celebration and joy was intoxicating. As were the intoxicated women, too stupid to even realize who they were walking with until it was far too late. But today, he had been given a special bounty, the bride having excused herself from the proceedings to get fresh air

No one was watching, either. It would be quick and easy. A carriage waited nearby, and no one was paying much attention. He slowly approached, reaching into the pocket of his suit for a bottle and a rag. He damped the rag with the liquid and stepped up behind her as she walked. A few moments later they were mostly concealed behind the carriage. He slapped his rag-covered hand over her face, her screams of fear muted as she breathed the drugs. While she struggled, he dragged hero the carriage and threw her in, pulling the covers over behind them, and knelt on her back, feeling her struggling. A few seconds later, she was still. He rolled her over to look at her. Tall, beautiful, and proud, with long gold tresses and a white dress of lace and silk, now dirtied and torn.

"Such a shame." He felt the rush as he saw it, the damage to the dress a microcosm to the damage the beautiful woman would suffer. He reached into his jacket, withdrawing a small set of shackles, a short scarf, and a handkerchief, and shoved the handkerchief into her mouth, binding it in with the scarf, then shackled her wrists together. She would come to shortly enough, but it would do her no good. He then grabbed a heavy blanket, probably for use by the horses, and threw it over her.

It was the work of a few minutes to get the horses moving to his workshop, a broken down and abandoned shanty outside the town. Once they arrived, he gave the horses a good swat to keep them moving, then grabbed the girl and tugged her out of the carriage. Something cracked when she hit the hard earth, probably an arm or a leg, but he landed on his feet with little more than discomfort, and cared little.

He moved to the beautiful bride's still body. She was trying desperately to lie perfectly still, pretend to be dead. She was failing, the tears still running fast down her face, blurring her makeup.

"Shh. Shh. It's alright." He picked her up gently and carried her into the shack. It was a lot more than alright, though.

It was perfect.

He lay the girl down on a table, already darkened with the blood of previous victims. He walked to the wall and selected a scrupulously cleaned, jagged-edged knife and cut the gag off with it. He touched the knife to her dress and started to cut, the fabric tearing away and revealing her properly.

"It's okay to scream. No one is going to hear you. Go on. Scream."
 

Xero Scythe

New member
Aug 7, 2009
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Grana yawned and tipped up his widebrim hat he had bought for sleeping during the peaceful streches of his journey. His coracle gently bumped into port. Grana looked behind him and saw he had missed the entire line of Marines, in the one hole in their flotilla. Grana nodded, pleased with himself. Answering questions were a pain, especially when people asked "who are you" or "how the hell did you survive in a boat little bigger than you?" Many quick getaways had to be made due to such questions. Grana tied up his coracle to a pier and made his way to the town, looking for food. He walked quickly past the marines and bounty hunters, heading deeper into the heart of Jingo. He found a fence. Taking his hat off his head, Grana reached inside, his entire arm fitting down a hat no more than half a foot deep, and pulled out a small, heart-shaped ruby. The fence whistled. "The Dragon's Heart." the fence whistled. "Ay 'eard o' it before, but ah never thought ah would get t' see it. Ah'll give ya... 5 million beli fer it." The fence was one in Grana's network, so he knew he was getting a good price for it. Besides, the ruby was incredibly hot, as Damien had just stolen the thing last week for food. Grana was amazed he was able to move the thing off his hands at all. "Thanks, mate, I owe you one. I didn't think I was gonna be able to sell this for at least another month." Damien said as he exchanged the ruby for beli. The money went into his hat and disappeared. "See you!" Grana called over his shoulder. He stopped in a small joint and grabbed a bite to eat before moving on, his hunger satiated. "Perfect. Now, if I could just find a half decent smithy to repair my weapon, I'm set for this week." Grana felt the katana at his side lurch as the two split halves clanged in their sheath. He quietly cursed the axe-wielding maniac with the stupid engravings on his weapon that shattered Grana's blade during his latest heist. He sighed and walked into the sunshine as he appeared once more on the more civil outskirts of the town.
 
Jun 26, 2009
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Smithy walked along, when his keen blacksmithing ears picked up the sound of a broken sword in its sheath. He turned to the source of the sound, knowing if the damage was as big as he thought then he could make quite a bit of beli.

He tapped Grana on the shoulder, smiling. He held his hammer in the air beside him. "Unless I'm mistaken, your Katana there's been split in two... Its making quite the racket." Without asking Smithy pulled the Katana off of Grana. "You need to be more careful... Katanas are made via folding, makes them harder to repair... Cheaply." He twirled the heavy hammer in his hands. "Just so happens I'm the best of the best when it comes to Blacksmiths! Its your lucky day! The name's Smithy." He held the Katana forwards. "500,000 beli for repairing, 550,000 for added engravings and 750,000 if you want your Katana better then before!"
 

GoWithDAFro

New member
Feb 18, 2010
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A small boat, just big enough for three people and a sail, pulled up against the shore, and Yoje hopped out. He dropped its anchor, and stood behind his boat, his feet in the water. Transforming into his human-kangaroo hybrid form, he used his pushed his boat farther into the sand.

"That should do it." Yoje reverted to his human form. looked ahead at the bustling city in front of him. Something exciting was bound to happen in a place this big. Chances seemed good he'd be able to make some extra money from martial arts lessons here as well. And the mountain range in the center of the island was definitely worth exploring, despite the more dangerous pirates he'd heard lived there. He could stay here for a while. Happily, Yoje walked into the city.
 

Xero Scythe

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Aug 7, 2009
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Grana looked at the huge man trying to scam him and laughed. "You're joking, right? I could walk into the first weapons store I see and buy a new, even better blade for less than half your asking price. The going rate for this kind of weapon is no more than 200,000 beli at the most. Hell, I could probably call in a favor and get one for free. If it's between a dead sword and a better one for half the price of repair, there isn't much to think about, is there?" Grana chuckled. "Don't try to take me for a fool- You and I both know you're just trying to fleece me. So, are you willing to be a bit more reasonable as to price?" Grana took back his shattered blade. He loved the weapon dearly, but could hold back until a better offer appeared before him. That, or a different smithy.
 
Jun 26, 2009
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Smithy laughed loudly. "Oh boy, you really don't know how Katanas work do you? There are few people in the world who are skilled enough to repair one properly, even fewer as cheaply and as well as I do. Katanas are incredibly INCREDIBLY hard to repair and I know that every swordsman has a connection to their blade. Unless you want to never use your beloved blade again, you'll pay the price I asked..."

Smithy turned around. "Though, I guess if you want a really crap job done that'll probably leave it broken next fight I guess you could go to just any old blacksmith... Unlike me they probably won't respect your weapon, most of us 'smithies don't unless its their own made... I however can guarantee that your Katana will be in the best shape it has ever been!"

Smithy turned around again to look down at Grana with a trustworthy smile. "What do you say kid, do you want to own one of the best blades ever made that'll go down in history? Or do you want a lame, broken blade that'll be forgotten like all the ones before it?"
 

Xero Scythe

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Aug 7, 2009
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Grana sighed and tapped his foot impatiently. "If I want a blade that will go down in history, I would just take one if the Legendary 21 blades and be done with it." Grana sighed. He had traveled around the world too many times to be taken in by some smithy who boasted of his skills. Grana thought for a moment. He looked longingly at the blade, and wondered if the smithy was as good as he had said. The blade had saved Grana's life so many times before- it was time to repay the favors. "Besides, I can always steal more Beli or sell another jewel, but there's only one sword like mine in the world... One way to find out. And if this man is scamming me, he'll be wishin' he had never crossed my path." Grana handed over the blade. "Very well. However, cash will be delivered upon receival of goods. If the job isn't everything you say, I'll pay you 200,000 for your time and be gone. The full 750,000 Beli's yours if you can pay the checks your mouth is writing. I'm not gonna insult you by insinuating you would do a poor job on purpose, so let's not have that be an issue. What's your name, so I don't have to keep calling you smithy?"
 
Jun 26, 2009
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"Excellent! You won't be disappointed! As for my name? It is Smithy! Smithy Jaques! The blacksmith with the most appropriate name ever!" He grabbed the Katana and took the half connected to the hilt out. "If I'm not mistaken... The damage was done by an Axe, wielded by a professional." He put it back and smiled. "I'll have the job done in no time, what's your name so I know who to look for when the job's finished?"