Release the next episode, by the way. I want to laugh at the hilarious nooby rageMiracleOfSound said:Huh. Of all the brain melting rage I've felt towards DS and its various mechanics, none of it has been towards the controls. I think they do the job just fine to be honest.
Go with whatever works for you, Broseph.RedEyesBlackGamer said:Do people really use the lock on a lot? I'm halfway through NG+ and I have never used the lock on. I found it way too restrictive and it caused me to make mistakes.
It's the fastest way, but sometimes if you take too long, he jumps on top of the tower and throws you off the edge lol. That was a shock!Greyah said:The plunging attack doesn't hurt you when you land on the boss. In fact, I'm fairly sure you're supposed to beat the minotaur boss that way as well.
Just Google "Marlene Dietrich top hat" and check the images results. It's not a new aesthetic, though it's still a decidedly bold one.krazykidd said:BUHWAHHH?! A woman wearing a top hat? Now i have seen everything .
On the topic of controls, have you learnt how to kick yet?MiracleOfSound said:Huh. Of all the brain melting rage I've felt towards DS and its various mechanics, none of it has been towards the controls. I think they do the job just fine to be honest.
I agree with you, the OP is incredibly .. I really don't know. All the problems s/he seems to have, I never encountered (and I played that game a lot! And I mean a lot!). There is either a problem in communication (the OP tries to say something, but it comes across as something else), a problem with their gaming experience (faulty console, bad disc, laggy controller, I don't know ... solar flares?), or they are trolling us. I honestly can't think of another possibility.Fat_Hippo said:1. The character pretty much always does what you tell him to. Yes, you have to wait between actions, but if you are bothered by the fact that you can't do a double backwards somersault after bashing an enemy in the face 3 times within a single second, then this is obviously not the game for you. That is not meant in a patronizing or insulting manner, but it doesn't make it the game's fault either, however much this may frustrate you.
2. Bad graphics? What are you talking about? I have no idea what the resolution of the textures are, or what your particular issue is, but the art direction is goddamn stellar and just spot on. I think it's a very good looking game, I again fail to see what your problem in this area is.
3. If blocking made you turn your back to the enemy, you either encountered a rare glitch, or you just did something wrong. Again, not the game's fault.
Now, I'm not saying the game is perfect, not by any means. It can be a real *****, but I just wouldn't say any of the faults you listed are accurate. No, there's nothing wrong with not liking Dark Souls, but saying that it was made by idiots is just wrong. I rather get the impression that a great deal of thought was put into just about every mechanic. It IS a niche title though, and the developers were never trying to make a game that would suit everyone's tastes. That doesn't mean the execution was bad though.
As in when you attack youre forced to drop your guard?Packie_J said:There are quite a few bugs with the controls especially while trying to attack while blocking, although to the game's credit it's a very, very rare occurrence after the patch.ColeusRattus said:I can't agree with you there. Dark Souls' (and demon's souls' for that matter) controls are stellar, and I have yet to die a single death that was caused by bad combat controls.
I really haven't used it much -or any greatsword, for that matter- so I can't vouch for it's ultimate badassery, but it deals a metric buttload of magic damage and I'm told that it scales wonderfully with INT, making it a perfect weapon for sorcery builds.j-e-f-f-e-r-s said:The Moonlight Sword: best weapon in Otogi, and by the sounds of it, best weapon in Dark Souls too.
I can see where you're coming from; they don't really give you much motivation. On the other hand... well, they don't really need to. They kind of left it that way so you'd make up your own motivations. Roleplaying game, and all that. Plus, you know... you're Undead. What the hell else are you going to do but chase after fables and rumors in the City of the Gods? If you leave Lordran, the outside world will worse case burn you at the stake, best case throw you right back into the Asylum. If you decide to do nothing and just sit around the bonfire, that's fine... but eventually you'll Hollow anyway and go crazy. You were dropped into a fishbowl filled with monsters that want to chop you in half and suck out your Humanity, and you are there forever, man. End of the line.The Wykydtron said:I don't think i have the patience to write out yet again why the opening narrative in DS is so lacking...
Short version: No urgency or indeed motivation to do anything. Apparently i need to ring two bells that do... Actually that's a good point what do they they do and why should i care? Looks like i'm gonna have to die another 100000 times if I want to find out!
Yeah, a bit of bad wording on my part there, I meant more without punishment, like you can in Skyrim, if you attack while being stabbed by an enemy, it's either going to interrupt you, or do serious damage, either of which isn't good news, so it's best not to make a habit of it, and fight smart instead.Deshara said:Actually, you can attack randomly through enemy weapons without being stopped. you just have to make yourself able to do so intentionally