Weirdest Reason For Not Liking a Game?

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Nieroshai

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Gorilla Gunk said:
I want to try Assassins Creed II or Brotherhood but I just can't get past the godawful Italian accents.

I know they're in Italy but I've seen plenty of Italian movies and I know nobody talks like that. It's like they got Mario's voice-actor to voice everyone.
I wonder how that could even be the case since they had Italian cast and crew available. Either it's a huge foresight, or since the actors had accent coaching, you might be a wee bit mistaken.
 

Nieroshai

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StorytellingIsAMust said:
ChildofGallifrey said:
OT: I despise the Uncharted games because they do absolutely nothing original or interesting, yet are universally praised as some of the best games ever made. About halfway through I set Uncharted 2 to "Very Easy" difficulty just because I wanted to get through with the damn thing faster. I can't get past a completely generic, run-of-the-mill adventure/shooter game being so highly praised because they're exceptionally pretty. I don't begrudge the people who enjoy them, I just don't.
I agree with you entirely. That's why I hate Halo.
Except Halo did it before it was commonplace. Halo was the game that made shooters mainstream, they must have done something good other than make purple aliens look pretty. I think we look at games like this through the lenses of tthe present too often.
 

AwkwardTurtle

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Well I ended up liking the game eventually, but as a mild fan of the fps genre and only ever really playing them in the form of cheap mmo's when I finally ended up playing a 'proper' fps I was upset that when I took aim my gun would actually recoil. It bothered me to the point of not playing the game for a while, but I got used to it eventually.

I suppose this is strange since I initially disliked the game for actually being more realistic than the cheaper counterparts.
 

likalaruku

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My worst excuse (& i'm sticking to it) is that I will not play a game that has an all brown/grey environment. This means I won't play most shooters. I usually go for bright colorful ones like Far Cry & Serious Sam.
 

Evil Top Hat

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My friend ( and I use the term loosely) said he didn't like team fortress 2 because it felt insubstantial, like the kind of game you'd find free in a cereal box. This same friend said he didn't like Oblivion simply because he thought the NPCs were creepy.

Never gotten my head round either of those.
 

LordDarkPhantom

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bobert17 said:
LordDarkPhantom said:
Half life 2 because I didn't like the shooting element. Can't really give any specifics but the shooting just didn't feel right to me. Yeah.
i felt that way but only when playing it on the console. the shooting on the pc version felt much more natural. im not trying to make the argument that mouse and keyboard is superior to a controller. but for half life 2, it definitely felt alot more fluent.
Thank God I'm not the only one. That annoyed me so much that I stopped playing only after that chapter where you are riding the boat. My friend actually refused to lend me any game until I finished it. :L

And I was playing on PS3. ;)
 

SacredRaccoon

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I didn't like FF13 before it even came out, because I want to see Square Enix go bankrupt. (Yes, i'm an evil bastard XD). Besides I hate Mass Effect and Dragon Age, for the weird reason that they take themselves to serious.
 

SailorShale

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For me, it's music and sound effects. If I really don't like the music, it turns down the enjoyment so much. That's part of the main reason I don't like God of War. Not a single song I enjoy and it gets annoying to hear.

And sound effects is probably weirder. If they just sound bad or cheap, it takes out the enjoyment too. Loud footsteps help me enjoy a game more. No idea why >.>
 

GonzoGamer

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iseeyouthere said:
I dislike Sci-Fi themes (except Warhammer 40,000.. ORKS ORKS ORKS ORKS!)

My friends find me werid because of that
It actually makes sense, 40k is probably the most compelling sci-fi setting for games. It was originally designed for games and conflict. War is part of the setting. Most other forms of sci-fi are more cerebral than violent.

My least favorite excuse for not liking a game is the "there's too much content" complaint. What the hell kind of drawback is that? Especially when most of it is optional: which is usually the case.
I remember people saying that about San Andreas. Personally, I loved the seemingly endless optional activities and massive tracks of landscape.
It's something we don't see too much anymore without paying $40+ in dlc. The only games from this gen that had close to that amount of content is Fallout 3 and maybe Borderlands.
 

Jakub324

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Black Ops: I liked the game over all, but I didn't like the Khe Sanh level because everything was orange. I hate that colour.
 

StorytellingIsAMust

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Nieroshai said:
StorytellingIsAMust said:
ChildofGallifrey said:
OT: I despise the Uncharted games because they do absolutely nothing original or interesting, yet are universally praised as some of the best games ever made. About halfway through I set Uncharted 2 to "Very Easy" difficulty just because I wanted to get through with the damn thing faster. I can't get past a completely generic, run-of-the-mill adventure/shooter game being so highly praised because they're exceptionally pretty. I don't begrudge the people who enjoy them, I just don't.
I agree with you entirely. That's why I hate Halo.
Except Halo did it before it was commonplace. Halo was the game that made shooters mainstream, they must have done something good other than make purple aliens look pretty. I think we look at games like this through the lenses of tthe present too often.
The only thing Halo did that was new was online multiplayer. Goldeneye made shooters mainstream.
 

SAMAS

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cgmetallica1981 said:
I really dislike JRPG's because of the art style and terrible character design, it makes me feel like I'm at a gay pride parade. That's not the only reason though, the game's just bore me to death too.
Troooooooooooal! :D

GonzoGamer said:
My least favorite excuse for not liking a game is the "there's too much content" complaint. What the hell kind of drawback is that? Especially when most of it is optional: which is usually the case.
I remember people saying that about San Andreas. Personally, I loved the seemingly endless optional activities and massive tracks of landscape.
It's something we don't see too much anymore without paying $40+ in dlc. The only games from this gen that had close to that amount of content is Fallout 3 and maybe Borderlands.
Actually, this can be a valid complaint. Too much optional shit can feel like it's taking away from the actual story. Especially if the player finds the main story/game lacking. It would feel like they wasted time on pointless s**t instead of doing "real" work.
 

bitCrusher

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haven't bothered with Arcana Heart because it boasts an all-female cast. Not sexist or anything really, it's just weird.