The top 20% of wealth in the United States control about 80% of the economy. Why not charge more?
Xbox Live isn't completely peer-to-peer. Microsoft still needs to have hosting servers and whatnot to make the experiences run smoothly for everyone involved.TelHybrid said:Peer to peer incurs no costs to the company. they should not be charging for it.
Instead of 1/6?LooK iTz Jinjo said:They could start providing Australia with half the services that is offered to the USA and Europe.
Not always, I have 30 odd people on my Xbox Live friends list who I know in real life about 10 or so are really good friends I see on a regular basis in real life. Of the other 20, I play with the same few every night and a couple of them who I have been playing with for 2-3 years I consider to be good friends beyond just having them on my XBL friends list and facebook, but to the point where if I was in Melbourne I wouldnt hesitate to knock on thier door.Kalezian said:people on XBL are not your friends, the people on your 'friends' list are nothing more than people that happen to have the same games as you, so you have people readily available to play with instead of hitting up matchmaking.Fisher321 said:Let us have more than 100 friends..... -.-
"ShakesZX said:So, people asking to be paid for a service is uncalled for? Yes, the whole "buying everything, but using only a portion" type of service is annoying, but would you rather them try to separate their services, hindering the connection abilities of it's users by diverting processing power and other essential resources just so you can save a dollar?MagicMouse said:No, if anything they are bringing in more subscriptions.johnsom said:Just a guess, but it could be anything from expanding their network to they need more money to maintain their current network because people cancel their accounts to save money.
This is really simple.
They are forcing people to buy services so that they can profit from it. If you want the base service(which SHOULD be free anyway; and IS free on PC versions), then you have to pay for all this extra stuff that you may or may not even want/use.
MS: "Hey look at all this cool stuff we got you!!"
You: "Oh, thats kinda cool I guess."
MS: "Now pay up!!"
You: "But I didn't ask for it!!"
MS: "If you want ANYTHING you must pay for EVERYTHING MUAHAHAHAHA!"
$5 isn't that bad. Honestly, when i heard everyone ranting about this, I assumed it was jumping up $20 or more.
Excuse me, but, NONE of these services are free on PC. YOU just arn't the one paying for them. These services cost someone something.MagicMouse said:MS could VERY easily separate the services. People that want the basic can buy the basic, and then subscribe to other services by paying extra. This is how MOST electronic services work. I.E. Cable tv/internet.
Now put that ONTOP of the fact that on the PC all these services are free and we have a problem.
Don't feed the troll. It's what he wants.NameIsRobertPaulson said:I'd rather have my cost-free online, then your online that will get bumped by 5 dollars every time someone in upper management decides he needs a third house any day.TheSkaAssassin said:anybody that compares Xbox Live to PSN is retarded.
Let's face it people, Xbox Live is the best multiplayer service out there, and it costs money to be the best.
Nothing is free my friends.
Uhm... sorry to say this, but do you sincerely believe that providing the "simple" services as friends lists, server listings (in STEAMs case), community features and whatnot is a neglectible effort, let alone cheap? Have you ever hosted services of the likes or been involved in the process of keeping servers and services on said servers running? Do you believe that the whole infrastructure of the community is run on a single WindowsXP machine putterin' away happily in a Microsoft Office broom cabinet?Dexter111 said:Uhm... sorry to say this but aside of providing the platform for which to play Multiplayer games on, both XBoX Live and Steam don't have much to do with Multiplayer. It's the job of the actual developers to do the multiplayer code (which is a basic part of a game to begin with) and aside of providing that Friends list and maybe a game browser Microsoft doesn't have anything else to do with it.
There's also not much of a "network" to be maintained and be made better as there are no server farms to take care of, update, pay rent/electricity for etc. beyond the ones used to keep the service online. Also basic networking, chatting etc. code doesn't require much "talent", maybe aside of talent in the Marketing department for getting more money out of it than it being worth (as has been proven is there).
I am not sure how I can break that up without repeating myself. I will, however, draw attention to you saying you are hosting a server yourself. Tell me. Did the hardware cost you anything? Is your internet connection, by any chance, something you have to pay for monthly? What about the operating system, or tools you might be using for it? What happens when the equipment breaks? Will you replace it? Will your users be breaking in your door, demanding for you to make sure it doesnt happen again and raging at not getting their 99.9% network reliablity?Microsoft also gets a cut of ~15% on every new game you buys and a cut of all those "DLC" sales... as does Steam with the slight difference that they take a lot less and their service is completely free and they still make shitloads of cash and are probably the most profitable gaming service on the PC. Hosting costs are negligible at best.
The movies you mentioned aren't free either and they're also getting a cut from those sales aside of providing a platform for their in-house "Zune" sales and Netflix (none of which are "free", so it's not a feature you'd really want to have but just a paid-by-users commercial).
The cost of "DLC, Movies, music, multi-player games" wouldn't be higher without Microsofts involvement but a lot lesser (e.g. compare with PC prices and Steam which does about the same XBoX Live does and more for free and without all the "now watch a commercial from our partners" stuff.)
Dedicated servers on the PC are either paid by huge gaming communities (sponsored by advertisement and the clicks they may get), people that host their own servers out of their own free will (I think I still have a L4D and TF2 server running right now people may be playing on and it doesn't cost me anything as I run them on a Virtual Machine I need for hosting other stuff anyway). That aside, Microsoft aren't using "Dedicated Servers", they use said P2P code... which passes on both hosting costs and drawbacks of hosting games to its users (for instance causing a lot of lags and connection problems/disconnects) and they don't even allow for the use of Dedicated Servers if wanted.
Basically, I haven't read such a load of bullshit in days...