"Well That Didn't Take Long"

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Kyman102

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Apr 16, 2009
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SecondPrize said:
Dragon Age 2. I played the intro bit that seems like an end and saw that it was hack and slashy. Then I got into character select and ejected the game and returned it for a loss when I realized they didn't have any options for race. I think I had it in my system for less than 10 mimutes. I haven't given EA/Bioware a dime since then.
Okay, I won't say that Dragon Age 2 is anything better than the game equivalent of a straight-to-DVD interquel between Origins and Inquisition, but... I will defend it in this one regard. Bioware were never exactly subtle about the fact that no, you were playing a human named Hawke. It was prominently featured in blurbs, descriptions, in pretty much everything about the game. So unless you pretty much ignored everything about the game (including the game description on the back of the box or what have you) I find it hard to believe that you'd be SURPRISED that you only played a human.

OT: Throw me onto the list of people who didn't get very far in Undertale. Granted, I got all the way through the demo, but I didn't feel like buying the game. I even tried to watch an LP just to say that I had seen the game, and I had to watch each video in small shifts.

I didn't really like the art style. To quote a guy I saw online - "Sometimes less is more, and sometimes less is not enough"

The bullet dodging as a mechanic in the fights was interesting, but the much-toted "You can spare everything" was entirely underwhelming. If you changed "Act" to "Magic" and "Mercy" to "Lightning Bolt", then it'd play out the same. Sparing a monster felt no different from just killing it, which honestly wasn't what I expected.

Toriel, I never really grew fond of. I don't know, maybe we encounter her later, but in the Ruin section I found her almost... Insincere in her implementation if that makes any sense. She didn't feel like a character to me, she felt like a manufactured stand-in designed to extract the maximum amount of feels from the player so that it would hurt more when you had to fight her or she died. I admit this is mostly on me, as I have a knee-jerk reaction to realizing I'm being emotionally manipulated.

(Plus, I once joked that it takes almost NO rewriting or changing context to make Toriel come across as creepy. She takes a lost kid into her home, puts him up in her son's room, starts planning meals, trips for the next couple days, a lesson plan for the kid... And when the kid asks to go home, she says "But this IS your home, my child". Kid? RUN! Run before she starts insisting your name is Asriel and dresses you up in his old clothing!)
 

SecondPrize

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Kyman102 said:
SecondPrize said:
Dragon Age 2. I played the intro bit that seems like an end and saw that it was hack and slashy. Then I got into character select and ejected the game and returned it for a loss when I realized they didn't have any options for race. I think I had it in my system for less than 10 mimutes. I haven't given EA/Bioware a dime since then.
Okay, I won't say that Dragon Age 2 is anything better than the game equivalent of a straight-to-DVD interquel between Origins and Inquisition, but... I will defend it in this one regard. Bioware were never exactly subtle about the fact that no, you were playing a human named Hawke. It was prominently featured in blurbs, descriptions, in pretty much everything about the game. So unless you pretty much ignored everything about the game (including the game description on the back of the box or what have you) I find it hard to believe that you'd be SURPRISED that you only played a human.

OT: Throw me onto the list of people who didn't get very far in Undertale. Granted, I got all the way through the demo, but I didn't feel like buying the game. I even tried to watch an LP just to say that I had seen the game, and I had to watch each video in small shifts.

I didn't really like the art style. To quote a guy I saw online - "Sometimes less is more, and sometimes less is not enough"

The bullet dodging as a mechanic in the fights was interesting, but the much-toted "You can spare everything" was entirely underwhelming. If you changed "Act" to "Magic" and "Mercy" to "Lightning Bolt", then it'd play out the same. Sparing a monster felt no different from just killing it, which honestly wasn't what I expected.

Toriel, I never really grew fond of. I don't know, maybe we encounter her later, but in the Ruin section I found her almost... Insincere in her implementation if that makes any sense. She didn't feel like a character to me, she felt like a manufactured stand-in designed to extract the maximum amount of feels from the player so that it would hurt more when you had to fight her or she died. I admit this is mostly on me, as I have a knee-jerk reaction to realizing I'm being emotionally manipulated.

(Plus, I once joked that it takes almost NO rewriting or changing context to make Toriel come across as creepy. She takes a lost kid into her home, puts him up in her son's room, starts planning meals, trips for the next couple days, a lesson plan for the kid... And when the kid asks to go home, she says "But this IS your home, my child". Kid? RUN! Run before she starts insisting your name is Asriel and dresses you up in his old clothing!)
Why would I need to read any information about the game? I liked Dragon Age: Origins a lot. This was DA 2. That's all I needed, or so I thought. I would have actually played the game if it was Fantasy Game 1, it just didn't come close to living up to its own title.

I didn't try undertale personally. i'm with you on the graphics, it seemed like more "didn't put effort in" than it did "evoking older games." Also it pretty much seems like a Visual Novel with a bullet hell shooter integrated into it, but that may be wildly off the mark.
 

Freyr

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Spider RedNight said:
To be fair, you aren't explaining yourself well because you end up sounding like an arsehole either way.
[HEADING=2]MOD VOICE[/HEADING]

Calm it down it please. Note the following section in the code of conduct.

Personal Conduct: Have respect for each other.
Everyone is entitled to their opinion, but no one is entitled to attack others for that opinion.
 

Kyman102

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Apr 16, 2009
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SecondPrize said:
Why would I need to read any information about the game? I liked Dragon Age: Origins a lot. This was DA 2. That's all I needed, or so I thought. I would have actually played the game if it was Fantasy Game 1, it just didn't come close to living up to its own title.
I guess it's just an alien mindset to me. Even if I want to go spoiler-free, I at least read a little blurb of some kind, or listen to an announcement. Or, like I said, check on the back of a game's box or on the game page.

My major disappointment in DA2 was how underwhelming Hawke felt to me. Maybe I was playing my Hawke all wrong, but it seemed less like she was a grand hero who went out to save the day, and more like she was just kind of there when things happened.

Maybe some legends DO start from "Well this one schmuck was in the right place at the right time" but I was comparing Hawke to the Hero of Fereldan, especially with the trailers harping Hawke up as "Something something DESTINY!" and... I get some schmuck.

I didn't count DA2 in line with the OT, because I got to the final battle of DA2 before my brother left and took his copy of the game with him. So it's not like the game LOST me quickly.
 

SeventhSigil

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Jun 24, 2013
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Condemned 2.

Okay, so the opening bit seems pretty standard. Think I was a hobo fist fighting other, crazier hobos, because why not, but then things move on to somewhat odder fare. I end up wandering through what seems to be an abandoned building. The lighting is dark, the atmosphere is definitely pretty creepy, and I'm feeling properly tense, but prepared to deal with more crazy people and the supernatural. Come at me, men with axes, knives, pipes, whatever, I AM PREPARED TO DEFEAT YOU! Eye of the Tiger, Eye of the Tiger!

Until I eventually enter a room, take two steps forward, and OH DEAR GOD SOMETHING SMALL, MONSTROUS AND NOT PLEASANT AT ALL IS RIGHT UP IN MY CAMERA SHAKING ME, I CAN'T TELL IF IT'S SCREAMING OR IF IT'S JUST ME MASH ALL THE BUTTONS MASH THEM ALL!

Finally quick-time kill it. Okay. A long breath. A few choice swear words. Shake my head, take three more steps forward...

OH GOD IT'S ANOTHER ONE RIGHT FREAKING THERE IN MY FACE WHY DOES THIS KEEP HAPPENING MASH MASH MASH!

When the second one goes down I happen to notice it seemed to have been positioned like it came from above. Look up, see what looks like some kind of spent egg sack, no doubt where it came from. Look around the rest of the ceiling, see there are like a dozen more of the goddamn things in this room alone. Reflect on the fact that this is just the first sodding level.

...nope. I'm out. EYE OF THE FRIGHTENED BUNNY!
 

SecondPrize

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Mar 12, 2012
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Kyman102 said:
SecondPrize said:
Why would I need to read any information about the game? I liked Dragon Age: Origins a lot. This was DA 2. That's all I needed, or so I thought. I would have actually played the game if it was Fantasy Game 1, it just didn't come close to living up to its own title.
I guess it's just an alien mindset to me. Even if I want to go spoiler-free, I at least read a little blurb of some kind, or listen to an announcement. Or, like I said, check on the back of a game's box or on the game page.

My major disappointment in DA2 was how underwhelming Hawke felt to me. Maybe I was playing my Hawke all wrong, but it seemed less like she was a grand hero who went out to save the day, and more like she was just kind of there when things happened.

Maybe some legends DO start from "Well this one schmuck was in the right place at the right time" but I was comparing Hawke to the Hero of Fereldan, especially with the trailers harping Hawke up as "Something something DESTINY!" and... I get some schmuck.

I didn't count DA2 in line with the OT, because I got to the final battle of DA2 before my brother left and took his copy of the game with him. So it's not like the game LOST me quickly.
You used to be able to trust that a developer would release a quality game. Up until that day, Bioware games were day 1 buy for me, no questions asked. It was never a very large list of devs I'd do that with but now it's empty.
 

remnant_phoenix

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Apr 4, 2011
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Too Human.

It took about 3 minutes of gameplay where I was asking myself "Why does Ocarina of Time, a game from 1998 without a second analog stick, have better camera control and lock-on mechanics than this game?" and realizing that the game was both stupidly hard (due to crappy combat controls and gobs of enemies) and stupidly easy (you respawn with no penalty except watching an overlong respawn animation) and "how is it possible that a game can be both too easy and too hard at the same time dear lord this game really is as busted and unplayable as people have said screw this I quit."
 

2HF

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May 24, 2011
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There was an old Syphon Filter game on the PS1 I think. I put it in, saw the stupidest running animation I've ever seen, and immediately turned it off and returned that game.
 

Diablo2000

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Aug 29, 2010
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2HF said:
There was an old Syphon Filter game on the PS1 I think. I put it in, saw the stupidest running animation I've ever seen, and immediately turned it off and returned that game.
Too bad, game is good... And it has the best Taser ever to be in a game ever. You haven't tased somebody until you tased them enough to make them catch on fire.
 

Trunkage

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Jun 21, 2012
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Wasteland 2. Probably 2 hours til the end of the first mission.
Lets set the scene. You have mutually exclusive missions with really negative results for each choice. But its a false choice. There negative effect doesn't really affect gameplay, and their is no positive affect either. I felt like I was playing a TellTale game. No one really talks to you about how you helped, except at the station

Then you remember. You just left a massive installation with plenty of personnel that could have sent a second team to the alternate place. Hell, there are three newbies outside that could have done the same, even if its to hold the line.

And finally, then you remember the purpose of these Rangers, to protect people. And they have totally failed. And you cant choose a different organisation because plot. It just doesn't make any sense, particularly when I've had plenty of people tell me this is a better than Fallout