It depends.
"We're making it accessible to a wider audience."
You are optimizing and refining certain mechanics so that those who are less patient or inclined can wrap their head around a specific game or play style. This allows a greater number of people to enjoy your fundamental gaming experience.
/thumbs up
"We're making it marketable to a wider audience."
Your game just isn't 'hip' with today's youth. Let's throw in some Dubstep or internet memes... I don't care if your game is a medieval fantasy, the kids will eat it up. Fans of the series you say? If they were truly fans, they'd accept these changes as rational progression.
/thumbs have broken through concrete
"We're making it accessible to a wider audience."
You are optimizing and refining certain mechanics so that those who are less patient or inclined can wrap their head around a specific game or play style. This allows a greater number of people to enjoy your fundamental gaming experience.
/thumbs up
"We're making it marketable to a wider audience."
Your game just isn't 'hip' with today's youth. Let's throw in some Dubstep or internet memes... I don't care if your game is a medieval fantasy, the kids will eat it up. Fans of the series you say? If they were truly fans, they'd accept these changes as rational progression.
/thumbs have broken through concrete