You get the more powerful spells at higher levels, provided you upgrade the correct aspects. And you have tostart out with the weaker fire spells before you can get access to the bigger spells.Twitchy Racoon said:First I tried out playing as a mage and I couldn't believe how uninteresting the spells were, almost all of them were about slowing down your enemies or giving bonuses to your teammates. Isn't this game supposed to be some sort of bloody dark fantasy epic? Were are all the neat spells like summoning a squad of floating ghost swords to fight for you or creating giant exploding fireballs?
All it has (so far) is a electric/flamethrower spell and this other one thats supposed to make your enemies blow up.
Game trailers/cinematics are notorious for showing characters super-powered or pulling off moves that are impossible to replicate in game, just watch some of the cutscenes in a Devil May Cry game. Also, the Morrigan in the trailer/cinematic was probably a high-level mage.When I saw the first cinematic trailer it showed Morrigan kicking ass left to right, I wasnt expecting the gameplay to be anything like the trailer but I was at least expected to feel like some sort of badass mage...
Nah, I don't do things specifically for xp, but that is how I would explain things to Morrigan. I use the xp argument on her b/c she's selfish and I could explain(as I did in the quote above) to her that she's being counterproductive to her own cause. As for me, I do side quests because that is in the nature of my warden. He basically tries to live up to a modified version of Superman's creed,"truth, justice and the Fereldan way". Yeah, I made a rogue who is also a boyscout. I don't like doing evil playthroughs, yet am a naturally sneaky dude.ZeroMachine said:You get yourself fully immersed in the game, and yet you do things for gameplay reasons rather than for character reasons?theevilgenius60 said:I love Dragon Age: Origin. When I play it I lose all track of myself(Ed) in the room playing a game and feel immersed in the game(as Magnus, my rogue warden). The trick is to know which party members to keep with you. Morrigan, for one, minds the camp the whole game. I can understand her being selfish as she was raised alone, but if you don't take side quests, you don't get as much xp. I just want to sit her down and ask her what she has against leveling up. " You know that virulent walking bomb spell we got you? I know you like it because you cast it at the beginning of every fight. We were able to get it because of all those random people we helped out, so stop bitching about that. No, I'm not doing it to help them, I'm doing it to help us." Other than that, no qualms about the game. It plays like it's supposed to, and is one of my top five. Where is that game again?...
Huh. Your version of immersion and my version of immersion are two very different things.
Heh... version of immersion... lolrhymes.
Anyways, I keep Morrigan with me because it makes sense for the character I built. He's a dwarf, so he has this morbid curiosity on all forms of magic, a curiosity that sometimes gets the better of him (the final choice to make with Morrigan). Plus, he respects her on combat. Everything else, he just tells her to shut it. Though they do end on a very bittersweet note in the end.
Don't know how you manage to pull that off. I did all the side quests/jobs I could find and I have all DLC but Witch Hunt afaik. Didn't read any codex' though... but I don't consider reading random entries well spent time when I'm playing a game.ZeroMachine said:Holy fuck.DanielBrown said:A bit. It kept me entertained, but I expected a 100+ hour long game. Think I beat it in 27 hours or less(easiest setting, but that's how I roll, damnit!).
If I do everything available for that game, it takes me 80+ hours. Either you have literally NO DLC, or you're just doing something wrong.
Try it on normal or hard. It's a lot more fun.
I second this. Interesting universe, terribly boring in every other way.genericusername64 said:No, I was dissapointed with dragon age 2, Dragon age origins was a good foundation for a series not a good game. It set up a universe that could be expanded upon in an infinite number of ways, but the actual game was lacking.