Most of trully strong female characters I know are not even from action games. Grace Nakamura from the Gabriel Knight series is a perfect example. Sure, the actress that played her in the GK2 did come off as more than a little bitchy at times, but overall she is just an interesting, intelligent and independent character that she sometimes starts taking the spotlight more than the titles character. By the third game in the series I definately preferred playing her parts and hearing her dialogues than Gabriel. April Ryan (longest journey) and Zoë Castillo (dreamfall), and to a lesser extent Victoria McPherson (Still life) and Kate Walker (syberia), are all completely credible, strong and independent characters. It's sad nobody realizes this because they all come from an almost niche genre of games.
Jade and Farrah (SoT) stand out to me because:
a) They have average sized tits,
b) Their dress habits are coherent with character and never too revealing (i've seen girls on the street dressed like jade )
c) they go about their business with determination, not demanding male assistance but actually collaborating.
and d) They are so in control of themselves they seem like they could elegantly, yet subtely, blow off someone if they get on their nerves.
In short, their personality resembles people you could actually meet in real life, thus escape being caricatures.
Jade and Farrah (SoT) stand out to me because:
a) They have average sized tits,
b) Their dress habits are coherent with character and never too revealing (i've seen girls on the street dressed like jade )
c) they go about their business with determination, not demanding male assistance but actually collaborating.
and d) They are so in control of themselves they seem like they could elegantly, yet subtely, blow off someone if they get on their nerves.
In short, their personality resembles people you could actually meet in real life, thus escape being caricatures.