Playing Chrono Trigger before Final Fantasy VI would ruin Final Fantasy VI.Signa said:I was thinking, it might even be wise to start with a non-FF square game like Super Mario RPG or Chrono Trigger just to get the feel of what a JRPG could be. FF6 is almost like a hard-core version of those games, and yet it stands alone for being as awesome as it is. Besides, if you don't like Chrono Trigger, then you may as well as just stop trying the JRPGs. Those were as good as they got.
Yes and no. While Chrono Trigger has a far better story than FF6, there are complex elements of FF6 that CT lacks. Also, my suggestion is banking on the feeling of wanting more awesomeness after finishing CT, and finding FF6 to be a suitable substitute. After all, CT never had any customization options that FF6 allows you. There were plenty of times where I had to stress on which esper I wanted equipped on who, and even a few times where a weapon or accessory wasn't a full upgrade from the one the character was currently wearing. All the elements are more streamlined in CT so you get to focus more on the story and characters. FF6 sacrifices just a little story for a lot more gameplay tactics and choices, so it's still a net gain IMO.Crono1973 said:Playing Chrono Trigger before Final Fantasy VI would ruin Final Fantasy VI.Signa said:I was thinking, it might even be wise to start with a non-FF square game like Super Mario RPG or Chrono Trigger just to get the feel of what a JRPG could be. FF6 is almost like a hard-core version of those games, and yet it stands alone for being as awesome as it is. Besides, if you don't like Chrono Trigger, then you may as well as just stop trying the JRPGs. Those were as good as they got.
Now what would happen if you mixed the 2 into a single game?Signa said:Yes and no. While Chrono Trigger has a far better story than FF6, there are complex elements of FF6 that CT lacks. Also, my suggestion is banking on the feeling of wanting more awesomeness after finishing CT, and finding FF6 to be a suitable substitute. After all, CT never had any customization options that FF6 allows you. There were plenty of times where I had to stress on which esper I wanted equipped on who, and even a few times where a weapon or accessory wasn't a full upgrade from the one the character was currently wearing. All the elements are more streamlined in CT so you get to focus more on the story and characters. FF6 sacrifices just a little story for a lot more gameplay tactics and choices, so it's still a net gain IMO.Crono1973 said:Playing Chrono Trigger before Final Fantasy VI would ruin Final Fantasy VI.Signa said:I was thinking, it might even be wise to start with a non-FF square game like Super Mario RPG or Chrono Trigger just to get the feel of what a JRPG could be. FF6 is almost like a hard-core version of those games, and yet it stands alone for being as awesome as it is. Besides, if you don't like Chrono Trigger, then you may as well as just stop trying the JRPGs. Those were as good as they got.
Thats interesting, because I feel that FFX had one of the better battle/level systems. Made everything feel like you had some more control over it. Atleast if you used the Advanced grid from the European Japanese International version.Crono1973 said:It's the battle/level systems which puts 10, 12 and 13 and the bottom of the list as they have the least exciting battle/level system. My favorites are 6,7,8 and 9.
Mud.Volothos said:Now what would happen if you mixed the 2 into a single game?Signa said:Yes and no. While Chrono Trigger has a far better story than FF6, there are complex elements of FF6 that CT lacks. Also, my suggestion is banking on the feeling of wanting more awesomeness after finishing CT, and finding FF6 to be a suitable substitute. After all, CT never had any customization options that FF6 allows you. There were plenty of times where I had to stress on which esper I wanted equipped on who, and even a few times where a weapon or accessory wasn't a full upgrade from the one the character was currently wearing. All the elements are more streamlined in CT so you get to focus more on the story and characters. FF6 sacrifices just a little story for a lot more gameplay tactics and choices, so it's still a net gain IMO.Crono1973 said:Playing Chrono Trigger before Final Fantasy VI would ruin Final Fantasy VI.Signa said:I was thinking, it might even be wise to start with a non-FF square game like Super Mario RPG or Chrono Trigger just to get the feel of what a JRPG could be. FF6 is almost like a hard-core version of those games, and yet it stands alone for being as awesome as it is. Besides, if you don't like Chrono Trigger, then you may as well as just stop trying the JRPGs. Those were as good as they got.
Oohhh, good recommendation! I like you.DJDarque said:Specifically IV and VI.
Big question: Do you like anime? If you don't, then you probably won't get into Final Fantasy, especially post-VII. They play to a lot of the same tropes and visual style. Also required is a general taste for the JRPG mold. If you don't like number crunching and griding, the gameplay is not for you.Cranyx said:To be fair, I've only played X and XII, and have seen people play VIII, but I could never get into it. It's not just a "I don't like RPGs" thing but when it comes to the genre I expect a damn good story, and in general the series fails to deliver. The characters are border-line self parody, un-relatable, and annoying. The stories make very little sense and are generally just ridiculous. Square Enix seems to prefer style over substance when it come to this series; they give big elaborate visuals but there's no substance behind it.
Maybe It's because I've never experienced the old games, but I don't see why this franchise is so popular.
I never played that version, I played the NA version but the sphere grid felt very limited to me. You can add to an attribute or add a skill ONLY if it's within reach at the time. Just a more complicated, less flexible method of customization.Aurgelmir said:Thats interesting, because I feel that FFX had one of the better battle/level systems. Made everything feel like you had some more control over it. Atleast if you used the Advanced grid from the European Japanese International version.Crono1973 said:It's the battle/level systems which puts 10, 12 and 13 and the bottom of the list as they have the least exciting battle/level system. My favorites are 6,7,8 and 9.
Dragon Quest is also more anime than Final Fantasy. In fact, I don't remember any Final Fantasy game being anime as the series has always strived for more realistic graphics. Maybe VII had an anime look to it but I think the lack of noses was because it was their first 3D game.Ordinaryundone said:Big question: Do you like anime? If you don't, then you probably won't get into Final Fantasy, especially post-VII. They play to a lot of the same tropes and visual style. Also required is a general taste for the JRPG mold. If you don't like number crunching and griding, the gameplay is not for you.Cranyx said:To be fair, I've only played X and XII, and have seen people play VIII, but I could never get into it. It's not just a "I don't like RPGs" thing but when it comes to the genre I expect a damn good story, and in general the series fails to deliver. The characters are border-line self parody, un-relatable, and annoying. The stories make very little sense and are generally just ridiculous. Square Enix seems to prefer style over substance when it come to this series; they give big elaborate visuals but there's no substance behind it.
Maybe It's because I've never experienced the old games, but I don't see why this franchise is so popular.
That said, the games are popular because A: They already have a huge established playerbase and B: The cater specifically to the two demographics listed above. Maybe not quite as anime as Tales, maybe not quite as die-hard JRPG as Dragon Quest, but they hit a sweet spot which just tickles a lot of people the right way. I dunno, its hard to explain, kinda like Jazz music. If you don't like it, you probably never will, but if you do like it its hard to say why outside of "its good".