I feel like saying this
OT: These seem like good starting points to me:
Bastion (No Sweat Mode)
Fez
Portal
Halo 1 (easy/normal)
Audiosurf
You have to have some decent challenge to provide incentive to improve, but nothing too frustrating or unintuitive or it'll just put them off. The five I chose all have excellently paced difficulty curves, and aside from Fez, those curves can be changed on the fly to suit their demands for challenge. I also tried to get as broad a base of experience as possible in order to have a wide library of games to progress to in the next steps.
Hmm, maybe I should make a flow diagram of my progression system. Easier to explain that way.
EDIT: After brief reflection, changed Skyrim to Audiosurf. Skyrim, while not quite as involved as other RPGs, still involves a lot of manual stat manipulation that is going to be a fairly large hurdle to players unfamiliar with those kinds of systems. Bastion covers the entry-level RPG elements that I was looking for anyway, and I realized that I needed a game that has a rock-solid difficulty curve that also develops fine-motor skills and visual acuity, as those are incredibly important in developing confidence to tackle more complex challenges.
when the previous step was thisExiusXavarus said:Demon's Souls
Dark Souls
Dragon's Dogma
Devil May Cry
Ninja Gaiden
is like hiking in the Appalachians with a buddy, and then the buddy says "hey, let's go summit K2 after this."ExiusXavarus said:Fallout: New Vegas
Tales of Graces f
Prince of Persia: Sands of Time
White Knight Chronicles
God of War
OT: These seem like good starting points to me:
Bastion (No Sweat Mode)
Fez
Portal
Halo 1 (easy/normal)
Audiosurf
You have to have some decent challenge to provide incentive to improve, but nothing too frustrating or unintuitive or it'll just put them off. The five I chose all have excellently paced difficulty curves, and aside from Fez, those curves can be changed on the fly to suit their demands for challenge. I also tried to get as broad a base of experience as possible in order to have a wide library of games to progress to in the next steps.
Hmm, maybe I should make a flow diagram of my progression system. Easier to explain that way.
EDIT: After brief reflection, changed Skyrim to Audiosurf. Skyrim, while not quite as involved as other RPGs, still involves a lot of manual stat manipulation that is going to be a fairly large hurdle to players unfamiliar with those kinds of systems. Bastion covers the entry-level RPG elements that I was looking for anyway, and I realized that I needed a game that has a rock-solid difficulty curve that also develops fine-motor skills and visual acuity, as those are incredibly important in developing confidence to tackle more complex challenges.