There's been a lot of really good content added in here. I'm trying to separate the "wondrous" from the "excellent" this isn't easy.
So far there are two items that I think need to make the list, they are the only two I am completely sold on thus far:
1.
Dungeons & Dragons I don't think anyone can deny the global impact of this pen and paper classic and the effect it has had on gamers, gaming culture, and game design. When you think that this came out of a Tolkien loving drug culture decades ago, this is truly one of the wonders of the gaming world.
2.
World of Warcraft Now people have made the note that Blizzard as a company has made huge impacts in gaming and titles like Starcraft and Diablo have been bandied about. But more than the company, the fact that WoW is populated by millions of people 24-7 is something no game has ever managed to achieve. It is not the size of the game-world, it's not the graphics, it's not the game-play, it's the sheer population that makes this title the wonder it is.
Blizzard might get a double billing on this list because of the fact that Starcraft has entire Television networks dedicated to it and the professional Starcraft circuit in Korea. And this is a game that came out in the 90's. That's pretty impressive.
EsotericLB post=9.72578.765693 said:
Daikatana probably belongs in there as a profound lesson to everyone what -not- to do.
Maybe the mythic cement block of millions of ET 2600 cartridges in Alamogordo, New Mexico. This is definitely one of the hugest urban myths (urban facts) of gaming history. The Bermuda triangle lore of gaming culture.