What are the worst expansion packs ever.

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Berenzen

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Neverwinter Nights 2: Storm of Zephir. It had some great features implemented in it, but it just seemed underwhelming when placed beside Mask of the Betrayer.
 

Stryc9

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Nazulu said:
The worst I bought is Zero Hour for C&C Generals. Loved Generals, reckon ZH had some awesome ideas, but it couldn't have been any more unbalanced. I was amazed so many players found all these annoying rushes that could finish you under 2 minutes. Even if you predicted them they still would be very difficult to survive.

Not only that, but Nuke China is bull shit, and Super Weapon USA are too hard to compete with in long games.
Zero Hour has nothing on Sole Survivor for C&C 1, it was a multiplayer only mod that gave each player one random unit that they had to use to defeat the other players. You could spawn with anything from a useless Technician all the way up to a Mammoth Tank. It didn't go over well and eventually Westwood\EA disowned it as it wasn't included in the First Decade pack.
 

Hunter65416

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HORSE ARMOR..But if that doesn't count I'll go with knights of the nine in oblivion..it wasn't too bad.. but the first mission has you trudging through the whole map for like an hour trying to find and activate these boring shrine things.. and after that its just going through generic dungeons searching for armor.

Thats the only one I can think of atm. I dont usually buy a lot of dlc.
 

Sean Hollyman

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putowtin said:
The Force Unleashed II, Return to Endor.

Took 45...45 minutes to complete, thankfully it don't cost me owt, but seriously it sucked!
It was only like 50MSP though... quite a fair bargain..

Plus Ewok punting :D

 

Chunga the Great

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F:NV Dead Money was one of the worst gaming experiences I've ever had. That DLC was the absolute worst of an otherwise fantastic game compressed down into a heaping pile of shit that isn't worth the space on my hard drive. I still regret investing the time and money into it. I haven't bought a single DLC for F:NV since that.
 

ohnoitsabear

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Excluding WoW expansions (which I don't count for various reasons) I have only ever played 3 expansion packs (and no DLCs) for any games. They are:

Tribunal and Bloodmoon for Morrowind

The Dinosaur expansion for Zoo Tycoon

Bloodmoon is easily the better of the Morrowind expansions, and the Dinosaur expansion is quite possibly the greatest thing that has happened to any video game, ever, so by process of elimination, Tribunal.
 

Varis

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Rawne1980 said:
Dragon Age Awakening.

It cost the same as a full game and only took a couple of hours to get through.

Complete waste of time and money.
Yup, definately this one.

The story was there, but when you couldn't talk to your companion characters other than when interacting with some statues or such it kinda lost the immersion which I liked about in DA:O. Also some majorly annoying bugs such as being able to complete the dungeon in which the elven mage companions sister was in before even meeting with the elven mage in the first place made me sad... Since it was an expansion, why did they have to change some "core mechanics" for it? It would've been quite good, had the companions felt like that they we're "there" so to speak. It had some solid bits, but they were pretty well overshadowed by the crappy aspects that I personally disliked.
 

Dalisclock

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Aeonknight said:
I'm gonna go with Fallout 3's operation anchorage. What a bloody waste of money/time.
I was about to say that. It sounded pretty cool, until I played it. Then I finished it in 2 hours and realized it felt like playing a crappy CoD ripoff made with the FO engine, but without any of the things that I like about CoD(being a good shooter, smooth controls) and none of the things Fallout does well(Interesting quests, Interactivity with the other characters). So the worst of both worlds, really.
 

mammothbroncho

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Lonesome Road for fallout: New Vegas

The enemies were bullet sponges, it was extremely hard and linear and I got bored halfway through.
 

Soviet Heavy

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I can't see how anyone could hate the Dawn of War expansions Soulstorm and Retribution. They both gave us the best voice acting in the series!

I am of course referring to Indrick "SPESS MAHREENS" Boreale, and Apollo "BAAAAANEBLAAAAADES" Diomedes.
 

zehydra

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Hm... I haven't bought an expansion pack in a very long time, mainly because they're dying out in favor of DLCs.

Morrowind's Tribunal was OK, not great. Nothing particularly terrible comes to mind.
 

saintdane05

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Soulstorm. Or as I like to call it, "Shit".

On release, the game was very well-received - and then, it happened. 19 hours after the game's initial launch, an infinite resource exploit was uncovered for the Sisters of Battle. By queuing up an upgrade for their listening post and then cancelling it, it was possible to get double the normal resource amount - ergo allowing you to do it rapid-fire for colossal amount of resources very, very quickly along with having infinite faith resource by simply auto-casting a faith ability so in-theory, a simple Celestian squad with a missionary attached could very well turn their durability like those of an Assault Terminator Squad with a Chaplain attached. After initially dismissing this as "not a real bug" and prattling on that players "should be happy with what they've got," a "hotfix" was promised within "one, maybe two weeks."
That one to two weeks turned into a nearly 9-month wait, whilst the game suffered horrendously. The "merit" system which was designed to award players with little collections of in-game multiplayer achievements was completely non-functional not only during this time, but after it. The lobby at launch read: "This is stand-in-news. Replace this with real news," and kept this for 6 our of the 8.65 months it took for the patch to hit. During this time, Automatch was broken and the use of a trainer allowing players to play multiple races and delete enemy buildings ran rampant, destroying anything that remotely remained of the game's competitive multiplayer environment. Smaller bugs and problems kept popping up during the wait: using dance of death would set Eldar players' resources to Zero (The fuckers entirely deserved it, though). Charming an Ethereal with a Deceiver would give the Necron Army billions of hit points per unit. Observers could activate a Dark Eldar player's Soul Powers.
After 8.65 months, there was nothing left. The game was deader than a Hooker at Matt Ward's place. But again, after 8 months of waiting and leaving the game to die, a small shard of hope appeared: the hotfix finally DID arrive which addressed most of the early problems present in the game, including the ability to use trainers in a multiplayer game and most of the SoB/DE bugs, which made the game relatively playable. However, much like how Zelda to the Nintendo Gamecube, it came too late and Soulstorm basically died out as many players just gave up on the game.


(Thank Slaanesh for 1d4chan!)
 

Wayneguard

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imahobbit4062 said:
Rawne1980 said:
Dragon Age Awakening.

It cost the same as a full game and only took a couple of hours to get through.

Complete waste of time and money.
Did you do all the side quests? It had some genuinely good ones, not to mention some good choices through in for the main story. I quite liked it.
And some wicked loot (which DA:O seriously lacked) including the most paladin set of armor I've ever seen in my life.
 

gideonkain

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Mad Moxxie for Borderlands - a horde mode that lasts 3 hours without enough time to take a piss between rounds.
 

Setch Dreskar

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Spellforce 2: Faith in Destiny

Its a standalone expansion, dunno if that disqualifies it but it is still an expansion.

Original creator of the series Jowood went under, now your enjoyment of the other games aside, when a company goes under why would you try and create a project that never got greenlit? Well Nordic Games decided they should try, not only was the game insultingly short, not only did the story completely disregard story from the previous games, not only was the new race awful looking (Very much my opinion here, but look up The Nameless and judge for yourself), and ends on a cliff hangar ending so rushed and so poorly put together (The ending drawing doesn't even look close to the area you just fought in, nor does the gateway), but to top off how awful the game was the staff and PR have gone out of their way to call out and insult people that try and critique it. Here is a fun quote, one of many from the staff at Nordic.

"I think too many of you are looking at straight numbers and dismissing their meaning and content. Sure there are only four maps, but what about their content? What made you ever think that FID would have a campaign longer than that? Even more considering that it was always publicized as such?

I sure don't get some of the reactions... If the campaign is short then play it again! That's how it used to be back in the day, we'd play a game more than once... a lot more actually! :) " - Androdion, Super Moderator
The game cost $19.99 via steam, and man I just can't believe how awful it is.
 

Dfskelleton

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This. This is the worst. As if Blood II wasn't already a boot in the face, this comes along to laugh and rub lemons into your wounds.
There's a mission where you play as some support character lady, and you have to traverse through a boarding school for girls to destroy some embarassing photos so you can join a cult.
This is (an expansion pack for) the sequel to a game where you play as a mentally unstable and undead gunslinger who laughed maniacally as he stabbed people with pitchforks and played soccer using the severed heads of his enemies.

Oh, and have you ever thought "Wow, it would be really fun to use those super-fast chain hook things from Hellraiser as a weapon in a game" ? Well, this tries it, but it fails even there by A: making the chain move at a snails pace, and B: by making the attack nearly impossible to use.
It was awful. So... awful...
 

TaintedSaint

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Eddie the head said:
World of Warcraft: Cataclysm. Way to make the game not fun anymore, I don't know why it just wasn't fun anymore.
Same for some reason Wow just lost it for me at Cata no idea why.
 

Blatherscythe

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Soviet Heavy said:
I can't see how anyone could hate the Dawn of War expansions Soulstorm and Retribution. They both gave us the best voice acting in the series!

I am of course referring to Indrick "SPESS MAHREENS" Boreale, and Apollo "BAAAAANEBLAAAAADES" Diomedes.
YOU COWARD! YOU FOOL! HOW COULD YOU FORGET THE MEHTAL BAWKSES!?!?!?!??!