What are you focusing your perks on in Skyrim?

Recommended Videos
Sep 17, 2009
2,851
0
0
I am a battlemage.

Axe in one hand, magic in the other.

I am focusing one Alteration, Destruction, and Restoration heavily. I will be taking most combat points (besides dual wielding, frost, or any of the last tier elemental perks...they are not worth it) in these three trees.

I will then be doing 5/5 in the first perk for 1handers with 2 points in more effective battle stance. Then I will max out Axes. They are the most balanced speed and damage wise.

I will probably go 5/5 for the first heavy armor perk then possibly go the route of Conditioning (where heavy armor weighs nothing).

As for professions I am going with enchanting (since enchanting and destruction is CRAZY OP), but just putting points in Magika enhancement and not elemental enchantments.

If I have left over points I may try smithing to see if I can get to daedric and hopefully dragon armor.

So what is your perk set up looking like so far?
 

King of the Sandbox

& His Royal +4 Bucket of Doom
Jan 22, 2010
3,268
0
0
Right now I'm focused on Archery, Destruction and Smithing. I'm a walking tank that shoots fire and arrows.

notbad.jpg
 

Miles000

is most likly drunk righyt noiw!
Apr 18, 2010
897
0
0
Destruction and sneak... As well as a bit of illusion to make the other 2 work together XD

I'm mainly a frost mage though, secondary fire and bound weapons.
My bound bow for ranged stealth kills, and shit loads of firepower for up close.

MAG: 450...... HTH: 175...... STA: 125
 
Sep 17, 2009
2,851
0
0
Miles000 said:
Destruction and sneak... As well as a bit of illusion to make the other 2 work together XD

I'm mainly a frost mage though, secondary fire and bound weapons.
My bound bow for ranged stealth kills, and shit loads of firepower for up close.

MAG: 450...... HTH: 175...... STA: 125
I was considering going bound weapons, but I heard they become obsolete as real weapons get better later on. Any idea if this is true?

It is lame though because they look sweeeet.
 

alik44

New member
Sep 11, 2010
630
0
0
Conjeration, Destruction, And restoration. for some reason mage based don't go up as fast as one handed weapon. if it wasn't for that small glitch with soul trap conjuration would have neen a ***** to lvl up
 

The Pinray

New member
Jul 21, 2011
775
0
0
I'm focusing on Conjuration and Alteration with a bit of destruction for support. Great so far. :)
 

brunothepig

New member
May 18, 2009
2,163
0
0
Nautical Honors Society said:
Miles000 said:
Destruction and sneak... As well as a bit of illusion to make the other 2 work together XD

I'm mainly a frost mage though, secondary fire and bound weapons.
My bound bow for ranged stealth kills, and shit loads of firepower for up close.

MAG: 450...... HTH: 175...... STA: 125
I was considering going bound weapons, but I heard they become obsolete as real weapons get better later on. Any idea if this is true?

It is lame though because they look sweeeet.
It is unfortunately. I put a few perks into them too, although that still comes in useful sometimes. With a single hit of a conjured sword I can banish summoned atronachs, or raised dead. And soul trap enemies, so it's good for enchanting grinding. But still, sooner or later you'll want to carry a real sword, if only to enchant it. However, the summon spells can make it worthwhile to train in conjuration, atronachs can be quite useful, as can the raise dead spell. Bound swords are good for training, since I think the skill increases for as long as your bound weapon is active....
OT: My perks are all over the place, archery, destruction, restoration, one-handed, light armour, smithing, enchanting, conjuration. I am a battle-mage, so mostly in one-handed and the magic schools. Although I've nearly got every smithing perk, (missing glass because I don't care) dragon armour kicks ass.
 

DustyDrB

Made of ticky tacky
Jan 19, 2010
8,365
3
43
I've spread mine out more than I anticipated, but the major ones are Archery, Sneak, Alchemy, Speech, and Smithing. Between Alchemy and Smithing, I can make money easily. Or I could, if the vendors actually had a decent amount of gold. As it is, I have to fast travel from city to city and sell to all the vendors. But that gets tedious, so I just stash everything in my Whiterun home. The chest in my alchemy lab has about 1000 items in it.
 

Miles000

is most likly drunk righyt noiw!
Apr 18, 2010
897
0
0
Nautical Honors Society said:
Miles000 said:
Destruction and sneak... As well as a bit of illusion to make the other 2 work together XD

I'm mainly a frost mage though, secondary fire and bound weapons.
My bound bow for ranged stealth kills, and shit loads of firepower for up close.

MAG: 450...... HTH: 175...... STA: 125
I was considering going bound weapons, but I heard they become obsolete as real weapons get better later on. Any idea if this is true?

It is lame though because they look sweeeet.
It is. But hopefully by then I'll be destroying EVERYTHING with magic, and will have no need for weapons XD
 

scorptatious

The Resident Team ICO Fanboy
May 14, 2009
7,405
0
0
Well I've focused a lot on One Handed Weapons, Block, Heavy Armor, and Destruction. With a bit of enchanting as well considering all of my current equipment I've enchanted myself.

Now, I'm focusing on Restoration, Destruction, and I'll probably add something for Heavy Armor now that I found a helmet that's Heavy Armor, gives me extra magic, and lowers the cost of destruction and restoration spells.

So far, the only major group of enemies I'm having trouble with are high ranking magic using enemies. Especially the boss ones. So I may have to consider finding equipment that has resistance to magic.
 
Sep 14, 2009
9,073
0
0
DustyDrB said:
I've spread mine out more than I anticipated, but the major ones are Archery, Sneak, Alchemy, Speech, and Smithing. Between Alchemy and Smithing, I can make money easily. Or I could, if the vendors actually had a decent amount of gold. As it is, I have to fast travel from city to city and sell to all the vendors. But that gets tedious, so I just stash everything in my Whiterun home. The chest in my alchemy lab has about 1000 items in it.
idk if you are playing on pc or not, but i have a mod installed that changes this exact thing, giving each merchant 10,000 gold to start with instead of the stupid ~1000 that they do, it REALLY helps when selling all your loot, especially when that one specific vendor that takes everything only has like 500 gold... -_-

OT:

i am concentrating most of my perks on smithing/one handed/destruction

i dual wield swords to the extreme while finishing up with dual wielding magic if need be.

also on top of that, i've upgraded next to everything i "keep" for me and lydia, so we are walking offensive tanks essentially.

if i don't take that sucker down within 3 whirlwind's of sword rape and frosty freezin, then i'm probably running like hell.

edit: also, i JUST finally got it today, but got my heavy armor up to 70 so i could get the sweet weightless heavy armor perk, it's very handy.
 

Vausch

New member
Dec 7, 2009
1,476
0
0
I've been putting a lot of grind lately into smithing and enchanting. Basically in Whiterun I buy the ingots, make armour and weapons, improve them, enchant the item, sell it back to the people at the blacksmith, go to sleep, repeat. It got my smithing skill up 10 points in about half an hour and enchanting went up 6 (11 since I bought experience too).

Also light armour.
 

WolfThomas

Man must have a code.
Dec 21, 2007
5,292
0
0
Heavy armour, block and one handed focusing on swords. For a while at the start I lamented this choice, but once you get some perks it's fantastic. With conditioning I close the distance between enemies very quickly, with elemental protection (and spellbreaker) I'm imprevious to any long rang magic attack. I'm decapitating people on a regular basis and I love that shield bash can interrupt a dragon's attacks. It's ridiculous. (SMASH!) "Bad Dragon!"

I haven't really touched smithing, I know it's easy to level/abuse but at this point I'm having fun and I nearly at the armour cap anyway.
 

Trippy Turtle

Elite Member
May 10, 2010
2,119
2
43
Right now sneak and pick pocketing. I'm not really focusing on trees that much because I change a lot.
 

Elfgore

Your friendly local nihilist
Legacy
Dec 6, 2010
5,655
24
13
The combat perks are useless besides the first one so I tend to take speech, lockpicking, sneak, pickpocketing, and smithing over combat skills.
 

Drakmorg

Local Cat
Aug 15, 2008
18,504
0
0
One-Handed (specializing in dual weapons) Light Armor, and Restoration, with some crafting and Alteration on the side. Most fights tend to come down to either me killing the enemy extremely quickly, or me hiding behind a pillar and healing because the enemy is a powerful mage and my magical defenses are crap.

DustyDrB said:
I've spread mine out more than I anticipated, but the major ones are Archery, Sneak, Alchemy, Speech, and Smithing. Between Alchemy and Smithing, I can make money easily. Or I could, if the vendors actually had a decent amount of gold. As it is, I have to fast travel from city to city and sell to all the vendors. But that gets tedious, so I just stash everything in my Whiterun home. The chest in my alchemy lab has about 1000 items in it.
If you play on the PC, I have some advice
1) Find a merchant who will buy anything (general store types)
2) open the console (press the ~ key)
3) click on the merchant
4) type in "additem F 5000" and press enter

The merchant will now have 5000 more gold for bartering.
 

tobi the good boy

New member
Dec 16, 2007
1,229
0
0
Lets see...

Archery:
~ Overdraw: 5/5

Heavy Armour:
~ Juggernaut: 5/5

One-Handed:
~ Armsman: 5/5

Alteration:
~ Mastery: 2/5
~ Magic Resistance: 3/3

Destruction:
~ Mastery: 5/5
~ Impact: 1/1
~ Duel Casting: 1/1

Illusion:
~ Mastery: 4/5

Enchanting:
~ Enchanter: 5/5
~ Insightful Enchanter: 1/1
~ Corpus Enchanter: 1/1
~ Extra Effect: 1/1

Sneak:
~ Stealth: 5/5
~ Muffled Movement: 1/1
~ Backstab: 1/1
~ Light foot: 1/1
~ Deadly Aim: 1/1
~ Silent Roll: 1/1
~ Assassins Blade: 1/1
~ Silence: 1/1
~ Shadow Warrior: 1/1

That my base of what I want. Considering the level cap is 70 I think I might invest some points in Smithing to make some *****'n armour.