What are you focusing your perks on in Skyrim?

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Ruedyn

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Jun 29, 2011
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Smithing, enchanting, alchemy, and speech... I don't like fighting on my latest character. besides I got shouts and companions to help me out. Bar fighting is the only combat I can manage by my self.
 

Whateveralot

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Oct 25, 2010
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Spending most points in one-handed, archery and light armor. Speding a little points in sneak, but I'd rather spend them in one of the first mentiopned categories.
 

WhoaItsBrett

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Jan 22, 2010
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Spending a lot in Destruction Magic and One-handed. Although I barely use Destruction magic anymore. Due to the fact that I feel like a bad-ass dual-wielding Katanas.
 

Mariakko

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Nov 21, 2011
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At the moment I'm spending on one hand, light armor and block. But I've got about half of them in sneak, smithing, lockpicking and pickpocket.
 

Sewer Rat

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Sep 14, 2008
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Well, I haven't actually planned out my perks that far. Right now I'm at lvl 33 with most points put into destruction, one handed, and Light Armor. For profession I'm going with Smithing with a few points in Enchanting. My minor skills atm are Sneak and Lockpicking so put a few perks into those as well.

Health 210, Magicka 200, Fatigue 200 (yes, I'm kind of trying to go for a balanced approach with my first character)
 

Tamrin

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Nov 12, 2011
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brunothepig said:
Nautical Honors Society said:
Miles000 said:
Destruction and sneak... As well as a bit of illusion to make the other 2 work together XD

I'm mainly a frost mage though, secondary fire and bound weapons.
My bound bow for ranged stealth kills, and shit loads of firepower for up close.

MAG: 450...... HTH: 175...... STA: 125
I was considering going bound weapons, but I heard they become obsolete as real weapons get better later on. Any idea if this is true?

It is lame though because they look sweeeet.
It is unfortunately. I put a few perks into them too, although that still comes in useful sometimes. With a single hit of a conjured sword I can banish summoned atronachs, or raised dead. And soul trap enemies, so it's good for enchanting grinding. But still, sooner or later you'll want to carry a real sword, if only to enchant it. However, the summon spells can make it worthwhile to train in conjuration, atronachs can be quite useful, as can the raise dead spell. Bound swords are good for training, since I think the skill increases for as long as your bound weapon is active....
Not sure yet about the usefullness at late levels. I'm in the mid-high 40's and still find the bound weapons useful. With proper enchanting, conjuration perks like yourself, and one-handed perks focusing on swords and dual wield I've been able to dual power attack almost everything to death on the first try. At the most I think I had to swing a third time to kill something.

Then I have sneak almost at 100 and Quiet Casting, along with Muffle and Invisibility, I've taken out a couple areas without most of anybody knowing I was even there.

The storm atronach has been most useful against dragons since I suck at aiming at anything that can fly well beyond my head. Beyond that I still bring out my Dremora Lord if I need any support.
 

Solo-Wing

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Dec 15, 2010
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Archery, Sneak, light armor, and Pickpocketing. Those 4 are my main stats.
 

brunothepig

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May 18, 2009
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Tamrin said:
brunothepig said:
Nautical Honors Society said:
Miles000 said:
Destruction and sneak... As well as a bit of illusion to make the other 2 work together XD

I'm mainly a frost mage though, secondary fire and bound weapons.
My bound bow for ranged stealth kills, and shit loads of firepower for up close.

MAG: 450...... HTH: 175...... STA: 125
I was considering going bound weapons, but I heard they become obsolete as real weapons get better later on. Any idea if this is true?

It is lame though because they look sweeeet.
It is unfortunately. I put a few perks into them too, although that still comes in useful sometimes. With a single hit of a conjured sword I can banish summoned atronachs, or raised dead. And soul trap enemies, so it's good for enchanting grinding. But still, sooner or later you'll want to carry a real sword, if only to enchant it. However, the summon spells can make it worthwhile to train in conjuration, atronachs can be quite useful, as can the raise dead spell. Bound swords are good for training, since I think the skill increases for as long as your bound weapon is active....
Not sure yet about the usefullness at late levels. I'm in the mid-high 40's and still find the bound weapons useful. With proper enchanting, conjuration perks like yourself, and one-handed perks focusing on swords and dual wield I've been able to dual power attack almost everything to death on the first try. At the most I think I had to swing a third time to kill something.

Then I have sneak almost at 100 and Quiet Casting, along with Muffle and Invisibility, I've taken out a couple areas without most of anybody knowing I was even there.

The storm atronach has been most useful against dragons since I suck at aiming at anything that can fly well beyond my head. Beyond that I still bring out my Dremora Lord if I need any support.
Hmmm. I don't know, I wish there was a way to check the stats of bound weapons. In Morrowind they were in your inventory once you summoned them. Although, in Morrowind they were clearly Daedric, so it hardly mattered, you knew they were the best.
I am also around mid 40s, but I could see a noticeable difference between the conjured sword and my other one. Now that I have a Daedric sword of my own, I'm pretty sure it's better. Like I said, they can still be helpful in specific circumstances, usually against other mages/necromancers.

I need to go buy some high level spells from the Mages College. I can only summon Fire/Frost Atronachs for now. Oh, for dragons. Lightning spells are the best. Not a very long range, but instant, so once the dragon gets in close you will hit it. Atronachs have an impressive aim, I've seen a Fire Atronach hit a flying dragon from like half a kilometre away or something ridiculous.
 

Jandau

Smug Platypus
Dec 19, 2008
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One Handed - Dual Wielding, so I'm not getting the top perk (I can't do backwards power attacks while DWing)

Archery - Going for the faster bow draw line

Light Armor - Pretty much everything

Sneak - Got all the Sneak attack perks, will spend any leftover perks here

Smithing - Maxed out through the Heavy armor line to get Deadric weapons, I still get the best Light Armor (Dragonscale), so there's no point in going for the Light Armor line

Enchanting - Working on maxing it out, going for the middle line (better skill, health, stamina and magicka enchants) for Double Enchant

Once I max these out I'll spend some perks on Speech or Pickpocket (that extra 100 weight sounds nice), but by that time I won't need any of them. The non-combat perks are kinda poop, especially as the game wears on and you become so filthy rich that money has no meaning anymore (most non-combat perks get you more money one way or another)
 

everythingbeeps

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Sep 30, 2011
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I'm at like level 42 or 43, and I've pretty much fucked up my perks, because I still keep changing how I want to play. I don't think I'm going to be able to max out a single perk tree, because I spread them too thin. I think I heard you stop getting perk points after 50, but even if you keep getting them, I don't know if I see myself getting much higher than that.
 

Togs

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Dec 8, 2010
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Im level 18 and have poured pretty much everything into light armour and two handed, Ive got a couple of perks in smithing, archery and restoration.
When Ive maxed out light armour and two handed Im going ot start pouring perks into smithing, archery and enchanting, plus maybe block.
 
Sep 17, 2009
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Elfgore said:
The combat perks are useless besides the first one so I tend to take speech, lockpicking, sneak, pickpocketing, and smithing over combat skills.
How so? +50% magical damage, Healing spells simultaneously increasing stamina, and +100% damage to 1h weapons seem pretty effective to me.

But hey I could be wrong, just curious.