Chrono Trigger has 13 endings and I think the DS and PS1 version have even more. They range from silly to bad to great and there even are like 2 or 3 "good" endings with varying degrees and they all wrap up pretty good, never leaving a bad mouth taste or a shitty "to be continued" message (except the PS1 version, wich lead to Chrono Cross).tippy2k2 said:Personally, I can't stand it.
I don't believe I've ever seen it done well. It always seems to boil down to one of three things:
A. You choose it at the very end, rendering it kind of worthless (See Deus Ex, Mass Effect 3, etc.)
B. The "Evil" ending versus the "Good" ending (see Fable, Infamous, etc.)
C. Just a bunch of really shitty endings because they have to account for everything you've done (see basically any multiple ending games)
In fact, I would love for someone to point out a game that did multiple endings well. Maybe they do exist somewhere but I sincerely doubt it.
I've even gone so far as to say that Mass Effect 3's ending would have been much better if they would have one solid ending. Instead, you get the worthless choice ending where it's pretty much the same thing no matter what you choose (and this is coming from someone who enjoying ME3's ending; I just pretend there was no choice and Shepard did what he have done).
I don't mind multiple endings in videogames, what I seriously can't stand are the "cliffhanger" endings, especially for those games planned as a trilogy but never manage to get past the first game.