Make great games.
Replace current discussions of theft (even if you feel they're warranted, they're not doing anything) with discussions of compensation. Rather than stressing what a terrible person you are for not paying, suggest that it would be nice to pay for games you enjoy.
Alternative pricing schemes (see discussions by Gabe Newell for instance).
Trying to "stop" piracy is, at least currently, an unreasonable goal. A more realistic goal is to mitigate its effects. Currently, people are assuming that the best way to do that is to try to stop it, even if that effort is doomed. People are probably wrong.
Replace current discussions of theft (even if you feel they're warranted, they're not doing anything) with discussions of compensation. Rather than stressing what a terrible person you are for not paying, suggest that it would be nice to pay for games you enjoy.
Alternative pricing schemes (see discussions by Gabe Newell for instance).
Trying to "stop" piracy is, at least currently, an unreasonable goal. A more realistic goal is to mitigate its effects. Currently, people are assuming that the best way to do that is to try to stop it, even if that effort is doomed. People are probably wrong.