If a game of your choosing were to be remade, what elements of the original charmed you the most, what changes would not ruin your day, and what changes do you fear (because there's a good chance that someone else is remaking it)? Also, if it has any sequels, what did the sequels get right/wrong relatively to the original (because those could also affect the remake)?
This isn't a discussion on remakes in general, because there is no one-size-fits-all formula for a remake any more than there is for a game.
As for me, I'd love to see a remake of Syndicate. The part that I found most fascinating was the business-management side of it made it feel like conquering the world was like a 9-5 job (in a good way). I love the risk-style progression, but I would also like to see enemy factions fight back and try to invade my territory. The only thing that I would fear would be any attempt at streamlining, like was done with Syndicate Wars. The complexity of the first game made me feel like I was in control of a company, whereas when options got removed, I felt like a minion.
This isn't a discussion on remakes in general, because there is no one-size-fits-all formula for a remake any more than there is for a game.
As for me, I'd love to see a remake of Syndicate. The part that I found most fascinating was the business-management side of it made it feel like conquering the world was like a 9-5 job (in a good way). I love the risk-style progression, but I would also like to see enemy factions fight back and try to invade my territory. The only thing that I would fear would be any attempt at streamlining, like was done with Syndicate Wars. The complexity of the first game made me feel like I was in control of a company, whereas when options got removed, I felt like a minion.