I pre-purchased Bioshock Infinite about a month ahead of its release, having anxiously waited since 2010 for this highly anticipated game. I started playing it the minute it was released online and I made my way through it moderately fast, only slowing down to really submerge myself in the story. Now from what I've perceived, the game has received good reviews and a metascore of 94, more or less. Now my question is, what did YOU think of it?
I myself loved the game. A flying city was for me a better concept, as well as the fact that it took place in 1912, bringing a new style and pace into the content. While I can admit that the gameplay wasn't revolutionary, as we all relate the vigors to plasmids from the previous games, but there were also very good elements to it. Elizabeth was, in my opinion, a great sidekick. She never got in your way, you didn't have to constantly make sure she wasn't being killed, she threw you supplies whenever you needed it and she could conjure up supporting machines and weapons from the tears she created. The skylines were also really great, I think most of you can't argue with that. They were efficient and made combat much more exciting.
But of everything that Bioshock Infinite was and is, it is unarguably the story that makes this game so magnificent. I don't want to spoil anything for the people who haven't played the game, but after finishing the game I had to turn off my computer and sit silently in the darkness of my room and attempt to grasp what I had experienced. I am now more aware of (almost) all the why's and who's and how's, but the feeling I had that night was a mix of euphoria and depression. I could of course be overreacting, being a long-time fan of the Bioshock series, but I'd like to hear what other people thought of the game, it's mechanics and especially the story.
I myself loved the game. A flying city was for me a better concept, as well as the fact that it took place in 1912, bringing a new style and pace into the content. While I can admit that the gameplay wasn't revolutionary, as we all relate the vigors to plasmids from the previous games, but there were also very good elements to it. Elizabeth was, in my opinion, a great sidekick. She never got in your way, you didn't have to constantly make sure she wasn't being killed, she threw you supplies whenever you needed it and she could conjure up supporting machines and weapons from the tears she created. The skylines were also really great, I think most of you can't argue with that. They were efficient and made combat much more exciting.
But of everything that Bioshock Infinite was and is, it is unarguably the story that makes this game so magnificent. I don't want to spoil anything for the people who haven't played the game, but after finishing the game I had to turn off my computer and sit silently in the darkness of my room and attempt to grasp what I had experienced. I am now more aware of (almost) all the why's and who's and how's, but the feeling I had that night was a mix of euphoria and depression. I could of course be overreacting, being a long-time fan of the Bioshock series, but I'd like to hear what other people thought of the game, it's mechanics and especially the story.