WhiteFangofWar said:
I look on many of the games I play as interactive art. Look at it this way- It has music, it has bizarre and sometimes beautiful realms and concepts that could never exist on Earth, characters and situations like you'd find in a favorite novel (reading is also a top pastime for me), all rolled into a single medium. Having played a number of well and poorly-designed games I can also appreciate an exceptionally well-executed design or control scheme.
Oh, this, definitely. But also simply because the stuff in videogames is
cool. For example, choosing from the games I currently have installed on my laptop, I can:
- Summon 'the Ultimate Legion' Thanatos and watch it destroy everything in sight (Chaos Legion)
- Create entire races of stupidly cute aliens (Spore)
- Use an advanced piece of technology to launch buzzsaw blades at zombies, thereby bisecting them (Half-Life 2)
- Walk into one wall and out of another (Portal)
- Kill demons with a gun that fires shurikens and lightning, or a chaingun with built-in rocket launcher (Painkiller)
- Explore an old Arabian palace, the Death Star, a tropical island, or post-apocalyptic London (Painkiller, Battlefront II, Far Cry, Hellgate: London)
- Peggle ('Nuff said)
- Fly a rocket-powered anti-gravity chariot at 900+ mph through a series of alien environments (SWEp1 Pod Racer)
- Settle, build and eventually conquer the entire world (Civilisation 2)
- Hack into corporate servers across the globe without risking actual consequences (Uplink)
And so on...