Above everything for me, Character customization and evolution. I'm willing to forgive a whole lot in a game if it allows me to:
A) Customize the characters looks (weapons, armor, and physical traits if it's non-linear)
B) Allows me to choose what my party is made up of, from a diverse group
C) Gives me more when I level up than "congratulations! you gained +2 strength!"
Beyond that, other people have pretty much nailed what I want in an rpg, which suggests that it really shouldnt be that hard for game developers >_<
Without further adieu, and not listed in any order:
-Good storyline (duh). Someone mentioned this, but please no more "TEHRE IS EVILE ABUOT!!!1". I want to figure out the villain is violently killing important figures because they're oppressing commoners. Also, give us a reason why we're killing enough henchmen to depopulate a small country
-Character interaction
-3d Character personalities. Just because you have 10+ characters in the game doesn't excuse the fact that they're all 1 dimensional
-Gameplay (broad enough?)
-Romance. I don't just mean the ridiculous pseudo-flirting that most games want to offer you that culminates at the very end of the game with some inspiring flavor text, I mean I want a game that causes you to lose a female character because you chose the "you're a *****" chat option because the developers made her get annoying to test your commitment
-LARGE AREAS TO EXPLORE. Also, I don't want to walk around in "generic desert/forest area"
Above all, I want to be able to create an Ork so stupid but strong that the chat options are limited to "kill" and "rape" and who can't actually complete the main quest's requirement of talking to the NPC who shows you around in the beginning of the game without eating him.
A) Customize the characters looks (weapons, armor, and physical traits if it's non-linear)
B) Allows me to choose what my party is made up of, from a diverse group
C) Gives me more when I level up than "congratulations! you gained +2 strength!"
Beyond that, other people have pretty much nailed what I want in an rpg, which suggests that it really shouldnt be that hard for game developers >_<
Without further adieu, and not listed in any order:
-Good storyline (duh). Someone mentioned this, but please no more "TEHRE IS EVILE ABUOT!!!1". I want to figure out the villain is violently killing important figures because they're oppressing commoners. Also, give us a reason why we're killing enough henchmen to depopulate a small country
-Character interaction
-3d Character personalities. Just because you have 10+ characters in the game doesn't excuse the fact that they're all 1 dimensional
-Gameplay (broad enough?)
-Romance. I don't just mean the ridiculous pseudo-flirting that most games want to offer you that culminates at the very end of the game with some inspiring flavor text, I mean I want a game that causes you to lose a female character because you chose the "you're a *****" chat option because the developers made her get annoying to test your commitment
-LARGE AREAS TO EXPLORE. Also, I don't want to walk around in "generic desert/forest area"
Above all, I want to be able to create an Ork so stupid but strong that the chat options are limited to "kill" and "rape" and who can't actually complete the main quest's requirement of talking to the NPC who shows you around in the beginning of the game without eating him.