The Night Shade New member Oct 15, 2009 2,468 0 0 Mar 28, 2010 #22 Gameplay,a game can be good without good graphics or plot
oppp7 New member Aug 29, 2009 7,045 0 0 Mar 28, 2010 #23 Gameplay, atmosphere, storyline, and graphics in that order. Edit: Innovation helps make it influential, but isn't necessary.
Gameplay, atmosphere, storyline, and graphics in that order. Edit: Innovation helps make it influential, but isn't necessary.
BlindMessiah94 The 94th Blind Messiah Nov 12, 2009 2,654 0 0 Mar 29, 2010 #24 TheDuckbunny said: BlindMessiah94 said: For me personally, motion controls, Click to expand... I chuckled. A great story, an artistic or aesthetic element to the game that makes it unique (Okami, Eternal Darkness), a stunning soundtrack, and good controls. Graphics mean very little to me. [small]gawsh this graphics over gameplay argument has come up 4 times for me today[/small] Click to expand... Plus, I'm totally with you on this. Click to expand... I'm kind of a hypocrite though because I mentioned one of the few games that actually uses motion controls properly (Okami).
TheDuckbunny said: BlindMessiah94 said: For me personally, motion controls, Click to expand... I chuckled. A great story, an artistic or aesthetic element to the game that makes it unique (Okami, Eternal Darkness), a stunning soundtrack, and good controls. Graphics mean very little to me. [small]gawsh this graphics over gameplay argument has come up 4 times for me today[/small] Click to expand... Plus, I'm totally with you on this. Click to expand... I'm kind of a hypocrite though because I mentioned one of the few games that actually uses motion controls properly (Okami).
Crimson King New member May 16, 2009 337 0 0 Mar 29, 2010 #25 One of the things that I look for in things (not just games) is creativity, originality in the story.
One of the things that I look for in things (not just games) is creativity, originality in the story.