Hey everyone. I am going to make a video discussing the possible pitfalls of Guild Wars 2. Analyze them, strike down some, and reinforce others. And it dawned on me that instead of searching the interwebs high and low for various negative thoughts on Guild Wars 2 that I could just create a thread for it here.
So the purpose of this thread is to bring to light any flaws and dealbreakers that you have seen in Guild Wars 2. However, please make them well thought out. I do not want to see any of this: "Guild Wars 2 sucks it's just WoW and it sucks." If you really must compare it to WoW or any other mmo, at least support your claim with good information and think just a little before you post. I want to see the 'why's, not the 'what's.
To start, I will offer one of my own qualms:
leveling is too easy. Experience gain needs to be significantly tweaked before launch to make the game require more time between levels, but also not so much that you end up grinding the last 1/4 of your XP bar each level. You should also not have to go to other starting areas to finish off your XP bar either.
Anyway, have at ye, escapists.
PS: I played pretty much obsessively(over 100 hours) during the betas and stress tests, so I know what I'm doing and what I'm talking about. I also love the game and can't wait for its release.
PPS: I would appreciate it if there would be no flamewars, but I guess it's inevitable whilst talking about negatives of Guild Wars 2.
So the purpose of this thread is to bring to light any flaws and dealbreakers that you have seen in Guild Wars 2. However, please make them well thought out. I do not want to see any of this: "Guild Wars 2 sucks it's just WoW and it sucks." If you really must compare it to WoW or any other mmo, at least support your claim with good information and think just a little before you post. I want to see the 'why's, not the 'what's.
To start, I will offer one of my own qualms:
leveling is too easy. Experience gain needs to be significantly tweaked before launch to make the game require more time between levels, but also not so much that you end up grinding the last 1/4 of your XP bar each level. You should also not have to go to other starting areas to finish off your XP bar either.
Anyway, have at ye, escapists.
PS: I played pretty much obsessively(over 100 hours) during the betas and stress tests, so I know what I'm doing and what I'm talking about. I also love the game and can't wait for its release.
PPS: I would appreciate it if there would be no flamewars, but I guess it's inevitable whilst talking about negatives of Guild Wars 2.