The whole GPS thing in Skyrim (and Oblivion) has been somewhat controversial. There's a lot of people that don't mind it and find it helps streamline their gameplay, but there's also a large group of people that don't want to be told so precisely where to go and would rather figure it out for themselves.
This wasn't too much of a problem in Oblivion, as you had a quest journal that would detail aspects of your quests, where to go, etc. You could turn off the markers and for the most part were free to adventure, explore, and find the right place on your own.
The problem in Skyrim, however, is that the so called Quest Journal is actually just an Objective Tracker. Even for the larger quests, it usually boils down to "Talk to [person] at [location]" followed by "[person] told you to get [item] from [location]".
In and of itself, these "descriptions" are what should constitute the bullet points, while the journal should describe the details of the quest. What have you done? Why? Where is this location?
Instead we get a minimal description of the entire quest (I've already forgotten most of the details by the time I get around to them) and the bullet points are simply "get [item]". Most of the time the only way to find anything is with your GPS. But it doesn't even make sense half the time. Occasionally an NPC says "here, I'll mark it on your map." Fair enough, and I could reference my map then find it on my own without GPS. But so many quests a guy says "oh, some bandit robbed me, go kill him/get my item" and suddenly you know exactly where this guy is. Even quests like "deliver this to [person] in [town]" shouldn't give you pinpoint accuracy on the person. You could maybe ask the quest giver where you might find him - "Oh, he runs the shop" - or get to the town and ask a guard - "That drunken scoundrel is always behind the inn!"
Personally, I do use GPS and I don't mind it. However, I do wish the game could keep much more detailed entries of each quest. I've played many RPGs where your quest journal fills out like a story of your progress, and I think that is just awesome. As it stands now, I've heard of some people literally keeping pen-and-paper notes of what NPCs say so they can find stuff on their own (which is great), but according to them that only works some of the time. In particular those Miscellaneous quests (radiant story stuff?) have little to no information given and you have to rely on the GPS for them - that, or luck.
So, do you like the Quest Journal the way it is? Would you rather it be more detailed for both current and past quests? What changes would you make, or do you hope the mod community can make once the Creation Kit is out (in regards to questing)?
This wasn't too much of a problem in Oblivion, as you had a quest journal that would detail aspects of your quests, where to go, etc. You could turn off the markers and for the most part were free to adventure, explore, and find the right place on your own.
The problem in Skyrim, however, is that the so called Quest Journal is actually just an Objective Tracker. Even for the larger quests, it usually boils down to "Talk to [person] at [location]" followed by "[person] told you to get [item] from [location]".
In and of itself, these "descriptions" are what should constitute the bullet points, while the journal should describe the details of the quest. What have you done? Why? Where is this location?
Instead we get a minimal description of the entire quest (I've already forgotten most of the details by the time I get around to them) and the bullet points are simply "get [item]". Most of the time the only way to find anything is with your GPS. But it doesn't even make sense half the time. Occasionally an NPC says "here, I'll mark it on your map." Fair enough, and I could reference my map then find it on my own without GPS. But so many quests a guy says "oh, some bandit robbed me, go kill him/get my item" and suddenly you know exactly where this guy is. Even quests like "deliver this to [person] in [town]" shouldn't give you pinpoint accuracy on the person. You could maybe ask the quest giver where you might find him - "Oh, he runs the shop" - or get to the town and ask a guard - "That drunken scoundrel is always behind the inn!"
Personally, I do use GPS and I don't mind it. However, I do wish the game could keep much more detailed entries of each quest. I've played many RPGs where your quest journal fills out like a story of your progress, and I think that is just awesome. As it stands now, I've heard of some people literally keeping pen-and-paper notes of what NPCs say so they can find stuff on their own (which is great), but according to them that only works some of the time. In particular those Miscellaneous quests (radiant story stuff?) have little to no information given and you have to rely on the GPS for them - that, or luck.
So, do you like the Quest Journal the way it is? Would you rather it be more detailed for both current and past quests? What changes would you make, or do you hope the mod community can make once the Creation Kit is out (in regards to questing)?