I could play an MMORPG if it does this.
LESS grind. Yes, you don't need ultra grind to keep people hooked. You can make it faster so that people can try out MOST classes in the game before getting completely bored of it.
More action in combat. Dragonica does this pretty good, it still has grind issues.
No delay on potions. Why? Well if you remove it, you can make boss battle far more fun because delay just makes you go defense during the time. Unlike in Ragnarok Online. Bloody awesome MMORPG there. MVPs being pretty fun to fight against. :3
Giving you a reason to head back to lower levels to hunt for certain items. Staying at the end all the time is boring. I want to have a reason to butcher some random monster in a random cave. Like in Ragnarok Online with it's card system. It gave you a reason to visit other places.
Make so that the gears DO make the character. As in, really power you up like hell. Ragnarok Online does this with the card system.
So why doesn't I play it? Well after 4 years it's gotten a bit to much.
