My big 3 are
1: No unit caps, seriously. There is nothing more frustrating than spending 150 turns building and researching all the things you needs for your ultimate units, only to realize you can only have 1.
2: More aggressive campaign AI, A seige attack is nice, but it gets dull when all you ever do is siege attacks because no army of more than 2 unit cards is ever outside cities. They largely seemed to fix this in Empire/Napoleon but it came back in shogun
3: Greater movement distance, especially from artillery/siege weapons. again, this was something that Empire and Napoleon got right, so just do that.
Slightly off topic: What was everyone's problem with Empire? I got it on launch day and must have put well over 1000 hours into it over the last 3 1/2 years and in all that time it has crashed once, and that was when I first started playing around with mods and managed to break everything (good times). the only issue i ever had was with the fixed size recruitment pane that limited the size of any Unit mods (I'm looking at you Swiss Halberdier)and that was hardly game breaking.
1: No unit caps, seriously. There is nothing more frustrating than spending 150 turns building and researching all the things you needs for your ultimate units, only to realize you can only have 1.
2: More aggressive campaign AI, A seige attack is nice, but it gets dull when all you ever do is siege attacks because no army of more than 2 unit cards is ever outside cities. They largely seemed to fix this in Empire/Napoleon but it came back in shogun
3: Greater movement distance, especially from artillery/siege weapons. again, this was something that Empire and Napoleon got right, so just do that.
Slightly off topic: What was everyone's problem with Empire? I got it on launch day and must have put well over 1000 hours into it over the last 3 1/2 years and in all that time it has crashed once, and that was when I first started playing around with mods and managed to break everything (good times). the only issue i ever had was with the fixed size recruitment pane that limited the size of any Unit mods (I'm looking at you Swiss Halberdier)and that was hardly game breaking.