What does Nintendo need to do?

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TheLastTatlFan

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May 12, 2011
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The 3DS is fine where it is(All I could really ask of it at this point is Majora's Mask 3D), and with the WiiU the question is less whether or not I'll buy it and more when (i.e., when is the new Smash Bros coming out? Bonus points if Marth has Masked Marth from Awakening as an alternate skin). So I'm set.

Might help their image with the public at large if they called a mulligan on that "we're taking revenue from YouTube videos with our stuff in them" policy.
 

Smeggs

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Oct 21, 2008
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Well, they're already putting out HD Wind Waker, so even if it isn't exactly a new game, it's a Zelda title in glorious HD.

Honestly, I think to sew up the running, all they'd have to do is really bust their humps on whatever the next big Mario platformer is and have it out for the holidays.

One thing that'd be insane would be, as TheLasTatlFan mentioned, a 3DS Majora's Mask. Quite a large chunk of people got excited when that CGI fan made trailer was circulating a while back.

Shock the shit out of everyone and bring about a brand new 3D installment for the Mega Man series out of nowhere.

Or, and this would probably be the most successful move; reveal a brand new Pokemon adventure in beautiful HD graphics. Not like BR, that sucked, go more for Colosseum but give the players more variety and the ability to actually walk around and encounter wild Pokemon.
 

Ratties

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May 8, 2013
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Did just fine with the Gamecube and the Wii. Alright so here is what they are going to do. Release the standard Zelda game and Mario game. Consume a ton of money off of those two titles because we all know they are going to be good. Set their sights on bringing back an old franchise, like Super Mario RPG.(Thats just an example.) Of course the system will have some obscure titles on it that are going to kick ass. You know at the end of the day, there will probably be at least 30 games on the console that are worth buying. Like Nintendo because they always seem to scratch that one itch that the other consoles can't. Sometimes you just want to sit down and play a game with good controls and kick ass music.(Without pwning noobs or worrying about your retarded, doesn't matter at all gamer score.)
 

Jingle Fett

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Sep 13, 2011
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Here's something I posted on another forum about the same topic. This is basically what I think Nintendo's plan could be, which if it is the case would explain a large number of things.

I imagine they're saving all the heavy stuff for when MS/Sony release their consoles. Assuming a Fall/Winter 2013 release, PS4/Xbox Infinity come out at likely high initial price points and with limited launch titles. Knowing this, what is the smartest strategy for Nintendo?

Near the time of their release, slash the price of the WiiU, release polished Mario/Zelda/Metroid/Star Fox/F-Zero/Whatever system seller games, release good third-party games (that would have been in development for over a year) and then market the hell out of it. That's what I would do anyways.

There is some evidence to support that this is their strategy. For one thing they've barely advertised it, most likely saving that money for later. Then there's the fact that Rayman Legends is being delayed until fall, despite being pretty much complete (but getting more content and polish in the process). Pikmin 3 is coming out in fall (in the US), Windwaker HD also in the fall, Wonderful 101 fall. That's in addition to whatever they're cooking up that they haven't shown yet, and 3rd party ports. At my guess, Nintendo's strategy is to roll out as many top quality and highly polished games as possible at a constant rate, starting right around the time the MS/Sony consoles release. This way they can say "hey look at all the games we have right now and that will be coming out soon"

If that doesn't hurt MS/Sony, the lull in xbox/ps4 titles immediately afterwards will because at that time Nintendo and any third party developers will be releasing more and more games (given that they'd have been in development for a year or two).
Basically kind of a "sleeping giant" strategy. Until the PS4/Xbox One come out, Nintendo basically has the next gen market to itself, so there's really no reason why they shouldn't take their time and focus on setting up the chessboard the way they want it, no need to hurry yet. Especially with all that Wii money just sitting around...
In doing this, as far as games are concerned it becomes PS4/Xbox One launch titles going up against the Nintendo first-party heavy hitters designed specifically for the console, which will have the added advantage of having had plenty of development time to get used to the hardware. In the mean time they stay ultra tight-lipped for as long as possible so their competitors have a harder time responding. Remember the Wii-remote being announced and the six-axis getting motion controls just a few months later?

I think that Nintendo views all the time up until this fall as sort of open beta period, where they're getting feedback on what works and what doesn't, fleshing out the e-shop and quietly adding content, seeing what people like and dislike. If they get all that stuff running as smoothly and polished as possible, any problems or lack of polish MS/Sony may run into with their consoles will become magnified, making Nintendo look much more appealing.
Looking at things from that point of view, I think Nintendo's frankly odd behavior regarding the WiiU makes a lot more sense. I just don't think they'd be setting themselves up to lose so much money in the short term if they weren't planning on making it back later.
 

Ken_J

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Jun 4, 2009
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3rd party support. This has been their problem since the days of The Genesis and it has been getting worse with each generation. You can tell this is on their minds as it has been the focal point of about 70% of their announcements. They need the 3rd party, but the 3rd party doesn't want them. With Ubisoft yanking Rayman and EA's middle finger they have an uphill battle ahead and they know it.
 

Matthew Jabour

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Jan 13, 2012
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Jingle Fett said:
Here's something I posted on another forum about the same topic. This is basically what I think Nintendo's plan could be, which if it is the case would explain a large number of things.

I imagine they're saving all the heavy stuff for when MS/Sony release their consoles. Assuming a Fall/Winter 2013 release, PS4/Xbox Infinity come out at likely high initial price points and with limited launch titles. Knowing this, what is the smartest strategy for Nintendo?

Near the time of their release, slash the price of the WiiU, release polished Mario/Zelda/Metroid/Star Fox/F-Zero/Whatever system seller games, release good third-party games (that would have been in development for over a year) and then market the hell out of it. That's what I would do anyways.

There is some evidence to support that this is their strategy. For one thing they've barely advertised it, most likely saving that money for later. Then there's the fact that Rayman Legends is being delayed until fall, despite being pretty much complete (but getting more content and polish in the process). Pikmin 3 is coming out in fall (in the US), Windwaker HD also in the fall, Wonderful 101 fall. That's in addition to whatever they're cooking up that they haven't shown yet, and 3rd party ports. At my guess, Nintendo's strategy is to roll out as many top quality and highly polished games as possible at a constant rate, starting right around the time the MS/Sony consoles release. This way they can say "hey look at all the games we have right now and that will be coming out soon"

If that doesn't hurt MS/Sony, the lull in xbox/ps4 titles immediately afterwards will because at that time Nintendo and any third party developers will be releasing more and more games (given that they'd have been in development for a year or two).
Basically kind of a "sleeping giant" strategy. Until the PS4/Xbox One come out, Nintendo basically has the next gen market to itself, so there's really no reason why they shouldn't take their time and focus on setting up the chessboard the way they want it, no need to hurry yet. Especially with all that Wii money just sitting around...
In doing this, as far as games are concerned it becomes PS4/Xbox One launch titles going up against the Nintendo first-party heavy hitters designed specifically for the console, which will have the added advantage of having had plenty of development time to get used to the hardware. In the mean time they stay ultra tight-lipped for as long as possible so their competitors have a harder time responding. Remember the Wii-remote being announced and the six-axis getting motion controls just a few months later?

I think that Nintendo views all the time up until this fall as sort of open beta period, where they're getting feedback on what works and what doesn't, fleshing out the e-shop and quietly adding content, seeing what people like and dislike. If they get all that stuff running as smoothly and polished as possible, any problems or lack of polish MS/Sony may run into with their consoles will become magnified, making Nintendo look much more appealing.
Looking at things from that point of view, I think Nintendo's frankly odd behavior regarding the WiiU makes a lot more sense. I just don't think they'd be setting themselves up to lose so much money in the short term if they weren't planning on making it back later.
I'd like to think that, but there's a few problems. Rayman's being delayed so it can go multiplatform. If they really had that much money left over, they wouldn't be muscling in on LPers. They've publicly announced that not advertising much was a mistake. Other than that, you may be right. If they do this, they could make a clean sweep.
 

Ken_J

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Jun 4, 2009
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I think what we see right know is a repeat of what happened last generation but with some detail changed. Right know the WiiU is in the same position as the 360 was. First on the battle field with no support until everyone else arriving. I think that when the PS4 and XBone come out Nintendo will have a sturdier position.
 

Mr.Mattress

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Jul 17, 2009
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They really need to do two things:

1) Fix their advertising, and if Crowdfarter [http://gameandwario.nintendo.com/crowdfarter/#3] is any indication, they're certainly fixing it.

and

2) Release some games. That's the real problem. But as long as the Next Mario comes out before Christmas, I'm certain Nintendo can dominate.
 

Dr. Cakey

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Feb 1, 2011
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They're revealing a lot of games, I'm just not particularly interested in most of them. Is it because my tastes are shifting, or are they just not as good? I'm not sure. All I know is I still have no reason to buy a Wii U, though I have plenty of reasons to get a 3DS.
 

Tiamattt

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Jul 15, 2011
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I dunno, the answer sounds so foolishly simple something tells me I'm going to look dumb for suggesting it but: Make games a lot of people really want, NOW.

The main advantage they have right now is the PS4/XB1 isn't out yet, so their best bet is to get as many people to buy Wii Us AFAP. The reasoning here is not every gamer out there is going to want/be able to pay for another next-gen console after paying so much for the 1st one, so once you get those gamers it'll be a lot easier to keep them since they have good reason not to jump ship.

I mean really, the competition is doing nothing but showing off neat tech demos, pretty cases(or hiding in Sony's case), a year old PC game, etc, if Nintendo's not taking major advantage of this huge window of opportunity by grabbing gamers with actual games they can play right now, then Nintendo deserve to stay irrelevant.
 

CrystalShadow

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Apr 11, 2009
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Based on recent events, I'd say all they need to do is keep the Wii U alive long enough for the competition to just screw itself... XD

But in all seriousness, I have no idea. The Wii aside, Nintendo has been having the same kinds of basic problems since the N64 days.

You'd hope they'd figure some of it out at some point, but their track record says otherwise.
 

CrystalShadow

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Apr 11, 2009
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j-e-f-f-e-r-s said:
Shoggoth2588 said:
Now that it's been revealed that Nintendo and Sega are buddying up, it would be an opportune time for Nintendo to maybe try persuading them to make new installments of such games as Power Stone, Shenmue, Panzer Dragoon, etc exclusively for Nintendo consoles. We already know the Wii U and 3DS are the only places to go for our Mario, Zelda, Kirby, Smash Bros fixes but imagine if the Wii U were marketed as a way to go back to the golden age of gaming? Only now instead of being at each others throats Nintendo and Sega are working together to bring out and bring back excellent games. What I'd really like to see though (pipedream) is a Mario/Sonic cross over adventure with equality. Something like Mario RPG where a new villain is introduced and that forces everyone on both sides to work together. Imagine Mario using the Chaos Emeralds or Sonic using a Mega-Mushroom?
I had that exact same thought the other day. Can you imagine how much of a head-trip it would be to have an opening level where Mario jumps his way through Green Hill Zone Act 1? To the Sonic soundtrack? Or to have Sonic jumping off Goombas and Koopas, and collecting coins instead of rings?
That does sound amazing.

But thinking about it, stranger things have happened already... I mean, Mario & Sonic at the olympic games kind of came out of nowhere, (except perhaps considering sonic being in super smash brothers). It's a completely different type of game to an actual adventure/rpg/whatever style game you're thinking of, but there's been 3 games in that series so far already I think, and a fourth announced recently...

If they can do a crossover like that... I wouldn't rule out other crossovers. (Mind you to add to the oddness if you consider the final fantasy characters that have been in some mario sports titles... Well, that starts to get a little silly perhaps. XD)
 

McMarbles

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May 7, 2009
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Flunk said:
Stop making exactly the same games over and over and invent some new, original IP.
I could write out a list of the new IP's they've released in the last few years alone, and I'm sure someone else eventually will, but what's the point? Every single time, they're dismissed because reasons.
 

NoeL

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May 14, 2011
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They need to do exactly everything j-e-f-f-e-r-s said. Or just hire him as their new marketing director.
 

Guitarmasterx7

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Mar 16, 2009
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Exclusives would be nice to make it competetive, but hell, just having the tech to support the same multiplatform releases as everyone else would at least make it a more subjective choice. I mean even at this point it's like "Hey, you want to play bioshock infinite? You don't have to have any specific console, as long as it's NOT the wiiu" and this is before next gen has even started.

Really, this gen nintendo is going to get left in the dust again unless it really gets some killer exclusives, and unless they're consistently good and numerous enough to stand up to the library of not only the other console's exclusives but also the "everything but the wiiu" games. I don't realistically see it being competitive.
 

Olas

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Dec 24, 2011
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It needs games stat.
Also they should emphasize all the ways in which they AREN'T like the Xbox One in terms of backwards compatibility, online requirements, used games, etc.
 

Moonlight Butterfly

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Mar 16, 2011
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At the moment they seem to be doing a a better job at actually catering to gamers instead of people who watch tv and play cod.

So there's that.