What enemy have you felt bad about killing?

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The Youth Counselor

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In Max Payne 2:

Vladamir Lem was my favorite character. I was sad when I found out he was the evil mastermind and hesitated before taking him out.

Most of the people in Starcraft didn't deserve it.
 

GrandAm

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When I was in the real life military, pretty much all the people we blew up. I also felt bad about their now orphaned children. I guess that is what seperates me from being a professional killer and a cold blooded mass murderer. The fact I have empathy. Indeed I have taken part in killing more people than most of you have had sex with. And yes, I was very good at what I personally did.

Video game wise...NO BECAUSE IT IS A STUPID VIDEO GAME, NOT REAL LIFE. Not capitalizing angerly, ironic humorously. Although I do get choked up when Mittens reveals to Bolt that she is not a tough alley cat, but rather her human family packed up and moved leaving her behind to fend for herself as a declawed cat.

P.S. if you want to know what I mean (assuming American) go into any branch of the military except Coast Gaurd. It will sink in. Not knocking Coast Gaurd. Great people. My uncle was one. They don't go to a foreign country and blow shit up though. All the other branches do.
 

Bat Vader

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Mar 11, 2009
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Ystilix said:
Superior Mind said:
The first assassination in Hitman: Blood Money. The dude just had the worst bloody luck in the world, lost his business, his wife, his money, his reputation, his dignity, his little ferris-wheel model, his slut niece... and I had to kill him while he groveled in front of me.

Maybe it was putting him out of his misery, who knows.
I agree. It seems like everyone else at the fair deserved to be killed except him..
I wouldn't say that. I mean his ride did collapse and many people were killed. It was hinted at in the beginning that he ignored repairs for it in the newspaper articles.

I don't feel bad for killing enemies in games. I realize they aren't real.
 

RootbeerJello

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The Colossi (Shut up I know I got ninja'd!) The thing is that the first one you fight is swinging a club the size of a damn volkswagen, and most of them typically actively try to hurt you in some way. It didn't really hit me until Hydrus (7th) which doesn't do anything to attack you, then flails in terror and dies with the saddest, angriest, most futile roar imaginable. I actually took time off the game after that.
 

Stalk3rchief

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dalek sec said:
Stalk3rchief said:
Normal cannon fodder units? none
But this boss fight struck me pretty hard. Especially how it had to end.

Damn, what is that from and what's that all about?
In prey, the alien forces abducted your characters girlfriend, and then grafted her body onto that monster. No matter what, you have to kill her, or the beast will kill you. She cries in pain and screams during the entire fight. And after you defeat it, what's left of your girlfriend asks you to kill her.
 

Vrex360

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sasquatch99 said:
The Engineers from ODST. They're innocent and yet I'm forced to shoot them so they don't get close enough to murder me.
TheMadTypist said:
Grunts in HALO. they would just run away with their squeaky little voices, and I would feel so bad after killing them that I would pistol-whip the corpse until the whole passageway was stained blue...
These two, those poor engineers were essentially war prisoners and the grunts were just scared sumbissive slaves. It felt harsh to have to kill unwilling combatants.

Also on the topic of Halo in Halo 1 and 2 I felt truly terrible having to kill the Elites. After all the Elites are MY PEOPLE and I feel a real spiritual connection to them. Besides they had personalities and were more human than most of the other Covenant, they were noble warriors with a valiant history. I just felt bad killing them because they soon become our allies and of course there is the character 'The Arbiter' to contend with. Probably one of the best characters in the series.
The fact is when I killed Elites I felt like I was hurting my own. Destroying my honour vows and in general it hurt to be an avid supporter of the Elites when so often my allies would shout:
"DIE SPLIT FACE!"
and such.
Whatever I liked playing as the Arbiter more and of course I was grateful in Halo 3 to be fighting Brutes because I never did care so much for the aggressive slaughter or brutes... mostly because they dared to oppose the might of the magnificant Sangheili!!
 

internetzealot1

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When your caught after placing the bomb in Escape from Butcher Bay, the guard that gets left with you in the transport container. That kid was scared out of his mind.
 

Internet Kraken

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Vrex360 said:
sasquatch99 said:
The Engineers from ODST. They're innocent and yet I'm forced to shoot them so they don't get close enough to murder me.
TheMadTypist said:
Grunts in HALO. they would just run away with their squeaky little voices, and I would feel so bad after killing them that I would pistol-whip the corpse until the whole passageway was stained blue...
These two, those poor engineers were essentially war prisoners and the grunts were just scared sumbissive slaves. It felt harsh to have to kill unwilling combatants.

Also on the topic of Halo in Halo 1 and 2 I felt truly terrible having to kill the Elites. After all the Elites are MY PEOPLE and I feel a real spiritual connection to them. Besides they had personalities and were more human than most of the other Covenant, they were noble warriors with a valiant history. I just felt bad killing them because they soon become our allies and of course there is the character 'The Arbiter' to contend with. Probably one of the best characters in the series.
The fact is when I killed Elites I felt like I was hurting my own. Destroying my honour vows and in general it hurt to be an avid supporter of the Elites when so often my allies would shout:
"DIE SPLIT FACE!"
and such.
Whatever I liked playing as the Arbiter more and of course I was grateful in Halo 3 to be fighting Brutes because I never did care so much for the aggressive slaughter or brutes... mostly because they dared to oppose the might of the magnificant Sangheili!!
I never felt guilty about killing Elites in Halo:CE. All they did was shoot you and yell "wort wort wort".

Then again as I said earlier I feel guilty about killing Hunters, which makes a lot less sense.
 

the1ultimate

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Well I would feel bad about all those people in Prototype who it's not really worth your time to avaiod running over if they weren't the same characters over and over and they didn't have the self-preservation instinct of suicide bombers. You would think that they would run away from a charging tank wouldn't you?

Also I felt bad about killing all the aliens in Fallout 3, Mothership Zeta because I really thought that they might have some motivations beyond
the simple genocidal desire to destroy you, leading to you having no choice but to destroy all of them.

Yeah I really hate most of the Fallout 3 DLCs because they give you very few choices to make and often I don't like any of them.
 

Wrann

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Cliff from dead rising. At the beggining its easy then you learn his history and it gets real sad.
 

Sven und EIN HUND

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shewolf51 said:
The Assassins in the Assassins Guild during a specific mission in Oblivion.

They treated my character pretty well but then I had to stab them in the backs because it was thought that ONE of them was a traitor and it turned out none of them were traitors.
This, I always hated that part in the questline. And also, killing animals in games always pissed me off, especially the whimpering noises they make when you kill them, it's even worse in realistic games where the animals are done well : /.....GRRR >.<

EDIT:

ShotgunShaman said:
Stalk3rchief said:
Normal cannon fodder units? none
But this boss fight struck me pretty hard. Especially how it had to end.

Oh man. I'd have to second this.
This aswell.
 

bradley348

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Albert Wesker mainly,

but i identify with so many villians, im always like,

Aww, i liked that dude, every time.

kind of like Falling Down, i know i am supposed to root for the cop, but D-Fens is so much more awesome (i realise this is a movie, but, its an example of how i prefer the bad guy)
 

bradley348

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Sven und EIN HUND said:
shewolf51 said:
The Assassins in the Assassins Guild during a specific mission in Oblivion.

They treated my character pretty well but then I had to stab them in the backs because it was thought that ONE of them was a traitor and it turned out none of them were traitors.
This, I always hated that part in the questline. And also, killing animals in games always pissed me off, especially the whimpering noises they make when you kill them, it's even worse in realistic games where the animals are done well : /.....GRRR >.<
go see equilibrium, nice puppy shooting scene in it ^_^
 

dwoo21

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TheMadTypist said:
Grunts in HALO. they would just run away with their squeaky little voices, and I would feel so bad after killing them that I would pistol-whip the corpse until the whole passageway was stained blue...

And I coudn't help but feel that some of those metrocops in Half Life 2 were just decent guys and gals doing the best they could in a world gone mad.
definitely the grunts
 

Raykuza

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There was this one little girl impostor in Tales of Symphonia. Her father's only reason to live was that he had his little girl and that there was a small chance that he could bring back his hollow shell of a wife. But it turned out that he was serving the bad side to try to save his wife but he was being lied to and there was actually no way to save her. And his little daughter he thought he had was actually an impostor. And then she kills him. And then you have to kill her. The whole story was very depressing...
 

feather240

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Ares Tyr said:
shewolf51 said:
The Assassins in the Assassins Guild during a specific mission in Oblivion.

They treated my character pretty well but then I had to stab them in the backs because it was thought that ONE of them was a traitor and it turned out none of them were traitors.
Same for me.
Yeah, it was awful...

The worse thing was killing the Marines in Halo. I winced every time someone else did it.
 

DrunkWithPower

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Letting one marine die while I save the other one in WaW.... I'm not going to spoiler tag it because if you have played the game and deeply care for the storyline, I have no remorse for what you just saw.
 

MercurySteam

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In WET I felt pretty bad about leading Trevor Ackers to his death. And then almost getting killed by his father because of it.

Moral: Stay out of problems caused by drug dealers.