AgreedLord_Panzer said:So many times this.popdafoo said:I'll give you a hint as to not give away any spoilers: A man chooses, a slave obeys.
:'(
But I don't want to obey!! I DON'T WANT TO!!!!!
AgreedLord_Panzer said:So many times this.popdafoo said:I'll give you a hint as to not give away any spoilers: A man chooses, a slave obeys.
:'(
I wouldn't say that. I mean his ride did collapse and many people were killed. It was hinted at in the beginning that he ignored repairs for it in the newspaper articles.Ystilix said:I agree. It seems like everyone else at the fair deserved to be killed except him..Superior Mind said:The first assassination in Hitman: Blood Money. The dude just had the worst bloody luck in the world, lost his business, his wife, his money, his reputation, his dignity, his little ferris-wheel model, his slut niece... and I had to kill him while he groveled in front of me.
Maybe it was putting him out of his misery, who knows.
In prey, the alien forces abducted your characters girlfriend, and then grafted her body onto that monster. No matter what, you have to kill her, or the beast will kill you. She cries in pain and screams during the entire fight. And after you defeat it, what's left of your girlfriend asks you to kill her.dalek sec said:Damn, what is that from and what's that all about?Stalk3rchief said:Normal cannon fodder units? none
But this boss fight struck me pretty hard. Especially how it had to end.
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sasquatch99 said:The Engineers from ODST. They're innocent and yet I'm forced to shoot them so they don't get close enough to murder me.
These two, those poor engineers were essentially war prisoners and the grunts were just scared sumbissive slaves. It felt harsh to have to kill unwilling combatants.TheMadTypist said:Grunts in HALO. they would just run away with their squeaky little voices, and I would feel so bad after killing them that I would pistol-whip the corpse until the whole passageway was stained blue...
I never felt guilty about killing Elites in Halo:CE. All they did was shoot you and yell "wort wort wort".Vrex360 said:sasquatch99 said:The Engineers from ODST. They're innocent and yet I'm forced to shoot them so they don't get close enough to murder me.These two, those poor engineers were essentially war prisoners and the grunts were just scared sumbissive slaves. It felt harsh to have to kill unwilling combatants.TheMadTypist said:Grunts in HALO. they would just run away with their squeaky little voices, and I would feel so bad after killing them that I would pistol-whip the corpse until the whole passageway was stained blue...
Also on the topic of Halo in Halo 1 and 2 I felt truly terrible having to kill the Elites. After all the Elites are MY PEOPLE and I feel a real spiritual connection to them. Besides they had personalities and were more human than most of the other Covenant, they were noble warriors with a valiant history. I just felt bad killing them because they soon become our allies and of course there is the character 'The Arbiter' to contend with. Probably one of the best characters in the series.
The fact is when I killed Elites I felt like I was hurting my own. Destroying my honour vows and in general it hurt to be an avid supporter of the Elites when so often my allies would shout:
"DIE SPLIT FACE!"
and such.
Whatever I liked playing as the Arbiter more and of course I was grateful in Halo 3 to be fighting Brutes because I never did care so much for the aggressive slaughter or brutes... mostly because they dared to oppose the might of the magnificant Sangheili!!
This, I always hated that part in the questline. And also, killing animals in games always pissed me off, especially the whimpering noises they make when you kill them, it's even worse in realistic games where the animals are done well : /.....GRRR >.<shewolf51 said:The Assassins in the Assassins Guild during a specific mission in Oblivion.
They treated my character pretty well but then I had to stab them in the backs because it was thought that ONE of them was a traitor and it turned out none of them were traitors.
This aswell.ShotgunShaman said:Oh man. I'd have to second this.Stalk3rchief said:Normal cannon fodder units? none
But this boss fight struck me pretty hard. Especially how it had to end.
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go see equilibrium, nice puppy shooting scene in it ^_^Sven und EIN HUND said:This, I always hated that part in the questline. And also, killing animals in games always pissed me off, especially the whimpering noises they make when you kill them, it's even worse in realistic games where the animals are done well : /.....GRRR >.<shewolf51 said:The Assassins in the Assassins Guild during a specific mission in Oblivion.
They treated my character pretty well but then I had to stab them in the backs because it was thought that ONE of them was a traitor and it turned out none of them were traitors.
definitely the gruntsTheMadTypist said:Grunts in HALO. they would just run away with their squeaky little voices, and I would feel so bad after killing them that I would pistol-whip the corpse until the whole passageway was stained blue...
And I coudn't help but feel that some of those metrocops in Half Life 2 were just decent guys and gals doing the best they could in a world gone mad.
Yeah, it was awful...Ares Tyr said:Same for me.shewolf51 said:The Assassins in the Assassins Guild during a specific mission in Oblivion.
They treated my character pretty well but then I had to stab them in the backs because it was thought that ONE of them was a traitor and it turned out none of them were traitors.