What everyone is doing wrong in TeamFortress 2

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CyberAkuma

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Nov 27, 2007
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Being a TF2 enthusiast and a long-time TFC player, I enjoy playing in servers with nice people and enjoying some good times.
Enjoying playing the game doesn't neccesarily mean that I have the need to play with skilled players, but I would like at least the people to know how to play their classes correctly.

Here are a composed list of what really pisses me off about the classes and people misusing them:

Scout

While the scout with the updates have recently made the Scout a versitile weapon, I feel that - like when every update arrives - theres just way too many of said class on the team.
Having 5 Scouts on the Defending Team on GoldRush is just plain retarded and it really pisses me off when the people in my team honestly believe that there's no class that's better than the Scout on defense. Now, the Scout class is very versitile and might even have a significant advantage in CTF-maps, but on Defense/Offense maps like Goldrush, DBheights, Badlands etc - unless you are a GOD with the Sandman, please - just don't pick the Scout.
I've seen more than enough matches where the attacking team wins in less than a few minutes.
Pick spy, medic, anything that isn't a Scout on a defensive map.

Spy

I've never played this class at all, but I do know the difference between a good Spy and a bad Spy. A good Spy engages enemy turrets, dispensers and they make themselves a pesky problem from the enemy teams Engineers or take over Capture Points. A bad spy is one that camps outside the enemys spawn, backstabs respawned people coming out of the spawn and thinks that being a Spy is all about the points. This seriously is a waste of server bandwidth. People who play Spy like as if it was a Single Player Campaign and not a cooperative effort should be fucking banned from all Valve servers.

Medic

Don't just walk around and insist on only healing the HW-Guys. It really drives me up the damn wall when there's 5 burning teammates that are near-death, 1 medic and one HW-Guy and the Medic just insists on healing the HW-Guy. A medic is an incredible asset to a team since the game - and the maps generally - have very little to no healthpacks. A medic that can heal people efficiently will make the team more portable, more versitable and be able to sustain more damage.
Also - stop the hate on the Kritz. The Kritz is an underappreciated resource to the team that I see too few people using and the few times I tell people that the Kritz in the right situation could be invaluable; people tell me I should go suck donkey balls.
I've seen enough matches where the Kritz makes a significant difference and can turn the entire tide of battle in the right hands and I don't need to remind people that Valve put that thing in there for a reason.

Pyro

Here comes perhaps my biggest rant, or my biggest f*-in' psychosis about people playing this class all wrong. As a Pyro, you have the unspoken obligation of being the most important anti-Spy addition to the team than any other class. This is just simply because there is no other class that can roast cloaked/diguised Spys with such ease. There is just simply no excuse when there's 3-4 Pyros on my team and I'm trying to set up a Sentry-Gun for the 5th time in our base because some Spy keeps sapping my stuff. If you are a Pyro that only cares about the scoreboard, your server rank and only setting the opposing team on fire as fast as possible before being blown up to tiny bits, then please get the hell off my server. Please get the hell of the Internet and please shove your mouse up your rectum.
It even doesn't make any sense if all these douchebag-Pyros care about is the score board, because if you frequently Spy-Check your base, you'll earn quite a lot of easy kills every minute or so! I have a serious problem with clueless Pyros that hasn't grasped the importance of Spy-checking or baby-sitting Level-1 Sentryguns until the Engineers have set up a solid defense point. It has become such a problem that I sometimes swicth from Engineer to Pyro just to get rid of the Spy-problem. It's a fucking disgrace that I have to do the job myself.

Engineer

Don't set up your SentryGun right in front of mine. It will simply not work.
First of all SGs will not shoot through each other; secondly one übercharge and they're BOTH blown up or third; one smart/skilled Demoman can blow them both up with little to no effort.
Secondly - Help out fellow Engineers. This really pisses me off the most about other people playing as Engineer. If someone builds a SentryGun alone, it will take forever for it to be built. If 2 Engineers whack the Sentrygun while it's being deployed, the time it takes for it to be fully deployed is cut by 400%. I'm not kidding.
An untouched Dispenser takes 20 seconds for it to be deployed. If 1 Engy wrenches it constantly it'll take 10 seconds, if 2 Engys wrench it, it will take 5 seconds.
If you see a teammate Engineer build something, help him the fuck out.
One Level 3 SentryGun is way more powerful and way more important than two tiny Level 1 Sentryguns. In cannot explain accuratly enough of how much importance it is that Engineers cooperate with each other building stuff. It brings my brain to a boil seeing 2-3 Engineers walk past my Level 1 Sentrygun and Dispenser and me struggling to find the materials to upgrade the damned things.

Demoman

Some say playing the Demoman is hard. I disagree. Playing the Demoman is (in simplistic ways) just a soldier with a gravity-affected Rocket Launcher. Well, that's not entirely true but much of it is quite simply just like that. The Demoman is ment to be played both as an aggressive assault-class and a defensive class. Don't just hang around in the same damned spot setting up sticky-grenade traps in the hall waiting forever for someone to show up. Move your arse and unload regular grenades as if your life depended on it. (uh, wait, it DOES!) It really baffles me how many people who play Demoman use stickys 90% of the team they're fighting people. I'm a pretty good Demoman (my record is 30 Points) and 90% of the time I use regular grenades. Sticky-traps are good for very few rare occasions, like defending your teams dropped Intel, but sticky trapping obscure places and camp there for minutes is a waste of time. Also, Demomen are incredibly important when it comes to clearing out enemy SentryGuns - über or no über.

These are the classes which I think people need to learn how to play properly. When it comes to the Sniper, Soldier and HW-Guy I'm generally pleased with peoples preformance, maybe perhaps they're quite an easy class to play and perhaps it's difficult to play them "wrong".

What are your thoughts on my composed list? Also please list your thoughts on playing classes wrong or any other TF2-teammate-rant.

Cheers.
 

Pyre00

New member
Mar 17, 2009
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CyberAkuma said:
Pyro

Here comes perhaps my biggest rant, or my biggest f*-in' psychosis about people playing this class all wrong. As a Pyro, you have the unspoken obligation of being the most important anti-Spy addition to the team than any other class. This is just simply because there is no other class that can roast cloaked/diguised Spys with such ease. There is just simply no excuse when there's 3-4 Pyros on my team and I'm trying to set up a Sentry-Gun for the 5th time in our base because some Spy keeps sapping my stuff. If you are a Pyro that only cares about the scoreboard, your server rank and only setting the opposing team on fire as fast as possible before being blown up to tiny bits, then please get the hell off my server. Please get the hell of the Internet and please shove your mouse up your rectum.
It even doesn't make any sense if all these douchebag-Pyros care about is the score board, because if you frequently Spy-Check your base, you'll earn quite a lot of easy kills every minute or so! I have a serious problem with clueless Pyros that hasn't grasped the importance of Spy-checking or baby-sitting Level-1 Sentryguns until the Engineers have set up a solid defense point. It has become such a problem that I sometimes swicth from Engineer to Pyro just to get rid of the Spy-problem. It's a fucking disgrace that I have to do the job myself.
Please learn to spycheck yourself. I hate people like you who scream at the pyro fighting on the front line to spycheck more because they are too retarded to do it themselves.
 

fix-the-spade

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Feb 25, 2008
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Pyre00 said:
Please learn to spycheck yourself. I hate people like you who scream at the pyro fighting on the front line to spycheck more because they are too retarded to do it themselves.
I second this, it never gets old hearing people scream spy when you're at the other end of the map fighting for the objective. Besides, a good Engi should be more than a match for a spy...
 

Susano

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Dec 25, 2008
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fix-the-spade said:
Pyre00 said:
Please learn to spycheck yourself. I hate people like you who scream at the pyro fighting on the front line to spycheck more because they are too retarded to do it themselves.
I second this, it never gets old hearing people scream spy when you're at the other end of the map fighting for the objective. Besides, a good Engi should be more than a match for a spy...
Well If theres more than 2 pyros on one team, instead of just spawning and rushing out they could take 10 seconds to help the engi get set up, I play pyro most of the time and I've usually joined by the time they set up a good defense but yeah, help out.
 

Flour

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Mar 20, 2008
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CyberAkuma said:
Spy

I've never played this class at all, but I do know the difference between a good Spy and a bad Spy. A good Spy engages enemy turrets, dispensers and they make themselves a pesky problem from the enemy teams Engineers or take over Capture Points. A bad spy is one that camps outside the enemys spawn, backstabs respawned people coming out of the spawn and thinks that being a Spy is all about the points. This seriously is a waste of server bandwidth. People who play Spy like as if it was a Single Player Campaign and not a cooperative effort should be fucking banned from all Valve servers.
A good spy is one that hangs around the enemy spawn picking off those too dumb to remember it was a spy that killed them 20~ seconds ago.
Also, hanging near the enemy spawns, harassing the enemy team making them waste time searching for you/healing is a better addition to the team than annoying the enemies for the few seconds it takes them to remove the sapper and kill you.
 

Assassin Xaero

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Jul 23, 2008
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Umm... what you are doing wrong... the game is meant to have fun, like all games, not yell at everyone for what they are doing wrong...
 

Shapsters

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Dec 16, 2008
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Not everyone is as uber perfect as you at everything. i just got Orange Box and have played a bit of TF2, I enjoy it, it is lots of fun. I will not have people like you ruining my fun.
 
May 17, 2007
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Assassin Xaero said:
Umm... what you are doing wrong... the game is meant to have fun, like all games, not yell at everyone for what they are doing wrong...
Hell yes. Most people play Team Fortress "right", by having fun. The people who play it "wrong" are the ones who complain into their microphones at their teammates for not playing in the way they think will win the game with maximum efficiency. If a Pyro gets bored waiting in the base for a Spy to come along, she should leave and go cause some havoc elsewhere because it's more fun.

And please, please, please don't be one of the people who abuse their teammates for not having microphones. I've heard "You're ruining the fucking game!" more times than I ever wanted to. I do have a mic, actually, but most of the time I'd rather play than chat, especially when my conversation partner spends the whole time complaining about how other people choose to have their fun in this game.
 

Pumpkin_Eater

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Mar 17, 2009
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I hate how so many TF2 players insist on being bad and then get mad when someone explains how to do better. How is scoring two points in a five minute round fun exactly? I've always thought that some degree of success was necessary for enjoying a game.
 

JC175

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Feb 27, 2009
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scobie said:
CyberAkuma said:
If 2 Engineers whack the Sentrygun while it's being deployed, the time it takes for it to be fully deployed is cut by 400%. I'm not kidding.
Just one thing. You can't cut the time it takes to do something by 400%. The maximum would be 100%. This is because if something takes 20 seconds then 400% is 4 times that, i.e. 80 seconds. If you cut the time by 80 seconds it would take minus 60 seconds, or rather be finished a minute before you started. I don't think games are yet advanced enough to deal with retroactivity. Sounds like you must have meant something different.
What he means is that it's 4 times faster. So if it originally takes 20 seconds, it will now take 5.
 

RAKais

New member
Jan 14, 2009
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Erm, if you would like to go play a realistic team shooter im sure CoD or Battlefield can help you.

TF2 isnt really meant to be a realistic tactical shooter. Its meant to be a fun tactical shooter. Not even that much tactics...
 

Daye.04

Proud Escaperino
Feb 9, 2009
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JC175 said:
What he means is that it's 4 times faster. So if it originally takes 20 seconds, it will now take 5.
You can't seriously tell me you did, in fact, believe that Scobie were that stupid?
He just pointed out a mistake the OP did.

Also I'll agree on the above posters. Let's just try and have some fun. Of course it's more fun if we win. But if we don't, and your team is playing like evicted chickens, then take it with a laugh. Brush it off. It's not the end of the world. There is other rounds
 

Pandalisk

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Jan 25, 2009
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How are they doing anything wrong? there playing the game arn't they? then there not doing anything wrong
 

JC175

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Feb 27, 2009
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Daye.04 said:
JC175 said:
What he means is that it's 4 times faster. So if it originally takes 20 seconds, it will now take 5.
You can't seriously tell me you did, in fact, believe that Scobie were that stupid?
He just pointed out a mistake the OP did.
I realise that, it was more for the point of clarifying it for anyone that didn't understand. Never mind.
 

Simriel

The Count of Monte Cristo
Dec 22, 2008
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Yeah... Umm Each class has a dozen different ways to play. Oh and if all you care about is winning the round, go play COD, cause you are not welcome on TF2
 

Deef

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Mar 11, 2009
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I still hope that the april fools sniper update isn't an update.
I WANT TO THROW BOTTLES OF PISS AT YOU!