FieryTrainwreck said:
So correlations, yes? The explosion of entertainment revenues couldn't possibly have anything to do with an increasingly leisure-focused population? Seems we'd have an easy time attributing increased sales to the wonderful effects of modern agriculture on the free time of the ever-exploding foreign markets of developing nations.
Maybe correlation, maybe not. It doesn't really matter.
If through a decade that didn't have any major self-evident reasons for giving such a boost to the entertainment industry, the supposed negtive effects of piracy were still small enough that they were entirely hidden under the tide of other minor hypothetical influences that we could speculate about, that's clear enough proof that piracy is nowhere close to "destroying" the industry, or even significantly damaging it.
Once upon a time, copyright was installed "for the promotion of the progress of science and useful arts". If that job is being done even with file-sharing taken into account, that's good enough reason to conclude that there is no defensible reason for expanding copyright to it.
FieryTrainwreck said:
And the notion that software pirates, who are probably the most tech-savvy subset of people on the planet, also happen to consume the most media through legal channels doesn't mean piracy isn't bad. It means that people who pirate also buy stuff.
It's certainly a refreshing PoV compared to your anecdote of "Of my half dozen friends who game on PC, precisely NONE of them pay for any games they don't absolutely have to".
FieryTrainwreck said:
You wouldn't let white collar criminals off the hook for stealing sports cars if they were also the number one consumers of sports cars, would you?
I'm pretty sure that stealing sports cars is not white collar crime.
FieryTrainwreck said:
If they don't pay, why should I? If no one pays, how do the games get made?
I'm not sure why you keep going back to the implying that I propose that no one paying for anything. You have already expressed your doubts about whether people would consistently stand up to such a standard, to which I have made my replies, and I'm willing to continue discussing that issue if you have further doubts, but it's hard to stick to the topic if you aren't even willing to
acknowledge the existence of the statements already made.
FieryTrainwreck said:
How is this different from advocating for shoplifting because not everyone shoplifts?
FieryTrainwreck said:
Am I justified in stealing fancier clothes to cover the gap, then? Can I steal cable and food? I mean none of these stores are going to go under if I help myself to a few choice items, and I'm obviously entitled.
FieryTrainwreck said:
How is "going without" any games they can't afford a sacrifice of any sort? If you can't afford a speedboat, are you sacrificing a speedboat?
FieryTrainwreck said:
Software pirates help themselves to a quality of life above and beyond their means through theft of entertainment. If I make sacrifices to afford entertainment, shouldn't I commit thefts in other areas of commerce to keep my quality of life on par?
The obvious difference is that theft takes away someone's property, and piracy takes away someone's right to stop you from knowing certain information.
You have a right to own and sell your property, but you also have a right to receive and impart information.
Just like our property is limited for the greater good of society by the government, thrrough taxes, likewise our freedom of information is limited for the sake of the content industry. Both of these can be justified in some cases, but ultimately, your analogies are mixed up.
Property ownership that is a human right, and freedom of information is a human right.
Theft is rejecting a human right, but copyright infringement is rejecting a limit placed on a human right, (regardless of whether that limit was justified).
FieryTrainwreck said:
Except that we've long since discovered language to adequately explain away these other issues. We know why abstinence only sex education doesn't work. We know why criminalizing weed doesn't work. We discovered reasons for the input/output disparity in these systems. No one has done this for software piracy, to my mind. If you can dive into the meat of the system and adequately explain away the imbalance in some fashion that does not damn piracy, I'm all ears. Please explain to me why it's okay for me to pay for my games while other people play the same games for free. Explain why I have to be the adult who pays for my shit but I don't get to punish those who refuse?
Again, you keep going back to your most extreme vision of what piracy could be at it's worst. To continue with the analogy, that's akin to someone saying "Oh, you don't support abstinance only education? So you would be all right with your daughter geting knocked up in high school?". You don't have to be, because that is not what is being argued. There is a middle ground.
The statement that pirating a game that you would have only borrowed anyways is theft, is obviously wrong. The statement that there is no difference between piracy and theft of property, is wrong not just by the letter of the law, but at a fundamental understanding of legal categories.
If the worst thing that you can say about pirating a game instead of borrowing it is that it can be described by the same word as a type of freeloading, and therefore it encourages the same "culture", then you haven't said anything useful.
FieryTrainwreck said:
if you're into quotes, I'll share one of my favorites: "Art, like morality, consists of drawing the line somewhere." As reasoning beings, all we do is draw lines. If you're going to eject that basic truth, there's no foundation for human interaction.
Fantastic. So can we go back to discussing why where I draw my lines is more practical than yours, instead of pretending that I'm the anarcho-communist speedboat thief who wants everyone else in te world to benefit from your own personal funding?
FieryTrainwreck said:
So now your argument is that the genie is out of the bottle so whatcha gonna do? If your goal is to make me feel angry and foolish for paying for any of my games, you're nearing your goal.
You are making a good enough argument of that from yourself.
You are deriding every suggestion that people might choose to support the entertainment industry for moral reason, just to avoid being freeloaders, with a "bigger picture" and a game theory of how people will all inevitably skip all payment.
So you are suggesting what, exactly? That people should show an even greater restraint, and never download anything that copyright law declares piracy, for what? Moral reasons?
FieryTrainwreck said:
Sort of a hilarious qualifier there. As long as we're talking about what you've defined as having no economic considerations... it has no economic considerations. Circular. Useless.
Basically this is how this discussion is going:
- So, yesterday I just wanted to test how fast my car can actually go...
- But driving beyond the speed limit is illegal! And unsafe!
- Not always the latter, for example if there is a straight, empty road in the desert with good visibility, it's not significantly more dangerous than following the regulations in common traffic.
- Hah, circular! You just made up some specific conditions to argue with my statement!
- Uh, no, I made up these conditions yesterday, to speed up under the safest possible conditions.
We are not just arguing about hypothetical ideas here, but about stuff that people actually do. Maybe "economically neutral piracy is economically neutral" is circular as a sentence. Still, the knowledge that piracy can be economically neutral under certain conditions, is pretty useful for people who care about not doing harm, and you can't just wish it away by deciding to focus on someone else's different type of piracy.
FieryTrainwreck said:
If you want to make all software 100% free, who would choose to develop the software? As a profession? For no pay?
All software is already free in practice, and moral considerations are by far the largest motive to fund the content industry, whether it's your brand of somehow miguided "piracy is theft" motivation, or my own "don't be a freeeloader"-focused one.
The distopia that you fear has already happened, and this is it. Pretty underwhelming, eh?
FieryTrainwreck said:
Because everyone is pirating intellivision games.
No respect for context. Just an argumentative form rigidly applied to all things at once. If someone can read a thousand year old play for free, why can't someone else play Witcher 3 for free?
If you can't think up an answer to that question, you're descended into a relativistic hellhole from which there really is no return.
You have made a falsifiable statement, and I have falsified it. The Public Domain is a good example that getting hundreds of entertainment hours from someone else's work without paying for it, is not a universally indefensible situation. There is no difference between old and new works, under the moral justification
that you have just previously presented yourself.
Yes, in many
other ways, there is a difference between older and newer works. Go ahead start moving the goalposts, make some of the further argument of why they are different, and let's see if I have something to say to that one as well.
FieryTrainwreck said:
I don't see how the world would thrive (or not fall apart) with you at the helm.
Yeah, by allowing people to download video games and songs for free from online, my ways would make the whole world's copyright system descend into the same madness that is Switzerland and the Netherlands.
FieryTrainwreck said:
And I'm not even a capitalist.
Yeah, I kind of had that feeling based on your staunch apologism of government-granted monopolies, and market regulations preferred over free trade.