What Exactly Is Wrong With World Of Warcraft?

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Kragg

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Mar 30, 2010
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Bealzibob said:
Kragg said:
Bealzibob said:
Well I only got one complaint and that is it gets rather boring, but I shall explain that...

-Devilish Snip-

TL;DR Wow=Life and everyone who laughs at wow players are dead on the inside.
nice try, but no, this goes for every game you play for as long as this imaginary person (you?) has played world of warcraft for, its not the game, its time spent
I take it that's meant to say "this goes for every game you play for as long as this imaginary person hasn't played world of warcraft befor" and your right that every player enters a life cycle when starting as a noob in a game but I've only experienced such an stunning array of life-like experiences from MMO's (sinces thats the point) and wow seems best equiped for it. Game wise it's generally painful, unbearably elitist and boring. I quit early this year so i'm not trying to defend it too much, just explain my experience with ze wow.
i just used "as long as this imaginary person (you?) has played world of warcraft for" as a measurement of time, replace by "5 years" and it makes more sence :p

"this goes for every game you play for 5 years ... "

but yes that was basicly the point ! :D
 

Sparrow

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Feb 22, 2009
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WitherVoice said:
Sparrow said:
(snip)
The total lack of a decent storyline doesn't help either.
What's wrong with the storyline? There's tonnes of storylines in all shapes and sizes, both from the world-defining stuff to the more mundane. If I were to hazard a guess, I'd say you don't actually read your quests, and thus lose out on the storylines. If you missed something, there are plenty of online resources where you can have a look and find out what. In fact, I've yet to see an MMO do storylines with as much success as WoW does, and I've been looking, since storylines are my main reason for playing most any game.

Have hopes for Bioware's KotOR MMO, but only as a diversion. I don't believe they will create something with lasting appeal... cynical as though that may be.
It's the lack of any consistant storyline. It's easy enough to say "Well, your quests have storylines", because anyone can come up with a half-arsed plot behind collected five hundrerd wolf pelts.
 

Cmwissy

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Aug 26, 2009
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For me, a Warcraft player, it's because people take it too seriously.


My guild is ranked and controlled like the fucking army.
 

Ricotez

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Jan 17, 2010
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I have played WoW, and I must say, though I only got to lvl 36, I could see why so many people played it. WoW can be fun. It's just that... Well, I don't know... It's just that I personally got bored with it eventually. I really couldn't be bothered to train another one of them purple bars to the other end of the screen. I really want to continue with the game one day, to see what the end-game is like, but I personally prefer Guild Wars, that's much more friendly to experimenting with different builds.

That's just my personal opinion though. WoW simply isn't my kind of game. That sometimes happens, like I can't stand FarCry, even though it's an excellent shooter, and I generally love shooters.
 

Sparrow

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Feb 22, 2009
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ciortas1 said:
Sparrow said:
WitherVoice said:
Sparrow said:
(snip)
The total lack of a decent storyline doesn't help either.
What's wrong with the storyline? There's tonnes of storylines in all shapes and sizes, both from the world-defining stuff to the more mundane. If I were to hazard a guess, I'd say you don't actually read your quests, and thus lose out on the storylines. If you missed something, there are plenty of online resources where you can have a look and find out what. In fact, I've yet to see an MMO do storylines with as much success as WoW does, and I've been looking, since storylines are my main reason for playing most any game.

Have hopes for Bioware's KotOR MMO, but only as a diversion. I don't believe they will create something with lasting appeal... cynical as though that may be.
It's the lack of any consistant storyline. It's easy enough to say "Well, your quests have storylines", because anyone can come up with a half-arsed plot behind collected five hundrerd wolf pelts.
Lack of any consistent storyline... *starts raising index finger* *stops*
Sorry, am I missing something? Please elaborate.
Say in Mario, the storyline is "Save the Princess". In the end, you save the princess. It's not so much an end goal, but more of a way to give Mario's wave of destruction a purpose.

What's your pupose in WoW? Why do you run about, killing everything in sight? What's the point of it all?
 

blekx

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May 10, 2009
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I'm Pro-Warcraft, I accept that it isn't an exciting game to play on your own. My argument is that WoW is half social site and half videogame. If you meet people who you enjoy playing with, who enjoy playing with you then you'll have a great time. If you approach it like a single player game, yes it is going to suck ass.

And just to finish, I'd argue that the game is challenging once you get to a high enough level of raiding/pvp, it does rely on skill at that point. Yeah it takes time to get there, but if you're enjoying yourself and playing with others who are enjoying themselves, it's really no problem.
 

Rock Beefchest

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Dec 20, 2008
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What is wrong with wow is what it wrong with all MMO's and that is just a personal preference. My gaming hobbied is varied, I like to try all sorts of new stuff and various platforms. (gamefly is my new best friend). As a result I am not to keen on paying a monthly fee for only one game. I would feel obligated to play it and then not play other games as a result of having finite time dedicated to gaming.
 

Cid Silverwing

Paladin of The Light
Jul 27, 2008
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The infinite grinding.

Infinite... Mother... Fucking... GRINDING...

They expect you to lifelessly grind your way through boss encounters made impossible by egotistical brats who simply can't say yes to letting the priest in the group (i.e. me) have the healer items that drop (and it doesn't help the bosses never ever drop what I need anyway). Want to be the best? You sell your soul. It's that simple.

The incessant goldfarmers clogging up the chat channels too are a nuisance (especially when they start mailing you in-game).

But worst of all is the fact that Blizzard's update-responsible devs have this little religion thing going on: they make something more useful, they cripple something else in return. I was PISSED the day they made it so you can't have more than 2 Elixirs ("Battle" and "Guardian") active at all times. Alchemy has since never been the same for me (and I despise the cooldown times on end-game crafting blueprints and that people don't give a flying fuckernaut about your opinion on the bloated prices for everything).
 

Need MOAR APPLES

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Feb 5, 2010
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People are constantly complaining about too much grind have you ever tried Aion? I played that game to level 38. While half way to 39 I noticed that more than half the game was grinding. It's like do 5 quests in said area, get less than a quarter of your level, find decent grinding spot kill monsters for the rest of your level because there is no such thing as instance grinding because you can only do an instance once every 12 hours and if you enter one that's saved well go back to doing more grinding.

Edit: I quit WoW because it was too easy but, I still have my 80 shammy and may come back to check things out for Cat..
 

ATLAS -.-

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Mar 10, 2010
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WoW never appealed to me. When i heard about EvE Online and it being a sandbox game. I was instantly playing EvE and never have stopped playing for a while now.. WoW is too cartoony for someone like me. I prefer playing a game that has realistic graphics
 

d4rkxy13x

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Jan 10, 2009
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Akira Fumi said:
It's extremely appealing to casual gamers, easy to learn and it's very user friendly while still being fun and challenging at first. Also, it lacks the grind other MMO's have because to level up you mostly do quests. Now they aren't as grind intensive as some MMO's but you typically level in WoW very fast. I'm thinking it takes a week to hit max level depending on class and if you know what you are doing. :/
To me:
-Easy to learn: agreed
-Challenging: I don't. At level 10 I could aggro hordes of ennemies over my level (5 at a time) and kill them all in a matter of minutes, just by spamming.
-Lacks the grind: What the hell? All the quests are the same, kill kill kill and kill.
-Level up fast: for me fast is guild wars style level up to max in 3 hours. I played lots of WoW during my free month, and I got to level 17. True, I wasn't sure of what I was doing, but it was all boring as heck.
 

Arashi500

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Sep 19, 2009
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I also hate it because I LOVE warcraft 3 and now that they've gone and made WoW, there will never be a Warcraft 4.
 

LordFisheh

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Dec 31, 2008
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Because it's a game of EVIL that sits you down and MAKES YOU PLAY IT for EVER AND EVER.

Totally serious.

Couldn't possibly be... you know... peoples' own fault that they play it too much...