What game do you hate most?

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sageoftruth

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I don't hate games, but I strongly dislike quite a few people or companies that have had a hand in making games.
 

McElroy

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The Sims (especially 2) because it's a waste of time. Or actually because I wasted a lot of my time on it. Also no physics ffs.

Benpasko said:
Edit: And then that awful, awful ending. The plot twist is that Ken Levine doesn't know what a multiverse is, the game should've been called Bioshock Finite.
Too meta for you? :^)
 

Maximum Bert

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Soul Calibur Lost Swords its just a really bad concept terribly executed. I wouldnt have minded so much except for the fact they used an IP I love to try and entice people to play this abomination.

I dont know what the future of the series is but I hope it does not end here honestly I would have rathered they whored the IP out on pachinko machines instead of making Lost Swords its just abyssmal in every way and did not even run at launch for many. Then again I kinda wished it had stayed that way.

Game that made me rage the most and hate it that way is Donkey Kong Country lets just say I was not a fan of that game and the way its levels were designed or how it controlled but there was a few levels in the snowy area followed by some BS blackout stage that pissed me off to ridiculous levels. Back then I used to get angry at a lot of games but I would always come back and usually prevail and even if I didnt such as with battletoads I enjoyed playing some bits over and over again. Not with DK, it was the first time I ever consciously said fuck this took it out and never played it again which even now has only happened twice I believe (from it infuriating me to such an extent not because it sucked really bad).

So the game came out in 1994 according to the wiki which sounds about right but even now if for some reason I want to get angry all I have to do is think about that game and the red starts rising. Heck even typing this its pissing me off remembering it ok im gonna go cool off, fucking piece of shit game.
 

Myria

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Hate might be too strong a word, but The 3rd Birthday really makes me sad for what they did to Aya Brea. They took what was one of the few, especially at the time, strong female lead characters and turned her into a mewling marshmallow, complete with maid uniform option.

Seriously depressing.

Ronald Nand said:
I don't usually hate a game just because I don't like it, but recently I've found myself really hating The Division.
Wouldn't say I hate it, I actually kind of enjoy it despite fully agreeing with many of your criticisms, but I am seriously disappointed in the entire mess. It was my big hope that The Division would finally pry some of my friends away from the cold, and to me ultimately more than a bit boring, embrace of Destiny, but if anything The Division is making Destiny's many early missteps look minor in comparison. Even if Massive did manage to undo some of the severe rectal-cranial inversion they seem prone to, at this point none of my friends are even interested in coming back for the DLCs, assuming they ever actually come out.
 

BrawlMan

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FalloutJack said:
JohnnyDelRay said:
He's covered wars, you know.
I hate time limits, but then with what you said being in mind...this is perhaps good for just the fun with zombies itself, maybe? I dunno. I saw my friends goofing around with it, not really caring about the plot. If you basically went "Ah fuck it", would that help at all?
If it makes you feel any better, Dead Rising 4 is dropping the whole time limit gimmick. That's why I never got into the series.

Hatred for games goes like this:

DmC reboot and DMC2 - Do you need to ask why?

Sonic 06/Sonic Boom - Sega what the fuck was wrong with you?!

Asura's Wrath - Not the entire game, just the part where Capcom cut the last part of the game out and made it paid DLC. Taking out the true ending of a $60, single-player game is one of the dumbest things I have ever seen them do.

3rd Birthday - An unnecessary installment of the Parastie Eve franchise and done in the worst ways. Squeenix simply gave zero fucks about their product.

Final Fight: Streetwise - Almost any game trying follow the GTA III era was always doomed to fail and never make it pass the sixth generation.
 

Kae

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I don't feel like elaborating right now because I'm in a good mood and I've already written so much about what is wrong with it that I could probably make it an essay but, Max Payne 3 is basically the single most awful piece of shit of a sequel that has ever existed, just awful, it gets absolutely nothing right while also being really well made and having amazing production values, but it shits on everything.

Gah! I can feel the hatred flowing through me! I must stop before I make a ridiculously long post! But what if I try to keep it concise for once?

Anyway, what is wrong with it?

Max, just from the start having Max still not be over the death of his family and drowning himself in alcohol is just plain shit, not because having Max be pathetic is bad, in fact, that is why Max Payne 2 was brilliant but Max Payne 2 was also about him coming to terms with those issues and it ended beautifully so just having them ignore that character development automatically makes it shit.

Of course, that is not all because they shat on everything not just Max's character, like how they didn't even realize that it was a self-aware satire that for the most part played it straight but was supposed to be funny because of how exaggerated it was but at the same time it was trying to be good at being that exaggerated kind of story and it somehow managed to do it.

Or the fact that having Max just carry 2 weapons makes the puzzle-like design of the levels feel too strict because you don't have the freedom to choose weapons on the fly, or that because of that the level design became way too scripted and more about what the devs thought was cool than making your own John Woo style action scenes, I mean sure 1&2 were linear but there were so many ways to clear each room that it didn't matter and the coolest moments happened while just having those shootouts and pulling off an insane stunt, instead Rockstar has "the coolest" moments be some shitty generic semi-interactive cutscenes that you have to get exactly right and you are forced to repeat them until you make it, which absolutely kills the pace of the game.

Damn! Fuck Max Payne 3, shittiest game ever, please fuck yourself, Dan Houser, you suck and you were never a good writer.

And that kids is what genuine hatred for a silly game looks like.
 

Souplex

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Jul 29, 2008
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Glossing over terrible games that nobody will play because they weren't made with mass-market standards in mind, and terrible games I will never play because they were clearly made for an audience that I am not a member of I've narrowed it down to three:

1. Lizard Time: Terrible Sequel. This game while bad would have been one of the aforementioned games that are bad in a vacuum were it not a followup to my beloved Lizard Time: Beginnings.

2. Dishonored. A tale of squandered potential, Dishonored is the second modern example of a genre I've christened the "Stealth stealth game" (The first example is Deus Ex: Human Resources) a genre characterized by marketing itself as an RPG but clearly only having been designed with stealth in mind which punishes you if you ever try to have fun by not stealthing. Notable characteristics of this genre include unreasonably squishy players and all bonus objectives/cheevos requiring stealth. I got it for free and I still wanted my money back.

3. Half Life 2. (And episodes, making it 4/5ths of a completed game. So the game has been in development since 98'. It's taken longer than Duke Nukem: Forever, and it's of comparable quailty) Half Life 2 was the most average shooter. (It's aged from an average one to a bad one) It's the story of a power-armored non-character fighting generically evil aliens using generic weapons, and one shoehorned in gimmick weapon while assisted by an obnoxious minority sidekick and a bland token love-interest. (Bonus points for having a romance subplot where once of the parties involved is an emotionless mute disembodied pair of hands, and the other half is half his age. Further bonus points for rolling both terrible sidekicks into once character) Half Life 2 also suffers from being a terrible sequel to a good game. However, even with those points in a vacuum it would merely be forgettable. What made it detestable is the fanbase who (Presumably ironically, although people are supporting Trump unironically, so maybe they are that dumb) have declared it the second coming of Souplex.

I'm going to have to go with 3: Half Life: 2.
 

McElroy

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slo said:
McElroy said:
Too meta for you? :^)
Why can't it be just dumb?
The whole idea of "there's no choice because I'm Ken Levine!" does not hold terribly well when put against some proper sci-fi logic.
But you do understand the whole "variables and constants" reflects the nature of the game they're in? Against "proper sci-fi logic" it may come out as cookie-cutter, but dunno about hating it, honestly.
 

Skruff

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Maybe I'd feel differently today if I tried it again, and I know it's sacrilege to many, but I hated Super Mario Sunshine for the Gamecube. Just something about the game setting never set well with me, but the worst for me was that some of the levels were just rage inducing between trying to fight the camera and using the water jet jumps before the water ran out.

I cursed a lot at that game before I gave up and moved on! ;)
 

Nazulu

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I've said this so many times on this forum, but it makes me happy to stab it again.

Super Smash Brothers Brawl is the one game that I truly hate. I loved Melee so much at the time and I was really looking forward to it's sequel... for 3 years. I was super hyped until I saw some video's showing off it's mechanics, and I didn't want to believe it would be a clunky sloppy mess. Of course I pre-ordered the game to see for myself, and now I regret that. The game play and general design is just pathetic, and it's what me lose any hope for Nintendo as a good source of entertainment.

It's like they hated fighting games or something when they made this pile, because they tried to do away with combo's and you could randomly trip at any moment. A lot of the time you'd just be taking turns hitting each-other, and it was common for everyone to reach 250-300% before dying, so every match starts becoming a slogfest. And besides everything feeling half-assed, I believe some of the new attacks and abilities were either just terrible idea's or over-powered as hell, like they didn't test a bloody thing.

I chose to hate this game instead of Nintendo basically. It didn't stop me from dropping my fanboism and becoming very critical of them though. However, now I hate them with all these new scummy anti-consumer practices.

And the moral of the story is, don't let the hype go out of control, even the best developers can make a terrible terrible product and spit on everything that made the past experiences special.
 

Casual Shinji

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You guessed it, it's The Evil Within.

I honestly can't think of a single good thing to say about it, other than that I can turn it off, break the disc, and burn the remains.

I've unloaded my bile onto this game many times already, so I'll just leave it at that. ...But it's just so fucking SHIIIIIT!!!
 

omega 616

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Journey (and it's ilk) I get that people have had "emotional" times with it and feel they made some kind of connection with the other ... scarf? But I played it (and flower) and was left bored out of my tiny mind.

Beyond moving forward, it's not much of a genre game but people go on and on about them. So I started off with "not my flavour but it's cool other people like them" to "ok, stop talking about it 'cos I'm sick of hearing it's name and not getting IT".

Same thing applies to MOBA's, I appreciate that it has this skill ceiling and it's very competitive and all it's good points but they are so fucking impenetrable! I tried a few rounds in LOL and smite but always against bot's 'cos I know how toxic the communities are and I don't want to be the noob asking "what the fuck am I doing" while people are trying to win.
 

Headsprouter

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Potjeslatinist said:
My favourite game ever is the one I hate the most.
I understand this may not have been the point of your post, but I'm going to use it as a supplement to what I'm going to say anyway.

I hate the shortcomings of my favourite games more than ones I have no reason to care for.

In Pokemon, certain Pokemon should get buffs and the fanbase and fanservice can be annoying. Hidden statistics are user-hostile. And make it a refer to the wiki game.

Timesplitters has shitty bosses, mostly.

Spyro 3 cut corners on the music which makes me mad because the last two games didn't seem to cut any corners.

I suppose the best answer for this thread is Amnesia: A Machine for Pigs. A sequel to a game I loved, a game I bought on release, a game that seemed to have no fear factor or connection to the original.

Not a bad game, but not what I wanted.
 

PurplePonyArcade

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Sonic Unleashed. Both the most disgusting Sonic game I touched(even while keeping in mind I played '06 and both Sonic Adventure games) and one of the most agonizing experiences I have ever had. Secondly Digmon Rumble Arena 2, good grief if the first one was shit in a franchise I like that is sadly full of almost exclusively shit games Rumble Arena 2 had to work really hard to stand out in its awfulness and by the most unholy of forces it does more than that.
 

RedDeadFred

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May 13, 2009
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I'd say the closest I've come to actually hating a game would be Blaze Black and Volt White. It's a lot harder than the originals, but not in a good way. Counter pick their level 10 electric type with a grass type? Well too bad, because that level 10 Pokemon already knows the Flamethrower TM. Having to put more strategic thought into battles is fun. Having to grind out a level advantage because the enemy Pokemon know moves that they normally wouldn't get until leveling a lot more is not.