What game endings have appealed to you?

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binvjoh

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Sep 27, 2010
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The choices at the end of Deus Ex made me stop and think for quiet a while.

It was awesome.

Also, OP, welcome to The Escapist.
 

SaltyOrange

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Apr 28, 2011
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I liked the ending of the original Mafia,it was really dramatic,also the credits song is great.
 

plugav

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Mar 2, 2011
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SwimmingRock said:
plugav said:
Legacy of Kain: Soul Reaver 2 - an obvious sequel tease, but a well executed one. Although I'd played Defiance first, so I already knew how it would play out (and it made much more sense now).
Hmm. I thought Defiance had a better ending. Then again, I'd played the entire series from the start, so that ending had a magnificent feeling of completion to it when everything came full circle after about a decade. God, I love the LoK series.
I'm playing the series backwards (by pure accident, actually), so while Defiance was just a fun vampire story when I played it, finishing Soul Reaver 2 made look back at the experience and think, "Wow, so that's what it was all about." I was amazed by how the pieces fit into place.
 

xDarkspawnx

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May 14, 2011
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Yes I don't like sequel bait endings too.I also plan for that to be a future thread/post thing. But there are different kinds of sequel bait endings. The bad ones which are MW2,Mechwarrior 3 etc.They are bad because they leave you wanting more. Then there are the good sequel baits like infamous. They are good because they set up a sequel but they are substantial enough to stand up on there own.Again, all explained in a future post.So keep an eye out for my next post.
 

AbstractStream

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Valagetti said:
congrats. Bioshock was great, then they said hey lets spin money on this game. MGS3 was the only MGS I liked.
Ninja'd.

But yeah, MGS3...and the MGS4 ending was amazing just because Big Boss was there. "This is good, isn't it?" *tear*
 

xDarkspawnx

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May 14, 2011
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Hey Still Life......havent played that to be honest.And don't reply to this because I have no plans to.So don't hit reply.Just don't.
 

Still Life

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xDarkspawnx said:
Hey Still Life......havent played that to be honest.And don't reply to this because I have no plans to.So don't hit reply.Just don't.
Then why did you list it?
 

nukethetuna

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The canon (and then secret) ending to the original Shadow Hearts was soul-crushing, and then much happier if you figured out how to make it better.

I didn't actually like Final Fantasy VII as much as most people, but, questionable voice acting aside, I thought the ending to Crisis Core was well done.
 

Still Life

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xDarkspawnx said:
Ok.The reason I listed it bec....Hey look at the time.Gotta run!
I will ravage you with frothing, grotesque, fanboy-rage...


You better run...





;)
 

Iwata

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Feb 25, 2010
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Recently, Transformers: War for Cybertron. The fact that the last two levels are an enormous boss fight make you feel like you're playing something that would in other games be an ending cinematic. Not to mention it ties neatly with the original show.

Oh, and Singularity. Three different endings, and the moral is always the same: don't fuck with the time stream.
 

AngryBritishAce

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Feb 19, 2010
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Dragon Age: Origins, Awakening and Witch Hunt, Because they felt satisfying to complete.
When you save the world and you find out what happened to all your friends, it was bitter-sweet for me, especially when some of them went on to have a painful future, and the music during those scenes and the credits brought a tear to my eye. But witch hunt was my favourate out of them, as

[spoiler/] I went through the portal mirror thing (can't exactly remember it's name) with morrigan, and it just cuts out.[/spoiler] Now you could say that's rubbish, and you feel cheated of a ending. But the fact that there was no explanation at the end shows you that this is were your tale finnally ends, it's over, your burdens are lifted, and you know that, what ever happens, you do not have to worry anymore, your safe.

That's why I like it.

Also, Fable II's ending really got to me. Mostly what I said above, it's bitter-sweet, burdens have been lifted, you'll never see your friends again, but it's all been wrapped up.

And Portal 2 for exactly the same reasons.

It's not like I didn't like playing them, but You finish the adventure, and now it's time for another one, a new one. A game that wraps everything up in a neat bundel is satisfying and you can continue your games safe in the knowledge that everything is alright with that game world.
 

Riobux

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There's a lot of games with really good endings such as: Silent Hill 2
All the endings are in some way bleak, with each one being a different flavour.
Kane And Lynch: Dead Men
For a game that the entire narrative is Kane trying to fix things but through just bad luck it never works out, both endings reflect very well on this. His daughter hates him, or his daughter gets shot.
The Darkness
That Jackie got to once more speak to his girlfriend who ended up being killed was a touching moment, especially considering the scene in the apartment when you can watch TV with her until she goes to sleep.

I'm sure there's a lot more endings I really loved, but they're really not springing to mind. I've tended to enjoy more bleaker/downer endings than the happy ones, so I'm sure people will be disagreeing. The only problem is that a lot of games that go for the more depressing endings tend to accidentally over shoot it and go into shoot the shaggy dog territory.
 

GameMaNiAC

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Modern Warfare games have awesome endings, I'll give them that.

I also liked Deus Ex's ending and the best game ending goes to... Arcanum. -The- most mindblowing ending ever.
 

Cogwheel

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SwimmingRock said:
Terranigma, son! Ending got me all choked up. More people need to play that game, I tell you.
Excellent. So glad that someone mentioned this game before I did.

Now, as for my list... Planescape: Torment, LoK: Soul Reaver 2 and Defiance, Arcanum and Terranigma.

And just so I'm not a complete parrot here... The ending of Avernum 6 was a rather satisfying end to the series, and Iji was also completely amazing. STALKER: Shadow of Chernobyl's true ending was fairly neat too.


Honourable mention for Geneforge 1 (haven't played the rest yet). Just for the sheer number of different and interesting endings it has.
 

TJF588

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Right. A. Way. I will say FINAL FANTASY X and CRISIS CORE [FFVII]. This kinda goes with the territory that RPGs would have particularly memorable endings, and FFX was my first RPG past the Pokémon games (of which I had only beaten Yellow and maybe Emerald at the time...and TCG). FFX's ending was just beautiful. It wasn't all smiles, and it had a somber, almost downer, bittersweetness to it that really fit the world it made.

And CC... Good damn, that was good. If you've played to the nooks and crannies, you already know the ultimate fate of Mr. Fair (previously only "Zack"), so you know this will be a downer of sorts going in. But Zack is so likable, and seeing things nerf around him really makes you feel for the "if only..." factor. If only things were going right, when you know that, ultimately, they'll go wrong. And the clincher, above anything else, was the technical final battle.
The music ("The Price of Freedom") alone will get you choked up, but the game's most nefarious gameplay mechanic, the semi-random Digital Mind Wave, is actually put to use as a story-telling mechanic. And it was GREAT. It's like you're playing that moment, like you're actively IN that moment,
and it's an ending that will stick in you.

...Too bad it pulled a sort of "upper"/happy ending out of itself, but even then, it carries some bittersweetness in that final question.

There's prolly some others that I really liked (Portal and Portal 2 SP, likely), but those two are what immediately came to mind when I saw the topic title.

EDIT: Spoiler'd the bit about CC's (Crystal Chronic--? urk!) ending, though it's not TOO detailed, so feel free to view if you're okay with knowing its presentation without a detailing of the events.
 

Flac00

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Crysis 2 ending. That thing was just epic in all sorts of sense. Huge firefight, jumping across rooftops as your getting shot at by god knows what. Explosions, even getting talked to by some weird german guy. I loved it.
 

Howlingwolf214

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I know people will disagree, but I loved the ending to Alan Wake.

It was unexpected, nothing I could've imagined. It was Sad, mysterious, yet the whole game had been building up to it. I love it.