Crypticonic said:
FPSs on the other hand seem better suited on consoles. Lets face it you need the 360 degree analog stick to strafe effectively or even just shoot whats behind you fast enough. I remember having so much difficulty playing quake and using the arrow keys to move around. You could just buy a USB controller, I have one too BTW, but why not just play it on your console in the first place?!?
I think you'll get a lot of devided opinion / outright hate on a statement like this.
FPS's are a mixed bag...
The mouse is far superior to an analog stick for aiming, (consoles get around this by using something that to a PC player would be 'cheating', namely auto-aim.)
But the keyboard is a bit of a hassle at times when you need quick and precise control of your movements.
The end result is that it kind of evens out.
(although of course, the Wii control scheme for FPS's seems like a middle ground between the two; Unfortunately, it's hamstrung by the method used to turn around. The pointer is great, but using the screen edges as a way of turning is rather messy.)
So... No. PC vs Console is not a clear thing at all when it comes to the FPS...
Different, yes. But you'll find people in both camps claiming FPS games are unplayable on the other's control scheme...