Garrus is injured by the gunship and I didn't know whether he was going to live or die, and later when he was killed by seeker swarms, the latter especially because I realised it was my fault.
*sigh*.....alot of people are going to hate me for this...but i cried when i thought master chief was truely dead at the end of halo 3.....thank god i watched the credits.
tied in 2nd place is.....another halo 3 one.....SGT. J's death......may you kick ass forever.
you know now that i think about it Maranda's death made me sad too, i think its because i folowed them and shared their experiances throughout the 3 games and it was sad to see it end.
Miranda's death got me a little bit - the fact that you get there about 5 minutes later; I was annoyed, and a little sad, that I'd got there just too late to save her. I also felt a curious sense of justice/completion/retribution when the Arbiter killed the prophet - the lack of anger in his voice made it seem something he felt compelled to do, rather than something he was doing out of anger.
Also, ME1, when Wrex died... I was a little pissed, but I hadn't used him that much, so just carried on (I did Virmire way too early, with a very low persuade/intimidate stat). But then I had to choose between Ashley and Kaidan. I was actually angry whilst fighting Saren at that point, because it meant I couldn't save both of them, and I felt that I'd failed Kaidan when I left him there arming the bomb as the rest of us flew off. Well done Bioware.
Wow. I didn't think guys could really admit they "cry" during a video game.
Must be some really powerful stuff.
Last time I "cried" while playing a video game that I can remember is in Majora's Mask when you heal the girl's father in Ikana Canyon. The guy who was turned into a gibdo/mummy. It was sooo touching when they were reunited coupled with the music. The Song of Healing in general is such an emotion song.
This may come as a surprise to some, but Planescape:Torment. More specifically, during the course of the story when I met a new character, I was honestly afraid of what their life-story was
and how the Nameless One had caused that horrific situation to happen, often knowingly. And equally often, I would be helped by those characters as they did not know that I had been the cause of their suffering.
As the bleak story continued, and the history of the Nameless One unfolded, I felt equal parts horror, revulsion and hope. And I felt injustice when it finally hit me that the Nameless One I was controlling was above all that happened around him, ultimately inconsequential to him in the long rong. Because he's bloody immortal, and has been for close to an eternity.
...
Advancing technology does not correlate with an improving story. Often the contrary, as the latest technological gimmick that simply has to be included in the latest game detracts from the story: "Who cares about what he is saying, we got e^3 more pixels on that gun! And look, bloom effects. Story? Who needs it when you got a game that looks this good."
It is quite rare to see a game that manages to balance cutting edge, or even recent, technology with an interesting and well-executed story.
1. Ever 17, Takeshi's bad ending, seriously just wow, some of his good endings were nearly as good, but come on they cant top this one, if anything does top this one ill be supprised.
2. Teranigma, seriously just look at the ending, after beating the game its just a great big god damn it moment.
3.persona 2 innocent sin NOT ETERNAL PUNISHMENT. just finding out
that you loose
just well gets you angry, in the good way not angry at the game but angry at the evil guy.
xenogears had a way od sneaking up on you. y the time you reached the second disc and very little open world exploration remained the intermittent text between massive boss encounters gave your brain a chance to heal before broken again. also there is a heavy shift from jrpg martial arts and massive mech warfare into a deeper investigation about the human soul, evolution, when techniology and science become too strong. there is a lot to take in, and the way the characters' action effect and play into all these theories, ideas, and possibilities can sweep the player up and take them away.
Heavy Rain, when I played it alone the first run through, made me tear up at certain bits. Though, watching my friend play it, we couldn't stop giggling as she pointed out all the flaws and pathetically amusing parts (like Ethan running around and screaming his son's name).
And I think the ending of Legend of Zelda: Twilight Princess was really a heart wreching ending for me. Just... Not the actual ending after you beat Ganon, but when you get to the bit with the mirror and everything... Don't want to give away spoilers, but I just about burst out crying.
when aeris dies..i played that game when i was 7 and man i broke into tears and my parents were like "wtf is he crying about?!?!?!"
the revan reveal scene...first time i played through that i had my jaw dropped and i went backwards in such mindfuck that I was revan, they hinted at it the whole game and everything just clicked in my head
i seriously could not finish this game, it was so depressing, the massive "SHAUNNNNNN!!!!" scenes seriously made my day so shitty, i could not continue playing that game it put me in such a sad mood, god i looked like a faggy who just spent 5 hours watching lifetime or something, so i have yet to touch that game again, because it was that good at making me feel like shit
at the end of mass effect when the human fleet (normandy leading it) goes through the portal to rape on the reaper...i can't tell you how much adrenaline i had pumping, i was standing up screaming "RAPE ON THAT SON OF A *****! EAT IT FUCKING WHORE!" it was badd, i watched that scene about a good 5-6 times and it still isn't old
ProfessorLayton said:
Ahhh spoilers everywhere! Tag them with the game that you are spoiling please!
Yeah, that moment in RDR was really freaking awesome. Though it's not the top spot for me. There are a few, actually.
One was [name omitted for spoilers] death in Final Fantasy VII. Not only simply the impact of the death, but Sephiroth accusing Cloud of having no true feelings because he's "just a puppet," followed by the boss fight with the dead character's theme playing rather than the typical boss battle music. Holy crap.
Final Fantasy VI, when Celes attempts suicide. I mean... dang. Also, the opera scene from earlier in the game. That song still tears me up.
I haven't actually played the game yet, but if the Clannad visual novel is anywhere close to as emotional as the anime based off it, that will make me cry many, many, MANY times.
ninonybox360 said:
*sigh*.....alot of people are going to hate me for this...but i cried when i thought master chief was truely dead at the end of halo 3.....thank god i watched the credits.
tied in 2nd place is.....another halo 3 one.....SGT. J's death......may you kick ass forever.
you know now that i think about it Maranda's death made me sad too, i think its because i folowed them and shared their experiances throughout the 3 games and it was sad to see it end.
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