What game(s) have you wanted to like...

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mindfaQ

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Dec 6, 2013
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Torchlight - bought it because of good reviews, but meh... couldn't shake off the feeling this is a bad Diablo 2 port with much worse visual style
Dark Souls - haven't put in my best effort to like it, but certainly tried to like it - but to no avail, doesn't seem entertaining. Atmosphere was ok I guess, but nothing really intriguing. I'll give it a shot in the future again, maybe.

Also tried TES:Oblivion and Baldure's Gate and didn't like it as much as many other people do (didn't have the feeling of wanting to play further).
 

Nokturos

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Nov 17, 2009
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Fallout: New Vegas.

I loved Fallout 3, but NV just felt off. The thing I enjoyed most about Fallout 3 was the sense of loneliness when I would wander across the wasteland exploring; it really seemed like humanity had been devastated and forced into isolated colonies in fear of the unforgiving atomic wasteland surrounding them. In New Vegas, on the other hand, I couldn't take ten steps without finding some people just standing around. Also, Roman legionaires? Seriously?
 

DoveAlexa

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Oct 28, 2009
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Drummodino said:
Deus Ex (original). I've heard so many good things about it, but man it has not aged well. I've been spoiled by modern graphics, it hurts my eyes to go back to games from the 90s.
Ditto. Didn't help that I had friends and Husband hype it for me and press me to play, so maybe my heart was just never in it to begin with.

Torchlight 1: I was playing on hard, blind playthrough, and it was just so easy. I just stopped after the second day playing cause I was nearly done, and felt my success was a forgone conclusion and lost all motivation.

Dota 2: I tried, for 30 hours of play and many more hours of research to just like the game, let alone feel like I'm improving each game but no dice. No dice at all. My husband has played hundreds of hours so I kinda wanted to play with him but even when I win a game, I feel like I didn't really learn anything or improve, or sometimes that I even played well enough to deserve winning. No one is more disappointed about it than me.

I agree NV has a very different feel to F3, and I like F3 better and hav finished it a few times, but NV I just keep putting off. I find I feel cornered by the fact that so much of the games interactions are locked off unless you have a high value in certain skills. I just don't know which quests yet I value proper completion of more, since I haven't finished, so I have no idea what I should be putting all my skill points into. Getting a shit ending will turn me off a game and if it's locked behind a mystery barrier I just can't feel good about that.
 

Alrom

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Jan 7, 2013
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Torchlight

I never really liked dungeon crawlers but everyone said this was the best of the genre so I gave it a try. After a couple of hours in the game I was just forcing myself to play insteed of having fun and getting hyped when I defeated a boss or got a better weapon.



Chivalry: Medieval warfare

I liked the combat and the objectives but I died in the tutorial a couple of times. If I die in a tutorial I can already foresee that I will be extremely bad in the game. Played my first match online, tried my best to do the objective, died about 5 times, killed one enemy and almost immediatly I accidently killed a teammate. It was the one of the servers admin. I got insta banned from the server. Played a dozen of matches later just to see how people were nice to new players. Don't you dare to ask how to complete an objective, they will just tell you to leave the server or join the other team. And if you kill a teammate, quick, press the mute button! So yeah, the community of this game was what ruined it for me. Maybe I should give it another shot soon.



FTL: Faster than light/the binding of isaac

I only managed to beat ftl on easy and BoI enough to unlock the womb. I like the concept of both games but it is so damn luck based. FTL is far more luck based than BoI but if you get bad item in the first three or four floors of BoI you may as well restart you session.
 

Scars Unseen

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Dwarf Fortress: So much attention to detail... so much depth... so god damn awful UI... seriously

Terraria/Starbound: I actually do like these games, but can only play them in small doses before the incessant clicking gets on my nerves. These games need controller support, stat! Also faster mining, though I imagine there are cheats for that...
 

GonzoGamer

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Personally, I like Suda51, I think he's hilarious, I just can't get into his games.

SajuukKhar said:
Fallout: New Vegas

After how much I enjoyed playing Fallout 1-3, and even Tactics, I was surprised about just how much I found NV to be boring.

The dead over-world, the ghost town cities, the quests that amounted to nothing more then "walk 1 minute, look at building, come back", the linear gameworld, the shoehorned factions in the MQ, all the utterly broken mechanics(faction rep, faction armor, alt ammo types, DT, crafting list), the worthless "choices"

NV was just a trainwreck from every possible side.
I liked NV but yea, the world feels like a Hollywood backlot. I got lost at times in Fallout 3 and that really impressed me because it wasn't lost by bad design, I was lost because the place was so wide. In NV you always knew where you were because you could always see a couple of locations or a big landmark.
 

Lucyfer86

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Torchlight 2. Yes it was pretty much like first one (gameplay wise at least), but somehow i didn't get into this one, got bored within 5 hours.

And

TeS: Oblivion. So many tries, even with mods to make stupid leveling system go away... nope can't do it. Game is super dull.
 

JasonKaotic

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Mar 18, 2009
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Most of the Shin Megami Tensei series.

I love me some Persona 3 and 4, so naturally the rest of the franchise should be just as good, but I just can't get into it. It's too bloody hard, it's way too grindy and it's paced waaaaay too slowly for me to be able to enjoy it. Also some other reasons for different games. If I had a penny for every time I ragequitted in Digital Devil Saga because I walked into a trap I couldn't avoid and got sent back to the beginning of the dungeon I would be so very rich.

I've played Digital Devil Saga, Lucifer's Call and Soul Hackers and no matter how much I try I just can't enjoy them. But I really really want to. I'll probably still keep getting more of them to try and find one I like, but I doubt I'll manage to.
 

TheDoctor455

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Apr 1, 2009
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DoveAlexa said:
Drummodino said:
Deus Ex (original). I've heard so many good things about it, but man it has not aged well. I've been spoiled by modern graphics, it hurts my eyes to go back to games from the 90s.
Ditto. Didn't help that I had friends and Husband hype it for me and press me to play, so maybe my heart was just never in it to begin with.

Torchlight 1: I was playing on hard, blind playthrough, and it was just so easy. I just stopped after the second day playing cause I was nearly done, and felt my success was a forgone conclusion and lost all motivation.

Dota 2: I tried, for 30 hours of play and many more hours of research to just like the game, let alone feel like I'm improving each game but no dice. No dice at all. My husband has played hundreds of hours so I kinda wanted to play with him but even when I win a game, I feel like I didn't really learn anything or improve, or sometimes that I even played well enough to deserve winning. No one is more disappointed about it than me.

I agree NV has a very different feel to F3, and I like F3 better and hav finished it a few times, but NV I just keep putting off. I find I feel cornered by the fact that so much of the games interactions are locked off unless you have a high value in certain skills. I just don't know which quests yet I value proper completion of more, since I haven't finished, so I have no idea what I should be putting all my skill points into. Getting a shit ending will turn me off a game and if it's locked behind a mystery barrier I just can't feel good about that.
Erm... the endings aren't locked off based on skill-points.

At all.

The main quests have MULTIPLE ways of resolving them,

the skill checks are usually just faster ways to the same end.

OT:

I have this with most turn-based JRPGs...

I know some of them have great storylines and all...

but that menu-based combat is just unbelievably dull for me.

Don't get me wrong, I do love turn-based gameplay done well... see Civ 5, Worms, and XCOM...

but most JRPGs don't even bother to disguise what you're doing is just fiddling with a combat options menu.
 

Milanezi

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Mar 2, 2009
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There are many games I began, enjoyed but never got to the end, Skyrim and Diablo 3 being just a few examples. However, I really loved those games (specially Skyrim), I just didn't get to the end for other reasons.

Now, a game I truly wanted to like but just can't... EVE Online... I paid the subscription fee twice and both times stopped playing way before it expired. It's very complex, but for a sci-fi fan like me it was worth the sacrifice... Until you make a mistake, a dumb innocent mistake, and lose everything you have, voilá: you're now stuck for good unless you find a corporation to take you in, only most corps only want PVP, they also require tons of bureaucracy to allow you to enter, this includes sending "curriculums", just like you would in real life when searching for a job. Yeah, no fun, still time and again I feel attracted to the beauty of the galaxy and ships, and obviously, the sci-fi theme... But alas...
 

WhiteFangofWhoa

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Jan 11, 2008
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*Braces self for torches*

Xenoblade Chronicles.

I loved Xenosaga and Xenogears, and I almost always like games with robots. But none of those used an MMORPG-style model for the side quests or had clusterfucky real-time combat that gives you even less autonomy over your party than FF XII (which I also enjoyed). Also it was possible for me to see in the first area of those games, even though the Woglinde was almost completely white it still had better visibility.

At least Tetha Cave doesn't blind you, and maybe you get better control later on. I'd like to come back to it someday and see if it gets better, I just don't feel it right now. Got other good games to try first.
 

Lightknight

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Nov 26, 2008
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Occasionally I'll try a few classics and find them utterly unplayable. Modern graphics and especially modern UI has utterly ruined games like Fallout 1 for me. The writing and world looks fun, but it's just hard to deal with the outdated interface and the graphics contstantly have me wondering what something is.
 

Hunter Hyena

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Dec 23, 2011
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DayZ:

Yes I am aware it is still being developed, but I honestly cannot see it getting any better. I want to find good in it because all my main gaming friends are addicted to it, but I don't see the appeal.

Spawn, walk for 45 minutes and nothing of interest happens, then get glitchkilled by a zombie that pelvic thrusted at you so hard it broke your legs. Respawn, walk for 45 more minutes, get sniped by a human who has all the best gear because apparently he really needs your beans and bandages. Couldn't have uninstalled a game quicker



Saints Row 3/4: Two games that completely destroyed any story the first two had built up, and instead of writing a good story decided to appeal to the LOLZ RANDUM crowd. Throw in a horribly toned down create-a-character, a lifeless boring city, and a far shorter and way too easy story mode and these were games I will never be able to get into again.
 

Euryalus

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Drummodino said:
Deus Ex (original). I've heard so many good things about it, but man it has not aged well. I've been spoiled by modern graphics, it hurts my eyes to go back to games from the 90s.
I started a playthrough as well. Hard to get used to for sure.

I loved though how you could pick things up and throw and they would just land flat. No rolling or tumbling or anything. XD

Picked up a pot and threw it quite awkwardly and laughed a bit when it landed perfectly.

...I'm easily amused by old game quirks >.>

OT: Arkham city I guess. I got it, and played the first bit, but just never went back to it.

It wasn't a conscious choice to stop playing, I just didn't care enough to pick it up again when I had other games to play.

I'm not sure why. It does seem like a game I'd like to play :/
 

laggyteabag

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Dark Souls

I got this game in a Steam sale a dew months back, even though I knew it was going to be difficult, I found it to be more clunky to control than anything. I know I need to give it another chance, but I just cant get around to it.

Skyrim

I've clocked over 250 hours into this game, then I ran out of space on my computer and I deleted it. Whenever I try to reinstall, remod, and replay it, I just don't have the same enthusiasm as I did before. When I get into Skyrim all I see is a huge but empty world, there is so much to go and see but very little to do. It seems to be the curse of Bethesda games.

Fallout

Pretty much the same reason as Skyrim, aside from the fact that I just cant get into it despite my love for post-apocalyptic games.

Dead Rising

Something about Dead Rising just really rubs me the wrong way. Its your classic Zombie setup where there is an overrun shopping centre and you need to do what you can to survive, but I just find it to be one of the most tedious experiences out there, which is odd considering that I loved Dead Rising: Case Zero, but when I got the full copy of Dead Rising 2 I hated it.

Half-Life

People sing songs about Half-Life and about how great and interesting the story and combat is. When I played it on The Orange Box for my 360 I found it to be the complete opposite. It was an average shooter with nothing going for it aside from the physics engine and the gravity gun, and a average-to-boring story with a setting that is as much of an "brown and grey" offender than your average Call of Duty or Gears of War.

Grand Theft Auto

It might just be my lack of love for Rockstar (aside from Red Dead: Redemption), or it might just be my horrible choice of Grand Theft Auto games to play. Having only played IV and V, once again I just found them to be boring to play. My saying when it comes to a GTA game is that "if all you're going to do is piss about, you may as well play Saints Row and have the tools to do it.".
 

Eamar

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Saints Row 2.

I can't put my finger on why, but it just didn't do it for me at all. I went into it expecting to like it, but I just had no desire to keep playing after my first session. It's not like I hated it or there was a specific problem I had with it or anything, I just felt totally apathetic.

My Steam library tells me I picked up Saints Row: The Third at some point, presumably in a sale (aside: does anyone else forget that they own games from time to time? Seems to be happening to me a lot recently). Everyone says it's amazing, and it really does sound like something I'd enjoy, but I'm kinda scared to start it because I don't want to be disappointed.
 

SnakeTrousers

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Treeberry said:
Dragon's Dogma. I can see why people like this but I can't get past the bland world, same enemies over and over again in the same places. I don't feel like there is any real incentive to explore independently or become invested in characters. The plot is also quite threadbare. Maybe I'll restart and I'll be able to see the game in a new light though. I really want to like this game - I love the pawns, I like the myriad unique weapons/armour and that the game has chimaeras, cyclopses, griffins and all kinds of creatures but I feel exhausted when I play it. Plus the dialogue is really awkward sometimes and I feel like I'm chasing map markers rather than actually doing anything or becoming invested.
I get the feeling Dragon's Dogma was intended to have a pretty epic story but budget and/or time issues forced them to cut it down. The high quality cutscenes kept raising my expectations for the plot, only for those expectations to come crashing right back down again the minute they end. Characters are introduced and then forgotten immediately forgotten about and plot points that are clearly intended to have some impact are merely confusing.

One particular instance has you quash a rebellion that you discover was started by some foreign prince. This discovery, as presented in the cutscene where you confront him, seems like it's supposed to be some shocking twist, but I honestly had no idea who he even was. It wasn't until I played through the game a second time that I realized he was the guy you see once in the Duke's court passive-aggressively muttering a couple of lines about people being too soft, and that's it.

Still liked the game, mind, but I do find the presentation of the story pretty disappointing.