What game series do you own?

Recommended Videos

Joccaren

Elite Member
Mar 29, 2011
2,601
3
43
Savagezion said:
-Civilization
-Roller Coaster Tycoon
-Uncharted
-Grand Theft Auto
-Splinter Cell
-Ghost Recon (Pre-Advanced Warfighter - I consider that seperate)
-X-Com
-Guild Wars

Games of 2:
Batman Arkham
Mass Effect
Bioshock

Honorable mention
Fallout once I pick up FO3 later to complete it. (I even still own BoS even though it sucked)

Joccaren said:
Civilisation. I have every. Single. Civ game. The handheld ones, the console version (OH GOD IT WAS TERRIBLE), the PC games, the card game, ect. I have it all.
The board game? Ditto here. I don't have Civ Rev on console but do on iOS. BUt I consider it a spin off title anyways, like CivCity: Rome and Alpha Centauri.
Hehe, trust me its better on iOS than console...
And yeah, its a spinoff title, but it shares some of the name. I'm curious, what did you think was the best Civ game? Personally Net or IV (I get Net was a mod from memory so might not count [Correct me if I'm wrong, but that's what I remember hearing/reading])
 

Savagezion

New member
Mar 28, 2010
2,455
0
0
Joccaren said:
Hehe, trust me its better on iOS than console...
And yeah, its a spinoff title, but it shares some of the name. I'm curious, what did you think was the best Civ game? Personally Net or IV (I get Net was a mod from memory so might not count [Correct me if I'm wrong, but that's what I remember hearing/reading])
I was under the impression Net was a stand alone project of someone actually coding civ 2 from the ground up but making modifications possibly here and there. I am not exactly sure what Net is exactly. I know it is freeware I have found myself playing a couple times by accident.

Civ 4 is my favorite. I can appreciate some of the ideas they were trying in 5 but overall I feel it just didn't work together the best despite working well. To me, Civ 4 > Civ 5 > Civ 3 > Civ 2 > Civ 1. With 1-4 they improved the series each installment for me. 5 was good and I really liked some things but didn't care for others much. That said, I am excited to see where 6 will take us.
 

Do4600

New member
Oct 16, 2007
934
0
0
The most notable series I own are:

Megaman-X8 total of 17 games
Dynasty Warriors 1-6 and expansions
Grand Theft auto 1-4 total of six games
Fallout-New Vegas total of five games
Call of Duty 1-5

I have too many trilogies to name.
 

zuro64

New member
Aug 20, 2009
178
0
0
Here are all my game series that are complete(as far they can be atm)
PC:
-Battlefield
-Call of Duty
-Portal
-Company of Heroes
-Crysis
-Assassin's Creed
-Mass Effect
-Starcraft
-Batman (the Arkham games)

PC Steam games:
-Bioshock (though i havent played throu them yet)
-Left4Dead

Xbox 360:
-Halo
 

Joccaren

Elite Member
Mar 29, 2011
2,601
3
43
Savagezion said:
I was under the impression Net was a stand alone project of someone actually coding civ 2 from the ground up but making modifications possibly here and there. I am not exactly sure what Net is exactly. I know it is freeware I have found myself playing a couple times by accident.
Yeah, that's what I'd thought. I quite like it, definitely prefer 4 overall though.
This:
Civ 4 is my favorite. I can appreciate some of the ideas they were trying in 5 but overall I feel it just didn't work together the best despite working well. To me, Civ 4 > Civ 5 > Civ 3 > Civ 2 > Civ 1. With 1-4 they improved the series each installment for me. 5 was good and I really liked some things but didn't care for others much. That said, I am excited to see where 6 will take us.
Sums up my feelings quite nicely. I can appreciate what they did with the culture trees in 5, and with the hexagon 'squares' (Lolwat?), but the removal of a need for ships to sail overseas, the removal of the whole Espionage thing added in with IV, the removal of corporations and religions (From memory, haven't played it in a while) and pretty much everything that made Civ IV great. Not a bad game by its own rights, but IV was definitely better, especially with mods like FFH.
Personally, when I first saw Civ V I'd thought it would have Civ IV mechanics on a hexagon based map with some fancy new graphics. One thing I did like that it did was that the AI actually asked you not to build near them, rather than just sitting Idly by 'Our close borders spark tensions'.
Oh, BTW, did you ever run into an Atlantis style AI? Just finished a game where the Greeks started off on a 1x1 square in Civ IV. Got to researching future tech, they were still just sitting there. Aqueduct reaching across the ocean to the nearest mountain. City was of course Athens, so its almost similar to Atlantis too. It really was the lucky AI though, nobody attacked it 'cause it was too weak to bother with and with a non-strategically important city. Everyone just ganged up on the Romans, who were weak as hell and had some quite nice cities. Poor them.
 

piplink

New member
Mar 11, 2011
135
0
0
i own:
all the elder scrolls games
all the fallouts
all the L4D games
all the quakes
all the hexens
all the GTAs
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
17,032
0
0
I guess MGS?

I own 1, the HD collection, 4, and Portable Ops. Bought 'em all this week. Trying to beat them all. Only on 2 still.

I also still own all of the Ace Attorney series, too. And always will.
 

Savagezion

New member
Mar 28, 2010
2,455
0
0
I forgot to add Sim City.

Joccaren said:
Oh, BTW, did you ever run into an Atlantis style AI? Just finished a game where the Greeks started off on a 1x1 square in Civ IV. Got to researching future tech, they were still just sitting there. Aqueduct reaching across the ocean to the nearest mountain. City was of course Athens, so its almost similar to Atlantis too. It really was the lucky AI though, nobody attacked it 'cause it was too weak to bother with and with a non-strategically important city. Everyone just ganged up on the Romans, who were weak as hell and had some quite nice cities. Poor them.
I mostly play non-earth maps but I had Germany get spawned out in an island and not travel much inland before. Had like a total of maybe 3 cities. They were weak all game. I kinda like the exclusion of having to build transport ships. They are pretty much buckets with engines anyways and would be easy to mass produce. I liked the idea of city states, but don't care much for how they were implemented in the game. I find that it is generally better just to wipe them out if you have the chance except for rare occasions. I preferred civics over social policies. I would prefer a hybrid though. Civics with social perks based on how long you have ran the civic would be awesome. I also really liked the shift from units to regiments and lack of stacking. Strategic resources has been needed since 3.

Most other stuff is minor quibbles. It really lost a touch of its "Civ" appeal. Possibly due to no leader traits and no budget sliders decisions. I do like the addition of second UU's for some cultures though.
 

werty10089

New member
Aug 14, 2011
210
0
0
...two games isn't really a series, guys.
OT:
~Fallout.
~Ratchet and Clank.
~Spyro the Dragon.
(anything past 3 just doesn't exist)
~Age of Empires.
~The Elder Scrolls.
~Grand Theft Auto.
~The Sims.
 

Joccaren

Elite Member
Mar 29, 2011
2,601
3
43
Savagezion said:
I mostly play non-earth maps but I had Germany get spawned out in an island and not travel much inland before. Had like a total of maybe 3 cities. They were weak all game.
Hehe, I got to owning one whole continent (Playing the Custom continents map), and I checked the demographics to see how everyone else was doing (Well, the top and bottom AI anyway) and the bottom AI had 9000Square kms of land, 90,000 people and very low income on everything. I laughed when I found out why.

I kinda like the exclusion of having to build transport ships. They are pretty much buckets with engines anyways and would be easy to mass produce.
Largely yeah. I mainly liked how it forced you to choose early game between expanding on your continent, or expanding out to other continents. When transport ships first become available, it takes a little bit of time to build them. Unlike modern era where they are basically useless as a delayer and you can build them in one turn from even your worst city. I do like how they got the new boat system working for the Polynesians though.
I liked the idea of city states, but don't care much for how they were implemented in the game. I find that it is generally better just to wipe them out if you have the chance except for rare occasions.
Yeah, they're a lot like those really weak Civs that want to be your friends in Civ IV, but demand tributes all the time. You're wasting resources to keep them on your side, for a small set of resources you could gain by sending a small force in to conquer them, and most likely an enemy will conquer them and take their resources.
If city states had of had more power, then maybe they would have been better. There would be an advantage to having them on your side during a war, rather than just some free turf for your enemies.
I preferred civics over social policies. I would prefer a hybrid though.
Agreed. I get what they were trying to do - make any system of running your empire viable, whether it be the small group of cities or the large empire, the military or the scientists - but it was implemented somewhat wrong. Something like that running off a Civics system, with a choice between two alternate styles of running each of those social trees would be more interesting IMO.
Or:
Civics with social perks based on how long you have ran the civic would be awesome.
Would be great to get bonuses for using your favourite civic. Of course, mine are always the end civics and I'll usually rush the Pyramids and Shwedagon Paya to get those ones quickly (Free Religion is by far the best religion civic IMO, solves a lot of happiness issues).

I also really liked the shift from units to regiments and lack of stacking. Strategic resources has been needed since 3.
Agreed. I didn't entirely like the new combat system, it felt somewhat out of place in a Civ game and I think I preferred the almost binary % chance of victory, or possible withdrawal that the other games had, though the new system makes Guerrilla tactics a lot easier. I always hated attacking a city, or having my city attacked, in Civ IV though, there would just be an endless stream of the same unit, maybe a seige unit thrown in, throwing themselves against my same ranged city defence units - it makes a lot of sense to just cut that out and have one of each unit decide the battle, though collateral damage from siege weapons was awesome.
BTW, I never did quite figure out how flanking worked. Sometimes I'd get a flanking bonus and take out half their army with a few units, but other times I got nothing.

Most other stuff is minor quibbles. It really lost a touch of its "Civ" appeal. Possibly due to no leader traits and no budget sliders decisions. I do like the addition of second UU's for some cultures though.
Yeah. Whilst there is nothing inherently wrong with a lot of what Civ V changed, it just didn't feel Civ. Second UUs were needed IMO. Added a bit more variety, and I never really understood why there weren't more in the previous games.

What I'm interested in is what they'll do for their first proper expansion for Civ V, and if they'll include any scenarios like they did in BTS. Personally, I think the space Scenario and the Afterlife Scenario would play better on Civ V, whilst FFH, both AOI and the full mod, work better with IV.
 

Slash Dementia

New member
Apr 6, 2009
2,692
0
0
Gears of War
Fable
Quake (1 on a CD-ROM, 2 on Xbox 360, 3 on Dreamcast, and 4 on Xbox 360)

The series with two games:
Mass Effect
Bioshock
Left 4 Dead
Condemned
 

Freaky Lou

New member
Nov 1, 2011
606
0
0
I'm a Fallout 2 away from owning every Fallout, and a Metroid II away from every Metroid (except Other M, but there was a conscious decision not to touch that one.)

I also own both Portals (though neither runs on my current graphics card; I'll play them when I get a new one) and the entire Bully series!